LocalBuilder Clase

Definición

Representa una variable local en un método o constructor.

public ref class LocalBuilder sealed : System::Reflection::LocalVariableInfo
public ref class LocalBuilder abstract : System::Reflection::LocalVariableInfo
public ref class LocalBuilder sealed : System::Runtime::InteropServices::_LocalBuilder
public ref class LocalBuilder sealed : System::Reflection::LocalVariableInfo, System::Runtime::InteropServices::_LocalBuilder
public sealed class LocalBuilder : System.Reflection.LocalVariableInfo
public abstract class LocalBuilder : System.Reflection.LocalVariableInfo
[System.Runtime.InteropServices.ClassInterface(System.Runtime.InteropServices.ClassInterfaceType.None)]
public sealed class LocalBuilder : System.Runtime.InteropServices._LocalBuilder
[System.Runtime.InteropServices.ClassInterface(System.Runtime.InteropServices.ClassInterfaceType.None)]
[System.Runtime.InteropServices.ComVisible(true)]
public sealed class LocalBuilder : System.Reflection.LocalVariableInfo, System.Runtime.InteropServices._LocalBuilder
type LocalBuilder = class
    inherit LocalVariableInfo
[<System.Runtime.InteropServices.ClassInterface(System.Runtime.InteropServices.ClassInterfaceType.None)>]
type LocalBuilder = class
    interface _LocalBuilder
[<System.Runtime.InteropServices.ClassInterface(System.Runtime.InteropServices.ClassInterfaceType.None)>]
[<System.Runtime.InteropServices.ComVisible(true)>]
type LocalBuilder = class
    inherit LocalVariableInfo
    interface _LocalBuilder
Public NotInheritable Class LocalBuilder
Inherits LocalVariableInfo
Public MustInherit Class LocalBuilder
Inherits LocalVariableInfo
Public NotInheritable Class LocalBuilder
Implements _LocalBuilder
Public NotInheritable Class LocalBuilder
Inherits LocalVariableInfo
Implements _LocalBuilder
Herencia
LocalBuilder
Herencia
LocalBuilder
Atributos
Implementaciones

Ejemplos

En el ejemplo siguiente se crea un static método (Shared en Visual Basic) denominado Function1 que devuelve una cadena y tiene un parámetro de tipo Int32. En el cuerpo del método, el ejemplo de código crea LocalBuilder objetos que representan dos variables locales y establece información de símbolos para las variables locales. El método no hace nada significativo, pero el cuerpo del método muestra cómo almacenar un parámetro en una variable local, almacenar una cadena literal en una variable local y cargar una variable local.

using namespace System;
using namespace System::Reflection;
using namespace System::Reflection::Emit;
using namespace System::Threading;
int main()
{
    // Create an assembly.
    AssemblyName^ myAssemblyName = gcnew AssemblyName;
    myAssemblyName->Name = "SampleAssembly";
    AssemblyBuilder^ myAssembly = Thread::GetDomain()->DefineDynamicAssembly( 
        myAssemblyName, AssemblyBuilderAccess::RunAndSave );

    // Create a module. For a single-file assembly the module
    // name is usually the same as the assembly name.
    ModuleBuilder^ myModule = myAssembly->DefineDynamicModule( 
        myAssemblyName->Name, myAssemblyName->Name + ".dll", true );

    // Define a public class 'Example'.
    TypeBuilder^ myTypeBuilder = myModule->DefineType( "Example", TypeAttributes::Public );

    // Create the 'Function1' public method, which takes an integer
    // and returns a string.
    MethodBuilder^ myMethod = myTypeBuilder->DefineMethod( "Function1", 
        MethodAttributes::Public | MethodAttributes::Static, String::typeid, 
        gcnew array<Type^> { int::typeid } );

    // Generate IL for 'Function1'. The function body demonstrates
    // assigning an argument to a local variable, assigning a 
    // constant string to a local variable, and putting the contents
    // of local variables on the stack.
    ILGenerator^ myMethodIL = myMethod->GetILGenerator();

    // Create local variables named myString and myInt.
    LocalBuilder^ myLB1 = myMethodIL->DeclareLocal( String::typeid );
    myLB1->SetLocalSymInfo( "myString" );
    Console::WriteLine( "local 'myString' type is: {0}", myLB1->LocalType );

    LocalBuilder^ myLB2 = myMethodIL->DeclareLocal( int::typeid );
    myLB2->SetLocalSymInfo( "myInt", 1, 2 );
    Console::WriteLine( "local 'myInt' type is: {0}", myLB2->LocalType );

    // Store the function argument in myInt.
    myMethodIL->Emit( OpCodes::Ldarg_0 );
    myMethodIL->Emit( OpCodes::Stloc_1 );

    // Store a literal value in myString, and return the value.
    myMethodIL->Emit( OpCodes::Ldstr, "string value"  );
    myMethodIL->Emit( OpCodes::Stloc_0 );
    myMethodIL->Emit( OpCodes::Ldloc_0 );
    myMethodIL->Emit( OpCodes::Ret );

    // Create "Example" class.
    Type^ myType1 = myTypeBuilder->CreateType();
    Console::WriteLine( "'Example' is created." );

    myAssembly->Save(myAssemblyName->Name + ".dll");
    Console::WriteLine( "'{0}' is created.", myAssemblyName->Name + ".dll" );

    // Invoke 'Function1' method of 'Example', passing the value 42.
    Object^ myObject2 = myType1->InvokeMember( "Function1", 
        BindingFlags::InvokeMethod, nullptr, nullptr, 
        gcnew array<Object^> { 42 } );

    Console::WriteLine( "Example::Function1 returned: {0}", myObject2 );
}
/* This code example produces the following output:

local 'myString' type is: System.String
local 'myInt' type is: System.Int32
'Example' is created.
'SampleAssembly.dll' is created.
Example::Function1 returned: string value
 */
using System;
using System.Reflection;
using System.Reflection.Emit;
using System.Threading;

class LocalBuilder_Sample
{
    public static void Main()
    {
        // Create an assembly.
        AssemblyName myAssemblyName = new AssemblyName();
        myAssemblyName.Name = "SampleAssembly";

        AssemblyBuilder myAssembly =
           Thread.GetDomain().DefineDynamicAssembly(myAssemblyName,
               AssemblyBuilderAccess.RunAndSave);

        // Create a module. For a single-file assembly the module
        // name is usually the same as the assembly name.
        ModuleBuilder myModule =
            myAssembly.DefineDynamicModule(myAssemblyName.Name,
                myAssemblyName.Name + ".dll", true);

        // Define a public class 'Example'.
        TypeBuilder myTypeBuilder =
            myModule.DefineType("Example", TypeAttributes.Public);

        // Create the 'Function1' public method, which takes an integer
        // and returns a string.
        MethodBuilder myMethod = myTypeBuilder.DefineMethod("Function1",
           MethodAttributes.Public | MethodAttributes.Static,
           typeof(String), new Type[] { typeof(int) });

        // Generate IL for 'Function1'. The function body demonstrates
        // assigning an argument to a local variable, assigning a
        // constant string to a local variable, and putting the contents
        // of local variables on the stack.
        ILGenerator myMethodIL = myMethod.GetILGenerator();

        // Create local variables named myString and myInt.
        LocalBuilder myLB1 = myMethodIL.DeclareLocal(typeof(string));
        myLB1.SetLocalSymInfo("myString");
        Console.WriteLine("local 'myString' type is: {0}", myLB1.LocalType);

        LocalBuilder myLB2 = myMethodIL.DeclareLocal(typeof(int));
        myLB2.SetLocalSymInfo("myInt", 1, 2);
        Console.WriteLine("local 'myInt' type is: {0}", myLB2.LocalType);

        // Store the function argument in myInt.
        myMethodIL.Emit(OpCodes.Ldarg_0 );
        myMethodIL.Emit(OpCodes.Stloc_1 );

        // Store a literal value in myString, and return the value.
        myMethodIL.Emit(OpCodes.Ldstr, "string value"  );
        myMethodIL.Emit(OpCodes.Stloc_0 );
        myMethodIL.Emit(OpCodes.Ldloc_0 );
        myMethodIL.Emit(OpCodes.Ret );

        // Create "Example" class.
        Type myType1 = myTypeBuilder.CreateType();
        Console.WriteLine("'Example' is created.");

        myAssembly.Save(myAssemblyName.Name + ".dll");
        Console.WriteLine( "'{0}' is created.", myAssemblyName.Name + ".dll" );

        // Invoke 'Function1' method of 'Example', passing the value 42.
        Object myObject2 = myType1.InvokeMember("Function1",
            BindingFlags.InvokeMethod, null, null, new Object[] { 42 });

        Console.WriteLine("Example.Function1 returned: {0}", myObject2);
    }
}
/* This code example produces the following output:

local 'myString' type is: System.String
local 'myInt' type is: System.Int32
'Example' is created.
'SampleAssembly.dll' is created.
Example.Function1 returned: string value
 */
Imports System.Reflection
Imports System.Reflection.Emit
Imports System.Threading

Class LocalBuilder_Sample

    Public Shared Sub Main()

        ' Create an assembly.
        Dim myAssemblyName As New AssemblyName()
        myAssemblyName.Name = "SampleAssembly"

        Dim myAssembly As AssemblyBuilder = _
            Thread.GetDomain().DefineDynamicAssembly( myAssemblyName, _
                             AssemblyBuilderAccess.RunAndSave )

        ' Create a module. For a single-file assembly the module
        ' name is usually the same as the assembly name.
        Dim myModule As ModuleBuilder = _
            myAssembly.DefineDynamicModule(myAssemblyName.Name, _
                myAssemblyName.Name & ".dll", True)

        ' Define a public class 'Example'.
        Dim myTypeBuilder As TypeBuilder = _
            myModule.DefineType("Example", TypeAttributes.Public)

        ' Create the 'Function1' public method, which takes an Integer
        ' and returns a string.
        Dim myMethod As MethodBuilder = myTypeBuilder.DefineMethod("Function1", _
            MethodAttributes.Public Or MethodAttributes.Static, _
            GetType(String), New Type() { GetType(Integer) })

        ' Generate IL for 'Function1'. The function body demonstrates
        ' assigning an argument to a local variable, assigning a 
        ' constant string to a local variable, and putting the contents
        ' of local variables on the stack.
        Dim myMethodIL As ILGenerator = myMethod.GetILGenerator()

        ' Create local variables named myString and myInt.
        Dim myLB1 As LocalBuilder = myMethodIL.DeclareLocal(GetType(String))
        myLB1.SetLocalSymInfo("myString")
        Console.WriteLine("local 'myString' type is: {0}", myLB1.LocalType)

        Dim myLB2 As LocalBuilder = myMethodIL.DeclareLocal(GetType(Integer))
        myLB2.SetLocalSymInfo("myInt", 1, 2)
        Console.WriteLine("local 'myInt' type is: {0}", myLB2.LocalType)

        ' Store the function argument in myInt.
        myMethodIL.Emit(OpCodes.Ldarg_0 )
        myMethodIL.Emit(OpCodes.Stloc_1 )

        ' Store a literal value in myString, and return the value.
        myMethodIL.Emit(OpCodes.Ldstr, "string value"  )
        myMethodIL.Emit(OpCodes.Stloc_0 )
        myMethodIL.Emit(OpCodes.Ldloc_0 )
        myMethodIL.Emit(OpCodes.Ret )

        ' Create "Example" class.
        Dim myType1 As Type = myTypeBuilder.CreateType()
        Console.WriteLine("'Example' is created.")

        myAssembly.Save(myAssemblyName.Name & ".dll")
        Console.WriteLine( "'{0}' is created.", myAssemblyName.Name & ".dll" )

        ' Invoke 'Function1' method of 'Example', passing the value 42.
        Dim myObject2 As Object = myType1.InvokeMember("Function1", _
            BindingFlags.InvokeMethod, Nothing, Nothing, New Object() { 42 })

        Console.WriteLine("Example.Function1 returned: {0}", myObject2)

   End Sub 
End Class 

' This code example produces the following output:
'
'local 'myString' type is: System.String
'local 'myInt' type is: System.Int32
''Example' is created.
''SampleAssembly.dll' is created.
'Example.Function1 returned: string value

Comentarios

Un LocalBuilder objeto se puede definir mediante el DeclareLocal método .

Constructores

LocalBuilder()

Representa una variable local en un método o constructor.

Propiedades

IsPinned

Obtiene un valor que indica si el objeto al que hace referencia la variable local está anclado en memoria.

LocalIndex

Obtiene el índice de base cero de la variable local dentro del cuerpo del método.

LocalType

Obtiene el tipo de la variable local.

Métodos

Equals(Object)

Determina si el objeto especificado es igual que el objeto actual.

(Heredado de Object)
GetHashCode()

Sirve como la función hash predeterminada.

(Heredado de Object)
GetType()

Obtiene el Type de la instancia actual.

(Heredado de Object)
MemberwiseClone()

Crea una copia superficial del Object actual.

(Heredado de Object)
SetLocalSymInfo(String)

Establece el nombre de esta variable local.

SetLocalSymInfo(String, Int32, Int32)

Establece el nombre y el ámbito léxico de esta variable local.

ToString()

Devuelve una cadena legible por el usuario que describe la variable local.

(Heredado de LocalVariableInfo)
ToString()

Devuelve una cadena que representa el objeto actual.

(Heredado de Object)

Implementaciones de interfaz explícitas

_LocalBuilder.GetIDsOfNames(Guid, IntPtr, UInt32, UInt32, IntPtr)

Asigna un conjunto de nombres a un conjunto correspondiente de identificadores de envío.

_LocalBuilder.GetTypeInfo(UInt32, UInt32, IntPtr)

Recupera la información de tipo de un objeto, que se puede usar después para obtener la información de tipo de una interfaz.

_LocalBuilder.GetTypeInfoCount(UInt32)

Recupera el número de interfaces de información de tipo que proporciona un objeto (0 ó 1).

_LocalBuilder.Invoke(UInt32, Guid, UInt32, Int16, IntPtr, IntPtr, IntPtr, IntPtr)

Proporciona acceso a las propiedades y los métodos expuestos por un objeto.

Se aplica a