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Vector64.ShiftRightLogical Method

Definition

Overloads

ShiftRightLogical(Vector64<Byte>, Int32)

Shifts (unsigned) each element of a vector right by the specified amount.

ShiftRightLogical(Vector64<Int16>, Int32)

Shifts (unsigned) each element of a vector right by the specified amount.

ShiftRightLogical(Vector64<Int32>, Int32)

Shifts (unsigned) each element of a vector right by the specified amount.

ShiftRightLogical(Vector64<Int64>, Int32)

Shifts (unsigned) each element of a vector right by the specified amount.

ShiftRightLogical(Vector64<IntPtr>, Int32)

Shifts (unsigned) each element of a vector right by the specified amount.

ShiftRightLogical(Vector64<SByte>, Int32)

Shifts (unsigned) each element of a vector right by the specified amount.

ShiftRightLogical(Vector64<UInt16>, Int32)

Shifts (unsigned) each element of a vector right by the specified amount.

ShiftRightLogical(Vector64<UInt32>, Int32)

Shifts (unsigned) each element of a vector right by the specified amount.

ShiftRightLogical(Vector64<UInt64>, Int32)

Shifts (unsigned) each element of a vector right by the specified amount.

ShiftRightLogical(Vector64<UIntPtr>, Int32)

Shifts (unsigned) each element of a vector right by the specified amount.

ShiftRightLogical(Vector64<Byte>, Int32)

Source:
Vector64.cs
Source:
Vector64.cs
Source:
Vector64.cs

Shifts (unsigned) each element of a vector right by the specified amount.

public:
 static System::Runtime::Intrinsics::Vector64<System::Byte> ShiftRightLogical(System::Runtime::Intrinsics::Vector64<System::Byte> vector, int shiftCount);
public static System.Runtime.Intrinsics.Vector64<byte> ShiftRightLogical (System.Runtime.Intrinsics.Vector64<byte> vector, int shiftCount);
static member ShiftRightLogical : System.Runtime.Intrinsics.Vector64<byte> * int -> System.Runtime.Intrinsics.Vector64<byte>
Public Function ShiftRightLogical (vector As Vector64(Of Byte), shiftCount As Integer) As Vector64(Of Byte)

Parameters

vector
Vector64<Byte>

The vector whose elements are to be shifted.

shiftCount
Int32

The number of bits by which to shift each element.

Returns

A vector whose elements where shifted right by shiftCount.

Applies to

ShiftRightLogical(Vector64<Int16>, Int32)

Source:
Vector64.cs
Source:
Vector64.cs
Source:
Vector64.cs

Shifts (unsigned) each element of a vector right by the specified amount.

public:
 static System::Runtime::Intrinsics::Vector64<short> ShiftRightLogical(System::Runtime::Intrinsics::Vector64<short> vector, int shiftCount);
public static System.Runtime.Intrinsics.Vector64<short> ShiftRightLogical (System.Runtime.Intrinsics.Vector64<short> vector, int shiftCount);
static member ShiftRightLogical : System.Runtime.Intrinsics.Vector64<int16> * int -> System.Runtime.Intrinsics.Vector64<int16>
Public Function ShiftRightLogical (vector As Vector64(Of Short), shiftCount As Integer) As Vector64(Of Short)

Parameters

vector
Vector64<Int16>

The vector whose elements are to be shifted.

shiftCount
Int32

The number of bits by which to shift each element.

Returns

A vector whose elements where shifted right by shiftCount.

Applies to

ShiftRightLogical(Vector64<Int32>, Int32)

Source:
Vector64.cs
Source:
Vector64.cs
Source:
Vector64.cs

Shifts (unsigned) each element of a vector right by the specified amount.

public:
 static System::Runtime::Intrinsics::Vector64<int> ShiftRightLogical(System::Runtime::Intrinsics::Vector64<int> vector, int shiftCount);
public static System.Runtime.Intrinsics.Vector64<int> ShiftRightLogical (System.Runtime.Intrinsics.Vector64<int> vector, int shiftCount);
static member ShiftRightLogical : System.Runtime.Intrinsics.Vector64<int> * int -> System.Runtime.Intrinsics.Vector64<int>
Public Function ShiftRightLogical (vector As Vector64(Of Integer), shiftCount As Integer) As Vector64(Of Integer)

Parameters

vector
Vector64<Int32>

The vector whose elements are to be shifted.

shiftCount
Int32

The number of bits by which to shift each element.

Returns

A vector whose elements where shifted right by shiftCount.

Applies to

ShiftRightLogical(Vector64<Int64>, Int32)

Source:
Vector64.cs
Source:
Vector64.cs
Source:
Vector64.cs

Shifts (unsigned) each element of a vector right by the specified amount.

public:
 static System::Runtime::Intrinsics::Vector64<long> ShiftRightLogical(System::Runtime::Intrinsics::Vector64<long> vector, int shiftCount);
public static System.Runtime.Intrinsics.Vector64<long> ShiftRightLogical (System.Runtime.Intrinsics.Vector64<long> vector, int shiftCount);
static member ShiftRightLogical : System.Runtime.Intrinsics.Vector64<int64> * int -> System.Runtime.Intrinsics.Vector64<int64>
Public Function ShiftRightLogical (vector As Vector64(Of Long), shiftCount As Integer) As Vector64(Of Long)

Parameters

vector
Vector64<Int64>

The vector whose elements are to be shifted.

shiftCount
Int32

The number of bits by which to shift each element.

Returns

A vector whose elements where shifted right by shiftCount.

Applies to

ShiftRightLogical(Vector64<IntPtr>, Int32)

Source:
Vector64.cs
Source:
Vector64.cs
Source:
Vector64.cs

Shifts (unsigned) each element of a vector right by the specified amount.

public:
 static System::Runtime::Intrinsics::Vector64<IntPtr> ShiftRightLogical(System::Runtime::Intrinsics::Vector64<IntPtr> vector, int shiftCount);
public static System.Runtime.Intrinsics.Vector64<IntPtr> ShiftRightLogical (System.Runtime.Intrinsics.Vector64<IntPtr> vector, int shiftCount);
static member ShiftRightLogical : System.Runtime.Intrinsics.Vector64<nativeint> * int -> System.Runtime.Intrinsics.Vector64<nativeint>
Public Function ShiftRightLogical (vector As Vector64(Of IntPtr), shiftCount As Integer) As Vector64(Of IntPtr)

Parameters

vector

Vector64<IntPtr>

Vector64<nativeint>

The vector whose elements are to be shifted.

shiftCount
Int32

The number of bits by which to shift each element.

Returns

Vector64<IntPtr>

Vector64<nativeint>

A vector whose elements where shifted right by shiftCount.

Applies to

ShiftRightLogical(Vector64<SByte>, Int32)

Source:
Vector64.cs
Source:
Vector64.cs
Source:
Vector64.cs

Important

This API is not CLS-compliant.

Shifts (unsigned) each element of a vector right by the specified amount.

public:
 static System::Runtime::Intrinsics::Vector64<System::SByte> ShiftRightLogical(System::Runtime::Intrinsics::Vector64<System::SByte> vector, int shiftCount);
[System.CLSCompliant(false)]
public static System.Runtime.Intrinsics.Vector64<sbyte> ShiftRightLogical (System.Runtime.Intrinsics.Vector64<sbyte> vector, int shiftCount);
[<System.CLSCompliant(false)>]
static member ShiftRightLogical : System.Runtime.Intrinsics.Vector64<sbyte> * int -> System.Runtime.Intrinsics.Vector64<sbyte>
Public Function ShiftRightLogical (vector As Vector64(Of SByte), shiftCount As Integer) As Vector64(Of SByte)

Parameters

vector
Vector64<SByte>

The vector whose elements are to be shifted.

shiftCount
Int32

The number of bits by which to shift each element.

Returns

A vector whose elements where shifted right by shiftCount.

Attributes

Applies to

ShiftRightLogical(Vector64<UInt16>, Int32)

Source:
Vector64.cs
Source:
Vector64.cs
Source:
Vector64.cs

Important

This API is not CLS-compliant.

Shifts (unsigned) each element of a vector right by the specified amount.

public:
 static System::Runtime::Intrinsics::Vector64<System::UInt16> ShiftRightLogical(System::Runtime::Intrinsics::Vector64<System::UInt16> vector, int shiftCount);
[System.CLSCompliant(false)]
public static System.Runtime.Intrinsics.Vector64<ushort> ShiftRightLogical (System.Runtime.Intrinsics.Vector64<ushort> vector, int shiftCount);
[<System.CLSCompliant(false)>]
static member ShiftRightLogical : System.Runtime.Intrinsics.Vector64<uint16> * int -> System.Runtime.Intrinsics.Vector64<uint16>
Public Function ShiftRightLogical (vector As Vector64(Of UShort), shiftCount As Integer) As Vector64(Of UShort)

Parameters

vector
Vector64<UInt16>

The vector whose elements are to be shifted.

shiftCount
Int32

The number of bits by which to shift each element.

Returns

A vector whose elements where shifted right by shiftCount.

Attributes

Applies to

ShiftRightLogical(Vector64<UInt32>, Int32)

Source:
Vector64.cs
Source:
Vector64.cs
Source:
Vector64.cs

Important

This API is not CLS-compliant.

Shifts (unsigned) each element of a vector right by the specified amount.

public:
 static System::Runtime::Intrinsics::Vector64<System::UInt32> ShiftRightLogical(System::Runtime::Intrinsics::Vector64<System::UInt32> vector, int shiftCount);
[System.CLSCompliant(false)]
public static System.Runtime.Intrinsics.Vector64<uint> ShiftRightLogical (System.Runtime.Intrinsics.Vector64<uint> vector, int shiftCount);
[<System.CLSCompliant(false)>]
static member ShiftRightLogical : System.Runtime.Intrinsics.Vector64<uint32> * int -> System.Runtime.Intrinsics.Vector64<uint32>
Public Function ShiftRightLogical (vector As Vector64(Of UInteger), shiftCount As Integer) As Vector64(Of UInteger)

Parameters

vector
Vector64<UInt32>

The vector whose elements are to be shifted.

shiftCount
Int32

The number of bits by which to shift each element.

Returns

A vector whose elements where shifted right by shiftCount.

Attributes

Applies to

ShiftRightLogical(Vector64<UInt64>, Int32)

Source:
Vector64.cs
Source:
Vector64.cs
Source:
Vector64.cs

Important

This API is not CLS-compliant.

Shifts (unsigned) each element of a vector right by the specified amount.

public:
 static System::Runtime::Intrinsics::Vector64<System::UInt64> ShiftRightLogical(System::Runtime::Intrinsics::Vector64<System::UInt64> vector, int shiftCount);
[System.CLSCompliant(false)]
public static System.Runtime.Intrinsics.Vector64<ulong> ShiftRightLogical (System.Runtime.Intrinsics.Vector64<ulong> vector, int shiftCount);
[<System.CLSCompliant(false)>]
static member ShiftRightLogical : System.Runtime.Intrinsics.Vector64<uint64> * int -> System.Runtime.Intrinsics.Vector64<uint64>
Public Function ShiftRightLogical (vector As Vector64(Of ULong), shiftCount As Integer) As Vector64(Of ULong)

Parameters

vector
Vector64<UInt64>

The vector whose elements are to be shifted.

shiftCount
Int32

The number of bits by which to shift each element.

Returns

A vector whose elements where shifted right by shiftCount.

Attributes

Applies to

ShiftRightLogical(Vector64<UIntPtr>, Int32)

Source:
Vector64.cs
Source:
Vector64.cs
Source:
Vector64.cs

Important

This API is not CLS-compliant.

Shifts (unsigned) each element of a vector right by the specified amount.

public:
 static System::Runtime::Intrinsics::Vector64<UIntPtr> ShiftRightLogical(System::Runtime::Intrinsics::Vector64<UIntPtr> vector, int shiftCount);
[System.CLSCompliant(false)]
public static System.Runtime.Intrinsics.Vector64<UIntPtr> ShiftRightLogical (System.Runtime.Intrinsics.Vector64<UIntPtr> vector, int shiftCount);
[<System.CLSCompliant(false)>]
static member ShiftRightLogical : System.Runtime.Intrinsics.Vector64<unativeint> * int -> System.Runtime.Intrinsics.Vector64<unativeint>
Public Function ShiftRightLogical (vector As Vector64(Of UIntPtr), shiftCount As Integer) As Vector64(Of UIntPtr)

Parameters

vector

Vector64<UIntPtr>

Vector64<unativeint>

The vector whose elements are to be shifted.

shiftCount
Int32

The number of bits by which to shift each element.

Returns

Vector64<UIntPtr>

Vector64<unativeint>

A vector whose elements where shifted right by shiftCount.

Attributes

Applies to