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FileWebRequest.GetRequestStream Método

Definición

Devuelve un objeto Stream para escribir datos en el recurso del sistema de archivos.

public:
 override System::IO::Stream ^ GetRequestStream();
public override System.IO.Stream GetRequestStream ();
override this.GetRequestStream : unit -> System.IO.Stream
Public Overrides Function GetRequestStream () As Stream

Devoluciones

Stream para escribir datos en el recurso del sistema de archivos.

Excepciones

Se agota el tiempo de espera de la solicitud.

Ejemplos

En el ejemplo de código siguiente se usa el GetRequestStream método para obtener una instancia de flujo utilizada para escribir en el archivo. Consulte el ejemplo completo de la FileWebRequest clase .

// Enter the string to write into the file.
Console::WriteLine( "Enter the string you want to write:" );
String^ userInput = Console::ReadLine();

// Convert the string to Byte array.
ASCIIEncoding^ encoder = gcnew ASCIIEncoding;
array<Byte>^byteArray = encoder->GetBytes( userInput );

// Set the ContentLength property.
myFileWebRequest->ContentLength = byteArray->Length;
String^ contentLength = myFileWebRequest->ContentLength.ToString();
Console::WriteLine( "\nThe content length is {0}.", contentLength );

// Get the file stream handler to write into the file.
Stream^ readStream = myFileWebRequest->GetRequestStream();

// Write to the file stream.
// Note. In order for this to work the file must be accessible
// on the network. This can be accomplished by setting the property
// sharing of the folder containg the file. The permissions
// can be set so everyone can modify the file.
// FileWebRequest::Credentials property cannot be used for this purpose.
readStream->Write( byteArray, 0, userInput->Length );
Console::WriteLine( "\nThe String you entered was successfully written into the file." );
// Enter the string to write to the file.
Console.WriteLine ("Enter the string you want to write:");

string userInput = Console.ReadLine ();

// Convert the string to a byte array.
ASCIIEncoding encoder = new ASCIIEncoding ();
byte[] byteArray = encoder.GetBytes (userInput);

// Set the ContentLength property.
myFileWebRequest.ContentLength = byteArray.Length;

string contentLength = myFileWebRequest.ContentLength.ToString ();

Console.WriteLine ("\nThe content length is {0}.", contentLength);

// Get the file stream handler to write to the file.
Stream readStream = myFileWebRequest.GetRequestStream ();

// Write to the file stream.
// Note.  For this to work, the file must be accessible
// on the network. This can be accomplished by setting the property
// sharing of the folder containg the file.
// FileWebRequest.Credentials property cannot be used for this purpose.
readStream.Write (byteArray, 0, userInput.Length);
Console.WriteLine ("\nThe String you entered was successfully written to the file.");
' Enter the string to write to the file.
Console.WriteLine("Enter the string you want to write:")
Dim userInput As String = Console.ReadLine()

' Convert the string to a byte array.
Dim encoder As New ASCIIEncoding
Dim byteArray As Byte() = encoder.GetBytes(userInput)

' Set the ContentLength property.
myFileWebRequest.ContentLength = byteArray.Length

Dim contentLength As String = myFileWebRequest.ContentLength.ToString()

Console.WriteLine(ControlChars.Lf + "The content length is {0}.", contentLength)


' Get the file stream handler to write to the file.
Dim readStream As Stream = myFileWebRequest.GetRequestStream()

' Write to the stream. 
' Note. For this to work the file must be accessible
' on the network. This can be accomplished by setting the property
' sharing of the folder containg the file.  
' FileWebRequest.Credentials property cannot be used for this purpose.
readStream.Write(byteArray, 0, userInput.Length)


Console.WriteLine(ControlChars.Lf + "The String you entered was successfully written to the file.")

Comentarios

El GetRequestStream método proporciona acceso sincrónico a Stream. Para el acceso asincrónico, use los BeginGetRequestStream métodos y EndGetRequestStream .

Se aplica a

Consulte también