AssemblyName.CodeBase Propiedad
Definición
Importante
Parte de la información hace referencia a la versión preliminar del producto, que puede haberse modificado sustancialmente antes de lanzar la versión definitiva. Microsoft no otorga ninguna garantía, explícita o implícita, con respecto a la información proporcionada aquí.
Precaución
AssemblyName.CodeBase and AssemblyName.EscapedCodeBase are obsolete. Using them for loading an assembly is not supported.
Indica o establece la ubicación del ensamblado como una dirección URL.
public:
property System::String ^ CodeBase { System::String ^ get(); void set(System::String ^ value); };
public string? CodeBase { get; set; }
[System.Obsolete("AssemblyName.CodeBase and AssemblyName.EscapedCodeBase are obsolete. Using them for loading an assembly is not supported.", DiagnosticId="SYSLIB0044", UrlFormat="https://aka.ms/dotnet-warnings/{0}")]
public string? CodeBase { get; set; }
public string CodeBase { get; set; }
member this.CodeBase : string with get, set
[<System.Obsolete("AssemblyName.CodeBase and AssemblyName.EscapedCodeBase are obsolete. Using them for loading an assembly is not supported.", DiagnosticId="SYSLIB0044", UrlFormat="https://aka.ms/dotnet-warnings/{0}")>]
member this.CodeBase : string with get, set
Public Property CodeBase As String
Valor de propiedad
Cadena que representa la dirección URL del ensamblado.
- Atributos
Ejemplos
En el ejemplo siguiente se emite un ensamblado dinámico y se guarda en el directorio actual. Cuando se crea el ensamblado, la CodeBase propiedad se usa para especificar el directorio donde se guarda el ensamblado.
using namespace System;
using namespace System::Reflection;
using namespace System::Threading;
using namespace System::IO;
using namespace System::Globalization;
using namespace System::Reflection::Emit;
using namespace System::Configuration::Assemblies;
static void MakeAssembly( AssemblyName^ myAssemblyName, String^ fileName )
{
// Get the assembly builder from the application domain associated with the current thread.
AssemblyBuilder^ myAssemblyBuilder = Thread::GetDomain()->DefineDynamicAssembly( myAssemblyName, AssemblyBuilderAccess::RunAndSave );
// Create a dynamic module in the assembly.
ModuleBuilder^ myModuleBuilder = myAssemblyBuilder->DefineDynamicModule( "MyModule", fileName );
// Create a type in the module.
TypeBuilder^ myTypeBuilder = myModuleBuilder->DefineType( "MyType" );
// Create a method called 'Main'.
MethodBuilder^ myMethodBuilder = myTypeBuilder->DefineMethod( "Main", static_cast<MethodAttributes>(MethodAttributes::Public | MethodAttributes::HideBySig | MethodAttributes::Static), void::typeid, nullptr );
// Get the Intermediate Language generator for the method.
ILGenerator^ myILGenerator = myMethodBuilder->GetILGenerator();
// Use the utility method to generate the IL instructions that print a String* to the console.
myILGenerator->EmitWriteLine( "Hello World!" );
// Generate the 'ret' IL instruction.
myILGenerator->Emit( OpCodes::Ret );
// End the creation of the type.
myTypeBuilder->CreateType();
// Set the method with name 'Main' as the entry point in the assembly.
myAssemblyBuilder->SetEntryPoint( myMethodBuilder );
myAssemblyBuilder->Save( fileName );
}
int main()
{
// Create a dynamic assembly with name 'MyAssembly' and build version '1.0.0.2001'.
AssemblyName^ myAssemblyName = gcnew AssemblyName;
// Set the codebase to the physical directory were the assembly resides.
myAssemblyName->CodeBase = Directory::GetCurrentDirectory();
// Set the culture information of the assembly to 'English-American'.
myAssemblyName->CultureInfo = gcnew CultureInfo( "en-US" );
// Set the hash algorithm to 'SHA256'.
myAssemblyName->HashAlgorithm = AssemblyHashAlgorithm::SHA256;
myAssemblyName->Name = "MyAssembly";
myAssemblyName->Version = gcnew Version( "1.0.0.2001" );
MakeAssembly( myAssemblyName, "MyAssembly.exe" );
// Get all the assemblies currently loaded in the application domain.
array<Assembly^>^myAssemblies = Thread::GetDomain()->GetAssemblies();
// Get the dynamic assembly named 'MyAssembly'.
Assembly^ myAssembly = nullptr;
for ( int i = 0; i < myAssemblies->Length; i++ )
{
if ( String::Compare( myAssemblies[ i ]->GetName()->Name, "MyAssembly" ) == 0 )
myAssembly = myAssemblies[ i ];
}
if ( myAssembly != nullptr )
{
Console::WriteLine( "\nDisplaying the full assembly name\n" );
Console::WriteLine( myAssembly->GetName()->FullName );
}
}
using System;
using System.Reflection;
using System.Threading;
using System.IO;
using System.Globalization;
using System.Reflection.Emit;
using System.Configuration.Assemblies;
public class AssemblyName_CodeBase
{
public static void MakeAssembly(AssemblyName myAssemblyName, string fileName)
{
// Get the assembly builder from the application domain associated with the current thread.
AssemblyBuilder myAssemblyBuilder = Thread.GetDomain().DefineDynamicAssembly(myAssemblyName, AssemblyBuilderAccess.RunAndSave);
// Create a dynamic module in the assembly.
ModuleBuilder myModuleBuilder = myAssemblyBuilder.DefineDynamicModule("MyModule", fileName);
// Create a type in the module.
TypeBuilder myTypeBuilder = myModuleBuilder.DefineType("MyType");
// Create a method called 'Main'.
MethodBuilder myMethodBuilder = myTypeBuilder.DefineMethod("Main", MethodAttributes.Public | MethodAttributes.HideBySig |
MethodAttributes.Static, typeof(void), null);
// Get the Intermediate Language generator for the method.
ILGenerator myILGenerator = myMethodBuilder.GetILGenerator();
// Use the utility method to generate the IL instructions that print a string to the console.
myILGenerator.EmitWriteLine("Hello World!");
// Generate the 'ret' IL instruction.
myILGenerator.Emit(OpCodes.Ret);
// End the creation of the type.
myTypeBuilder.CreateType();
// Set the method with name 'Main' as the entry point in the assembly.
myAssemblyBuilder.SetEntryPoint(myMethodBuilder);
myAssemblyBuilder.Save(fileName);
}
public static void Main()
{
// Create a dynamic assembly with name 'MyAssembly' and build version '1.0.0.2001'.
AssemblyName myAssemblyName = new AssemblyName();
// Set the codebase to the physical directory were the assembly resides.
myAssemblyName.CodeBase = Directory.GetCurrentDirectory();
// Set the culture information of the assembly to 'English-American'.
myAssemblyName.CultureInfo = new CultureInfo("en-US");
// Set the hash algorithm to 'SHA256'.
myAssemblyName.HashAlgorithm = AssemblyHashAlgorithm.SHA256;
myAssemblyName.Name = "MyAssembly";
myAssemblyName.Version = new Version("1.0.0.2001");
MakeAssembly(myAssemblyName, "MyAssembly.exe");
// Get all the assemblies currently loaded in the application domain.
Assembly[] myAssemblies = Thread.GetDomain().GetAssemblies();
// Get the dynamic assembly named 'MyAssembly'.
Assembly myAssembly = null;
for(int i = 0; i < myAssemblies.Length; i++)
{
if(String.Compare(myAssemblies[i].GetName().Name, "MyAssembly") == 0)
myAssembly = myAssemblies[i];
}
// Display the full assembly information to the console.
if(myAssembly != null)
{
Console.WriteLine("\nDisplaying the full assembly name\n");
Console.WriteLine(myAssembly.GetName().FullName);
}
}
}
Imports System.Reflection
Imports System.Threading
Imports System.IO
Imports System.Globalization
Imports System.Reflection.Emit
Imports System.Configuration.Assemblies
Public Class AssemblyName_CodeBase
Public Shared Sub MakeAssembly(myAssemblyName As AssemblyName, fileName As String)
' Get the assembly builder from the application domain associated with the current thread.
Dim myAssemblyBuilder As AssemblyBuilder = Thread.GetDomain().DefineDynamicAssembly(myAssemblyName, AssemblyBuilderAccess.RunAndSave)
' Create a dynamic module in the assembly.
Dim myModuleBuilder As ModuleBuilder = myAssemblyBuilder.DefineDynamicModule("MyModule", fileName)
' Create a type in the module.
Dim myTypeBuilder As TypeBuilder = myModuleBuilder.DefineType("MyType")
' Create a method called 'Main'.
Dim myMethodBuilder As MethodBuilder = myTypeBuilder.DefineMethod("Main", MethodAttributes.Public Or MethodAttributes.HideBySig Or MethodAttributes.Static, GetType(object), Nothing)
' Get the Intermediate Language generator for the method.
Dim myILGenerator As ILGenerator = myMethodBuilder.GetILGenerator()
' Use the utility method to generate the IL instructions that print a string to the console.
myILGenerator.EmitWriteLine("Hello World!")
' Generate the 'ret' IL instruction.
myILGenerator.Emit(OpCodes.Ret)
' End the creation of the type.
myTypeBuilder.CreateType()
' Set the method with name 'Main' as the entry point in the assembly.
myAssemblyBuilder.SetEntryPoint(myMethodBuilder)
myAssemblyBuilder.Save(fileName)
End Sub
Public Shared Sub Main()
' Create a dynamic assembly with name 'MyAssembly' and build version '1.0.0.2001'.
Dim myAssemblyName As New AssemblyName()
' Set the codebase to the physical directory were the assembly resides.
myAssemblyName.CodeBase = Directory.GetCurrentDirectory()
' Set the culture information of the assembly to 'English-American'.
myAssemblyName.CultureInfo = New CultureInfo("en-US")
' Set the hash algorithm to 'SHA256'.
myAssemblyName.HashAlgorithm = AssemblyHashAlgorithm.SHA256
myAssemblyName.Name = "MyAssembly"
myAssemblyName.Version = New Version("1.0.0.2001")
MakeAssembly(myAssemblyName, "MyAssembly.exe")
' Get all the assemblies currently loaded in the application domain.
Dim myAssemblies As [Assembly]() = Thread.GetDomain().GetAssemblies()
' Get the dynamic assembly named 'MyAssembly'.
Dim myAssembly As [Assembly] = Nothing
Dim i As Integer
For i = 0 To myAssemblies.Length - 1
If [String].Compare(myAssemblies(i).GetName().Name, "MyAssembly") = 0 Then
myAssembly = myAssemblies(i)
End If
Next i ' Display the full assembly information to the console.
If Not (myAssembly Is Nothing) Then
Console.WriteLine(vbCrLf & "Displaying the full assembly name" & vbCrLf)
Console.WriteLine(myAssembly.GetName().FullName)
End If
End Sub
End Class
Comentarios
Cuando se carga un ensamblado, este valor también se puede obtener mediante la Assembly.CodeBase propiedad .
Si el ensamblado se cargó como una matriz de bytes, esta propiedad devuelve la ubicación del autor de la llamada de la Load(Byte[]) sobrecarga del método, no la ubicación del ensamblado cargado.
Nota
No use un AssemblyName con solo el conjunto de CodeBase propiedades. La CodeBase propiedad no proporciona ningún elemento de la identidad del ensamblado (como el nombre o la versión), por lo que la carga no se produce según las reglas de carga por identidad, como cabría esperar del Load método . En su lugar, el ensamblado se carga mediante reglas de carga desde. Para obtener información sobre las desventajas de usar el contexto de carga desde, consulte la Assembly.LoadFrom sobrecarga del método o los procedimientos recomendados para la carga de ensamblados.