ConstructorBuilder.GetILGenerator Método
Definición
Importante
Parte de la información hace referencia a la versión preliminar del producto, que puede haberse modificado sustancialmente antes de lanzar la versión definitiva. Microsoft no otorga ninguna garantía, explícita o implícita, con respecto a la información proporcionada aquí.
Obtiene un ILGenerator que se puede usar para emitir un cuerpo de método para este constructor.
Sobrecargas
GetILGenerator(Int32) |
Obtiene un objeto ILGenerator, con el tamaño de secuencia MSIL especificado, que puede usarse para crear un cuerpo de método para este constructor. |
GetILGenerator() |
Obtiene un ILGenerator para este constructor. |
GetILGenerator(Int32)
- Source:
- ConstructorBuilder.cs
- Source:
- ConstructorBuilder.cs
- Source:
- ConstructorBuilder.cs
Obtiene un objeto ILGenerator, con el tamaño de secuencia MSIL especificado, que puede usarse para crear un cuerpo de método para este constructor.
public:
System::Reflection::Emit::ILGenerator ^ GetILGenerator(int streamSize);
public System.Reflection.Emit.ILGenerator GetILGenerator (int streamSize);
member this.GetILGenerator : int -> System.Reflection.Emit.ILGenerator
Public Function GetILGenerator (streamSize As Integer) As ILGenerator
Parámetros
- streamSize
- Int32
El tamaño de la secuencia MSIL, en bytes.
Devoluciones
ILGenerator para este constructor.
Excepciones
El constructor no tiene parámetros.
o bien
El constructor tiene las marcas MethodAttributes o MethodImplAttributes que indican que no debe tener un cuerpo de método.
Comentarios
El tiempo de ejecución genera el código para constructores predeterminados. Por lo tanto, si se intenta obtener un ILGenerator
para un constructor sin parámetros, se produce una excepción.
Se aplica a
GetILGenerator()
- Source:
- ConstructorBuilder.cs
- Source:
- ConstructorBuilder.cs
- Source:
- ConstructorBuilder.cs
Obtiene un ILGenerator para este constructor.
public:
System::Reflection::Emit::ILGenerator ^ GetILGenerator();
public System.Reflection.Emit.ILGenerator GetILGenerator ();
member this.GetILGenerator : unit -> System.Reflection.Emit.ILGenerator
Public Function GetILGenerator () As ILGenerator
Devoluciones
Objeto ILGenerator para este constructor.
Excepciones
El constructor no tiene parámetros.
o bien
El constructor tiene las marcas MethodAttributes o MethodImplAttributes que indican que no debe tener un cuerpo de método.
Ejemplos
En el ejemplo de código siguiente se muestra el uso del GetILGenerator
método .
using namespace System;
using namespace System::Threading;
using namespace System::Reflection;
using namespace System::Reflection::Emit;
Type^ DynamicPointTypeGen()
{
Type^ pointType = nullptr;
array<Type^>^temp0 = {int::typeid,int::typeid,int::typeid};
array<Type^>^ctorParams = temp0;
AppDomain^ myDomain = Thread::GetDomain();
AssemblyName^ myAsmName = gcnew AssemblyName;
myAsmName->Name = "MyDynamicAssembly";
AssemblyBuilder^ myAsmBuilder = myDomain->DefineDynamicAssembly( myAsmName, AssemblyBuilderAccess::RunAndSave );
ModuleBuilder^ pointModule = myAsmBuilder->DefineDynamicModule( "PointModule", "Point.dll" );
TypeBuilder^ pointTypeBld = pointModule->DefineType( "Point", TypeAttributes::Public );
FieldBuilder^ xField = pointTypeBld->DefineField( "x", int::typeid, FieldAttributes::Public );
FieldBuilder^ yField = pointTypeBld->DefineField( "y", int::typeid, FieldAttributes::Public );
FieldBuilder^ zField = pointTypeBld->DefineField( "z", int::typeid, FieldAttributes::Public );
Type^ objType = Type::GetType( "System.Object" );
ConstructorInfo^ objCtor = objType->GetConstructor( gcnew array<Type^>(0) );
ConstructorBuilder^ pointCtor = pointTypeBld->DefineConstructor( MethodAttributes::Public, CallingConventions::Standard, ctorParams );
ILGenerator^ ctorIL = pointCtor->GetILGenerator();
// NOTE: ldarg.0 holds the "this" reference - ldarg.1, ldarg.2, and ldarg.3
// hold the actual passed parameters. ldarg.0 is used by instance methods
// to hold a reference to the current calling bject instance. Static methods
// do not use arg.0, since they are not instantiated and hence no reference
// is needed to distinguish them.
ctorIL->Emit( OpCodes::Ldarg_0 );
// Here, we wish to create an instance of System::Object by invoking its
// constructor, as specified above.
ctorIL->Emit( OpCodes::Call, objCtor );
// Now, we'll load the current instance in arg 0, along
// with the value of parameter "x" stored in arg 1, into stfld.
ctorIL->Emit( OpCodes::Ldarg_0 );
ctorIL->Emit( OpCodes::Ldarg_1 );
ctorIL->Emit( OpCodes::Stfld, xField );
// Now, we store arg 2 "y" in the current instance with stfld.
ctorIL->Emit( OpCodes::Ldarg_0 );
ctorIL->Emit( OpCodes::Ldarg_2 );
ctorIL->Emit( OpCodes::Stfld, yField );
// Last of all, arg 3 "z" gets stored in the current instance.
ctorIL->Emit( OpCodes::Ldarg_0 );
ctorIL->Emit( OpCodes::Ldarg_3 );
ctorIL->Emit( OpCodes::Stfld, zField );
// Our work complete, we return.
ctorIL->Emit( OpCodes::Ret );
// Now, let's create three very simple methods so we can see our fields.
array<String^>^temp1 = {"GetX","GetY","GetZ"};
array<String^>^mthdNames = temp1;
System::Collections::IEnumerator^ myEnum = mthdNames->GetEnumerator();
while ( myEnum->MoveNext() )
{
String^ mthdName = safe_cast<String^>(myEnum->Current);
MethodBuilder^ getFieldMthd = pointTypeBld->DefineMethod( mthdName, MethodAttributes::Public, int::typeid, nullptr );
ILGenerator^ mthdIL = getFieldMthd->GetILGenerator();
mthdIL->Emit( OpCodes::Ldarg_0 );
if ( mthdName->Equals( "GetX" ) )
mthdIL->Emit( OpCodes::Ldfld, xField );
else
if ( mthdName->Equals( "GetY" ) )
mthdIL->Emit( OpCodes::Ldfld, yField );
else
if ( mthdName->Equals( "GetZ" ) )
mthdIL->Emit( OpCodes::Ldfld, zField );
mthdIL->Emit( OpCodes::Ret );
}
pointType = pointTypeBld->CreateType();
// Let's save it, just for posterity.
myAsmBuilder->Save( "Point.dll" );
return pointType;
}
int main()
{
Type^ myDynamicType = nullptr;
Object^ aPoint = nullptr;
array<Type^>^temp2 = {int::typeid,int::typeid,int::typeid};
array<Type^>^aPtypes = temp2;
array<Object^>^temp3 = {4,5,6};
array<Object^>^aPargs = temp3;
// Call the method to build our dynamic class.
myDynamicType = DynamicPointTypeGen();
Console::WriteLine( "Some information about my new Type '{0}':", myDynamicType->FullName );
Console::WriteLine( "Assembly: '{0}'", myDynamicType->Assembly );
Console::WriteLine( "Attributes: '{0}'", myDynamicType->Attributes );
Console::WriteLine( "Module: '{0}'", myDynamicType->Module );
Console::WriteLine( "Members: " );
System::Collections::IEnumerator^ myEnum = myDynamicType->GetMembers()->GetEnumerator();
while ( myEnum->MoveNext() )
{
MemberInfo^ member = safe_cast<MemberInfo^>(myEnum->Current);
Console::WriteLine( "-- {0} {1};", member->MemberType, member->Name );
}
Console::WriteLine( "---" );
// Let's take a look at the constructor we created.
ConstructorInfo^ myDTctor = myDynamicType->GetConstructor( aPtypes );
Console::WriteLine( "Constructor: {0};", myDTctor );
Console::WriteLine( "---" );
// Now, we get to use our dynamically-created class by invoking the constructor.
aPoint = myDTctor->Invoke( aPargs );
Console::WriteLine( "aPoint is type {0}.", aPoint->GetType() );
// Finally, let's reflect on the instance of our new type - aPoint - and
// make sure everything proceeded according to plan.
Console::WriteLine( "aPoint.x = {0}", myDynamicType->InvokeMember( "GetX", BindingFlags::InvokeMethod, nullptr, aPoint, gcnew array<Object^>(0) ) );
Console::WriteLine( "aPoint.y = {0}", myDynamicType->InvokeMember( "GetY", BindingFlags::InvokeMethod, nullptr, aPoint, gcnew array<Object^>(0) ) );
Console::WriteLine( "aPoint.z = {0}", myDynamicType->InvokeMember( "GetZ", BindingFlags::InvokeMethod, nullptr, aPoint, gcnew array<Object^>(0) ) );
// +++ OUTPUT +++
// Some information about my new Type 'Point':
// Assembly: 'MyDynamicAssembly, Version=0.0.0.0'
// Attributes: 'AutoLayout, AnsiClass, NotPublic, Public'
// Module: 'PointModule'
// Members:
// -- Field x;
// -- Field y;
// -- Field z;
// -- Method GetHashCode;
// -- Method Equals;
// -- Method ToString;
// -- Method GetType;
// -- Constructor .ctor;
// ---
// Constructor: Void .ctor(Int32, Int32, Int32);
// ---
// aPoint is type Point.
// aPoint.x = 4
// aPoint.y = 5
// aPoint.z = 6
}
using System;
using System.Threading;
using System.Reflection;
using System.Reflection.Emit;
class TestCtorBuilder {
public static Type DynamicPointTypeGen() {
Type pointType = null;
Type[] ctorParams = new Type[] {typeof(int),
typeof(int),
typeof(int)};
AppDomain myDomain = Thread.GetDomain();
AssemblyName myAsmName = new AssemblyName();
myAsmName.Name = "MyDynamicAssembly";
AssemblyBuilder myAsmBuilder = myDomain.DefineDynamicAssembly(
myAsmName,
AssemblyBuilderAccess.RunAndSave);
ModuleBuilder pointModule = myAsmBuilder.DefineDynamicModule("PointModule",
"Point.dll");
TypeBuilder pointTypeBld = pointModule.DefineType("Point",
TypeAttributes.Public);
FieldBuilder xField = pointTypeBld.DefineField("x", typeof(int),
FieldAttributes.Public);
FieldBuilder yField = pointTypeBld.DefineField("y", typeof(int),
FieldAttributes.Public);
FieldBuilder zField = pointTypeBld.DefineField("z", typeof(int),
FieldAttributes.Public);
Type objType = Type.GetType("System.Object");
ConstructorInfo objCtor = objType.GetConstructor(new Type[0]);
ConstructorBuilder pointCtor = pointTypeBld.DefineConstructor(
MethodAttributes.Public,
CallingConventions.Standard,
ctorParams);
ILGenerator ctorIL = pointCtor.GetILGenerator();
// NOTE: ldarg.0 holds the "this" reference - ldarg.1, ldarg.2, and ldarg.3
// hold the actual passed parameters. ldarg.0 is used by instance methods
// to hold a reference to the current calling object instance. Static methods
// do not use arg.0, since they are not instantiated and hence no reference
// is needed to distinguish them.
ctorIL.Emit(OpCodes.Ldarg_0);
// Here, we wish to create an instance of System.Object by invoking its
// constructor, as specified above.
ctorIL.Emit(OpCodes.Call, objCtor);
// Now, we'll load the current instance ref in arg 0, along
// with the value of parameter "x" stored in arg 1, into stfld.
ctorIL.Emit(OpCodes.Ldarg_0);
ctorIL.Emit(OpCodes.Ldarg_1);
ctorIL.Emit(OpCodes.Stfld, xField);
// Now, we store arg 2 "y" in the current instance with stfld.
ctorIL.Emit(OpCodes.Ldarg_0);
ctorIL.Emit(OpCodes.Ldarg_2);
ctorIL.Emit(OpCodes.Stfld, yField);
// Last of all, arg 3 "z" gets stored in the current instance.
ctorIL.Emit(OpCodes.Ldarg_0);
ctorIL.Emit(OpCodes.Ldarg_3);
ctorIL.Emit(OpCodes.Stfld, zField);
// Our work complete, we return.
ctorIL.Emit(OpCodes.Ret);
// Now, let's create three very simple methods so we can see our fields.
string[] mthdNames = new string[] {"GetX", "GetY", "GetZ"};
foreach (string mthdName in mthdNames) {
MethodBuilder getFieldMthd = pointTypeBld.DefineMethod(
mthdName,
MethodAttributes.Public,
typeof(int),
null);
ILGenerator mthdIL = getFieldMthd.GetILGenerator();
mthdIL.Emit(OpCodes.Ldarg_0);
switch (mthdName) {
case "GetX": mthdIL.Emit(OpCodes.Ldfld, xField);
break;
case "GetY": mthdIL.Emit(OpCodes.Ldfld, yField);
break;
case "GetZ": mthdIL.Emit(OpCodes.Ldfld, zField);
break;
}
mthdIL.Emit(OpCodes.Ret);
}
// Finally, we create the type.
pointType = pointTypeBld.CreateType();
// Let's save it, just for posterity.
myAsmBuilder.Save("Point.dll");
return pointType;
}
public static void Main() {
Type myDynamicType = null;
object aPoint = null;
Type[] aPtypes = new Type[] {typeof(int), typeof(int), typeof(int)};
object[] aPargs = new object[] {4, 5, 6};
// Call the method to build our dynamic class.
myDynamicType = DynamicPointTypeGen();
Console.WriteLine("Some information about my new Type '{0}':",
myDynamicType.FullName);
Console.WriteLine("Assembly: '{0}'", myDynamicType.Assembly);
Console.WriteLine("Attributes: '{0}'", myDynamicType.Attributes);
Console.WriteLine("Module: '{0}'", myDynamicType.Module);
Console.WriteLine("Members: ");
foreach (MemberInfo member in myDynamicType.GetMembers()) {
Console.WriteLine("-- {0} {1};", member.MemberType, member.Name);
}
Console.WriteLine("---");
// Let's take a look at the constructor we created.
ConstructorInfo myDTctor = myDynamicType.GetConstructor(aPtypes);
Console.WriteLine("Constructor: {0};", myDTctor.ToString());
Console.WriteLine("---");
// Now, we get to use our dynamically-created class by invoking the constructor.
aPoint = myDTctor.Invoke(aPargs);
Console.WriteLine("aPoint is type {0}.", aPoint.GetType());
// Finally, let's reflect on the instance of our new type - aPoint - and
// make sure everything proceeded according to plan.
Console.WriteLine("aPoint.x = {0}",
myDynamicType.InvokeMember("GetX",
BindingFlags.InvokeMethod,
null,
aPoint,
new object[0]));
Console.WriteLine("aPoint.y = {0}",
myDynamicType.InvokeMember("GetY",
BindingFlags.InvokeMethod,
null,
aPoint,
new object[0]));
Console.WriteLine("aPoint.z = {0}",
myDynamicType.InvokeMember("GetZ",
BindingFlags.InvokeMethod,
null,
aPoint,
new object[0]));
// +++ OUTPUT +++
// Some information about my new Type 'Point':
// Assembly: 'MyDynamicAssembly, Version=0.0.0.0'
// Attributes: 'AutoLayout, AnsiClass, NotPublic, Public'
// Module: 'PointModule'
// Members:
// -- Field x;
// -- Field y;
// -- Field z;
// -- Method GetHashCode;
// -- Method Equals;
// -- Method ToString;
// -- Method GetType;
// -- Constructor .ctor;
// ---
// Constructor: Void .ctor(Int32, Int32, Int32);
// ---
// aPoint is type Point.
// aPoint.x = 4
// aPoint.y = 5
// aPoint.z = 6
}
}
Imports System.Threading
Imports System.Reflection
Imports System.Reflection.Emit
_
Class TestCtorBuilder
Public Shared Function DynamicPointTypeGen() As Type
Dim pointType As Type = Nothing
Dim ctorParams() As Type = {GetType(Integer), GetType(Integer), GetType(Integer)}
Dim myDomain As AppDomain = Thread.GetDomain()
Dim myAsmName As New AssemblyName()
myAsmName.Name = "MyDynamicAssembly"
Dim myAsmBuilder As AssemblyBuilder = myDomain.DefineDynamicAssembly(myAsmName, AssemblyBuilderAccess.RunAndSave)
Dim pointModule As ModuleBuilder = myAsmBuilder.DefineDynamicModule("PointModule", "Point.dll")
Dim pointTypeBld As TypeBuilder = pointModule.DefineType("Point", TypeAttributes.Public)
Dim xField As FieldBuilder = pointTypeBld.DefineField("x", GetType(Integer), FieldAttributes.Public)
Dim yField As FieldBuilder = pointTypeBld.DefineField("y", GetType(Integer), FieldAttributes.Public)
Dim zField As FieldBuilder = pointTypeBld.DefineField("z", GetType(Integer), FieldAttributes.Public)
Dim objType As Type = Type.GetType("System.Object")
Dim objCtor As ConstructorInfo = objType.GetConstructor(New Type() {})
Dim pointCtor As ConstructorBuilder = pointTypeBld.DefineConstructor(MethodAttributes.Public, CallingConventions.Standard, ctorParams)
Dim ctorIL As ILGenerator = pointCtor.GetILGenerator()
' NOTE: ldarg.0 holds the "this" reference - ldarg.1, ldarg.2, and ldarg.3
' hold the actual passed parameters. ldarg.0 is used by instance methods
' to hold a reference to the current calling object instance. Static methods
' do not use arg.0, since they are not instantiated and hence no reference
' is needed to distinguish them.
ctorIL.Emit(OpCodes.Ldarg_0)
' Here, we wish to create an instance of System.Object by invoking its
' constructor, as specified above.
ctorIL.Emit(OpCodes.Call, objCtor)
' Now, we'll load the current instance ref in arg 0, along
' with the value of parameter "x" stored in arg 1, into stfld.
ctorIL.Emit(OpCodes.Ldarg_0)
ctorIL.Emit(OpCodes.Ldarg_1)
ctorIL.Emit(OpCodes.Stfld, xField)
' Now, we store arg 2 "y" in the current instance with stfld.
ctorIL.Emit(OpCodes.Ldarg_0)
ctorIL.Emit(OpCodes.Ldarg_2)
ctorIL.Emit(OpCodes.Stfld, yField)
' Last of all, arg 3 "z" gets stored in the current instance.
ctorIL.Emit(OpCodes.Ldarg_0)
ctorIL.Emit(OpCodes.Ldarg_3)
ctorIL.Emit(OpCodes.Stfld, zField)
' Our work complete, we return.
ctorIL.Emit(OpCodes.Ret)
' Now, let's create three very simple methods so we can see our fields.
Dim mthdNames() As String = {"GetX", "GetY", "GetZ"}
Dim mthdName As String
For Each mthdName In mthdNames
Dim getFieldMthd As MethodBuilder = pointTypeBld.DefineMethod(mthdName, MethodAttributes.Public, GetType(Integer), Nothing)
Dim mthdIL As ILGenerator = getFieldMthd.GetILGenerator()
mthdIL.Emit(OpCodes.Ldarg_0)
Select Case mthdName
Case "GetX"
mthdIL.Emit(OpCodes.Ldfld, xField)
Case "GetY"
mthdIL.Emit(OpCodes.Ldfld, yField)
Case "GetZ"
mthdIL.Emit(OpCodes.Ldfld, zField)
End Select
mthdIL.Emit(OpCodes.Ret)
Next mthdName
' Finally, we create the type.
pointType = pointTypeBld.CreateType()
' Let's save it, just for posterity.
myAsmBuilder.Save("Point.dll")
Return pointType
End Function 'DynamicPointTypeGen
Public Shared Sub Main()
Dim myDynamicType As Type = Nothing
Dim aPoint As Object = Nothing
Dim aPtypes() As Type = {GetType(Integer), GetType(Integer), GetType(Integer)}
Dim aPargs() As Object = {4, 5, 6}
' Call the method to build our dynamic class.
myDynamicType = DynamicPointTypeGen()
Console.WriteLine("Some information about my new Type '{0}':", myDynamicType.FullName)
Console.WriteLine("Assembly: '{0}'", myDynamicType.Assembly)
Console.WriteLine("Attributes: '{0}'", myDynamicType.Attributes)
Console.WriteLine("Module: '{0}'", myDynamicType.Module)
Console.WriteLine("Members: ")
Dim member As MemberInfo
For Each member In myDynamicType.GetMembers()
Console.WriteLine("-- {0} {1};", member.MemberType, member.Name)
Next member
Console.WriteLine("---")
' Let's take a look at the constructor we created.
Dim myDTctor As ConstructorInfo = myDynamicType.GetConstructor(aPtypes)
Console.WriteLine("Constructor: {0};", myDTctor.ToString())
Console.WriteLine("---")
' Now, we get to use our dynamically-created class by invoking the constructor.
aPoint = myDTctor.Invoke(aPargs)
Console.WriteLine("aPoint is type {0}.", aPoint.GetType())
' Finally, let's reflect on the instance of our new type - aPoint - and
' make sure everything proceeded according to plan.
Console.WriteLine("aPoint.x = {0}", myDynamicType.InvokeMember("GetX", BindingFlags.InvokeMethod, Nothing, aPoint, New Object() {}))
Console.WriteLine("aPoint.y = {0}", myDynamicType.InvokeMember("GetY", BindingFlags.InvokeMethod, Nothing, aPoint, New Object() {}))
Console.WriteLine("aPoint.z = {0}", myDynamicType.InvokeMember("GetZ", BindingFlags.InvokeMethod, Nothing, aPoint, New Object() {}))
End Sub
End Class
' +++ OUTPUT +++
' Some information about my new Type 'Point':
' Assembly: 'MyDynamicAssembly, Version=0.0.0.0'
' Attributes: 'AutoLayout, AnsiClass, NotPublic, Public'
' Module: 'PointModule'
' Members:
' -- Field x;
' -- Field y;
' -- Field z;
' -- Method GetHashCode;
' -- Method Equals;
' -- Method ToString;
' -- Method GetType;
' -- Constructor .ctor;
' ---
' Constructor: Void .ctor(Int32, Int32, Int32);
' ---
' aPoint is type Point.
' aPoint.x = 4
' aPoint.y = 5
' aPoint.z = 6
Comentarios
El tiempo de ejecución genera el código para constructores predeterminados. Por lo tanto, si se intenta obtener una ILGenerator
excepción , se producirá una excepción.