Sse41.BlendVariable Método
Definición
Importante
Parte de la información hace referencia a la versión preliminar del producto, que puede haberse modificado sustancialmente antes de lanzar la versión definitiva. Microsoft no otorga ninguna garantía, explícita o implícita, con respecto a la información proporcionada aquí.
Sobrecargas
BlendVariable(Vector128<Byte>, Vector128<Byte>, Vector128<Byte>) |
__m128i _mm_blendv_epi8 (__m128i a, __m128i b, __m128i mask) PBLENDVB xmm, xmm/m128, xmm |
BlendVariable(Vector128<Double>, Vector128<Double>, Vector128<Double>) |
__m128d _mm_blendv_pd (__m128d a, __m128d b, __m128d mask) BLENDVPD xmm, xmm/m128, xmm0 |
BlendVariable(Vector128<Int16>, Vector128<Int16>, Vector128<Int16>) |
__m128i _mm_blendv_epi8 (__m128i a, __m128i b, __m128i mask) PBLENDVB xmm, xmm/m128, xmm |
BlendVariable(Vector128<Int32>, Vector128<Int32>, Vector128<Int32>) |
__m128i _mm_blendv_epi8 (__m128i a, __m128i b, __m128i mask) PBLENDVB xmm, xmm/m128, xmm |
BlendVariable(Vector128<Int64>, Vector128<Int64>, Vector128<Int64>) |
__m128i _mm_blendv_epi8 (__m128i a, __m128i b, __m128i mask) PBLENDVB xmm, xmm/m128, xmm |
BlendVariable(Vector128<SByte>, Vector128<SByte>, Vector128<SByte>) |
__m128i _mm_blendv_epi8 (__m128i a, __m128i b, __m128i mask) PBLENDVB xmm, xmm/m128, xmm |
BlendVariable(Vector128<Single>, Vector128<Single>, Vector128<Single>) |
__m128 _mm_blendv_ps (__m128 a, __m128 b, __m128 mask) BLENDVPS xmm, xmm/m128, xmm0 |
BlendVariable(Vector128<UInt16>, Vector128<UInt16>, Vector128<UInt16>) |
__m128i _mm_blendv_epi8 (__m128i a, __m128i b, __m128i mask) PBLENDVB xmm, xmm/m128, xmm |
BlendVariable(Vector128<UInt32>, Vector128<UInt32>, Vector128<UInt32>) |
__m128i _mm_blendv_epi8 (__m128i a, __m128i b, __m128i mask) PBLENDVB xmm, xmm/m128, xmm |
BlendVariable(Vector128<UInt64>, Vector128<UInt64>, Vector128<UInt64>) |
__m128i _mm_blendv_epi8 (__m128i a, __m128i b, __m128i mask) PBLENDVB xmm, xmm/m128, xmm |
BlendVariable(Vector128<Byte>, Vector128<Byte>, Vector128<Byte>)
- Source:
- Sse41.cs
- Source:
- Sse41.cs
- Source:
- Sse41.cs
__m128i _mm_blendv_epi8 (__m128i a, __m128i b, __m128i mask)
PBLENDVB xmm, xmm/m128, xmm
public:
static System::Runtime::Intrinsics::Vector128<System::Byte> BlendVariable(System::Runtime::Intrinsics::Vector128<System::Byte> left, System::Runtime::Intrinsics::Vector128<System::Byte> right, System::Runtime::Intrinsics::Vector128<System::Byte> mask);
public static System.Runtime.Intrinsics.Vector128<byte> BlendVariable (System.Runtime.Intrinsics.Vector128<byte> left, System.Runtime.Intrinsics.Vector128<byte> right, System.Runtime.Intrinsics.Vector128<byte> mask);
static member BlendVariable : System.Runtime.Intrinsics.Vector128<byte> * System.Runtime.Intrinsics.Vector128<byte> * System.Runtime.Intrinsics.Vector128<byte> -> System.Runtime.Intrinsics.Vector128<byte>
Public Shared Function BlendVariable (left As Vector128(Of Byte), right As Vector128(Of Byte), mask As Vector128(Of Byte)) As Vector128(Of Byte)
Parámetros
Devoluciones
Se aplica a
BlendVariable(Vector128<Double>, Vector128<Double>, Vector128<Double>)
- Source:
- Sse41.cs
- Source:
- Sse41.cs
- Source:
- Sse41.cs
__m128d _mm_blendv_pd (__m128d a, __m128d b, __m128d mask)
BLENDVPD xmm, xmm/m128, xmm0
public:
static System::Runtime::Intrinsics::Vector128<double> BlendVariable(System::Runtime::Intrinsics::Vector128<double> left, System::Runtime::Intrinsics::Vector128<double> right, System::Runtime::Intrinsics::Vector128<double> mask);
public static System.Runtime.Intrinsics.Vector128<double> BlendVariable (System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right, System.Runtime.Intrinsics.Vector128<double> mask);
static member BlendVariable : System.Runtime.Intrinsics.Vector128<double> * System.Runtime.Intrinsics.Vector128<double> * System.Runtime.Intrinsics.Vector128<double> -> System.Runtime.Intrinsics.Vector128<double>
Public Shared Function BlendVariable (left As Vector128(Of Double), right As Vector128(Of Double), mask As Vector128(Of Double)) As Vector128(Of Double)
Parámetros
Devoluciones
Se aplica a
BlendVariable(Vector128<Int16>, Vector128<Int16>, Vector128<Int16>)
- Source:
- Sse41.cs
- Source:
- Sse41.cs
- Source:
- Sse41.cs
__m128i _mm_blendv_epi8 (__m128i a, __m128i b, __m128i mask)
PBLENDVB xmm, xmm/m128, xmm
public:
static System::Runtime::Intrinsics::Vector128<short> BlendVariable(System::Runtime::Intrinsics::Vector128<short> left, System::Runtime::Intrinsics::Vector128<short> right, System::Runtime::Intrinsics::Vector128<short> mask);
public static System.Runtime.Intrinsics.Vector128<short> BlendVariable (System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right, System.Runtime.Intrinsics.Vector128<short> mask);
static member BlendVariable : System.Runtime.Intrinsics.Vector128<int16> * System.Runtime.Intrinsics.Vector128<int16> * System.Runtime.Intrinsics.Vector128<int16> -> System.Runtime.Intrinsics.Vector128<int16>
Public Shared Function BlendVariable (left As Vector128(Of Short), right As Vector128(Of Short), mask As Vector128(Of Short)) As Vector128(Of Short)
Parámetros
Devoluciones
Comentarios
Este intrínseco genera PBLENDVB que necesita un vector de máscara BYTE, por lo que los usuarios deben establecer correctamente cada byte de máscara para los elementos seleccionados.
Se aplica a
BlendVariable(Vector128<Int32>, Vector128<Int32>, Vector128<Int32>)
- Source:
- Sse41.cs
- Source:
- Sse41.cs
- Source:
- Sse41.cs
__m128i _mm_blendv_epi8 (__m128i a, __m128i b, __m128i mask)
PBLENDVB xmm, xmm/m128, xmm
public:
static System::Runtime::Intrinsics::Vector128<int> BlendVariable(System::Runtime::Intrinsics::Vector128<int> left, System::Runtime::Intrinsics::Vector128<int> right, System::Runtime::Intrinsics::Vector128<int> mask);
public static System.Runtime.Intrinsics.Vector128<int> BlendVariable (System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right, System.Runtime.Intrinsics.Vector128<int> mask);
static member BlendVariable : System.Runtime.Intrinsics.Vector128<int> * System.Runtime.Intrinsics.Vector128<int> * System.Runtime.Intrinsics.Vector128<int> -> System.Runtime.Intrinsics.Vector128<int>
Public Shared Function BlendVariable (left As Vector128(Of Integer), right As Vector128(Of Integer), mask As Vector128(Of Integer)) As Vector128(Of Integer)
Parámetros
Devoluciones
Comentarios
Este intrínseco genera PBLENDVB que necesita un vector de máscara BYTE, por lo que los usuarios deben establecer correctamente cada byte de máscara para los elementos seleccionados.
Se aplica a
BlendVariable(Vector128<Int64>, Vector128<Int64>, Vector128<Int64>)
- Source:
- Sse41.cs
- Source:
- Sse41.cs
- Source:
- Sse41.cs
__m128i _mm_blendv_epi8 (__m128i a, __m128i b, __m128i mask)
PBLENDVB xmm, xmm/m128, xmm
public:
static System::Runtime::Intrinsics::Vector128<long> BlendVariable(System::Runtime::Intrinsics::Vector128<long> left, System::Runtime::Intrinsics::Vector128<long> right, System::Runtime::Intrinsics::Vector128<long> mask);
public static System.Runtime.Intrinsics.Vector128<long> BlendVariable (System.Runtime.Intrinsics.Vector128<long> left, System.Runtime.Intrinsics.Vector128<long> right, System.Runtime.Intrinsics.Vector128<long> mask);
static member BlendVariable : System.Runtime.Intrinsics.Vector128<int64> * System.Runtime.Intrinsics.Vector128<int64> * System.Runtime.Intrinsics.Vector128<int64> -> System.Runtime.Intrinsics.Vector128<int64>
Public Shared Function BlendVariable (left As Vector128(Of Long), right As Vector128(Of Long), mask As Vector128(Of Long)) As Vector128(Of Long)
Parámetros
Devoluciones
Comentarios
Este intrínseco genera PBLENDVB que necesita un vector de máscara BYTE, por lo que los usuarios deben establecer correctamente cada byte de máscara para los elementos seleccionados.
Se aplica a
BlendVariable(Vector128<SByte>, Vector128<SByte>, Vector128<SByte>)
- Source:
- Sse41.cs
- Source:
- Sse41.cs
- Source:
- Sse41.cs
__m128i _mm_blendv_epi8 (__m128i a, __m128i b, __m128i mask)
PBLENDVB xmm, xmm/m128, xmm
public:
static System::Runtime::Intrinsics::Vector128<System::SByte> BlendVariable(System::Runtime::Intrinsics::Vector128<System::SByte> left, System::Runtime::Intrinsics::Vector128<System::SByte> right, System::Runtime::Intrinsics::Vector128<System::SByte> mask);
public static System.Runtime.Intrinsics.Vector128<sbyte> BlendVariable (System.Runtime.Intrinsics.Vector128<sbyte> left, System.Runtime.Intrinsics.Vector128<sbyte> right, System.Runtime.Intrinsics.Vector128<sbyte> mask);
static member BlendVariable : System.Runtime.Intrinsics.Vector128<sbyte> * System.Runtime.Intrinsics.Vector128<sbyte> * System.Runtime.Intrinsics.Vector128<sbyte> -> System.Runtime.Intrinsics.Vector128<sbyte>
Public Shared Function BlendVariable (left As Vector128(Of SByte), right As Vector128(Of SByte), mask As Vector128(Of SByte)) As Vector128(Of SByte)
Parámetros
Devoluciones
Se aplica a
BlendVariable(Vector128<Single>, Vector128<Single>, Vector128<Single>)
- Source:
- Sse41.cs
- Source:
- Sse41.cs
- Source:
- Sse41.cs
__m128 _mm_blendv_ps (__m128 a, __m128 b, __m128 mask)
BLENDVPS xmm, xmm/m128, xmm0
public:
static System::Runtime::Intrinsics::Vector128<float> BlendVariable(System::Runtime::Intrinsics::Vector128<float> left, System::Runtime::Intrinsics::Vector128<float> right, System::Runtime::Intrinsics::Vector128<float> mask);
public static System.Runtime.Intrinsics.Vector128<float> BlendVariable (System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right, System.Runtime.Intrinsics.Vector128<float> mask);
static member BlendVariable : System.Runtime.Intrinsics.Vector128<single> * System.Runtime.Intrinsics.Vector128<single> * System.Runtime.Intrinsics.Vector128<single> -> System.Runtime.Intrinsics.Vector128<single>
Public Shared Function BlendVariable (left As Vector128(Of Single), right As Vector128(Of Single), mask As Vector128(Of Single)) As Vector128(Of Single)
Parámetros
Devoluciones
Se aplica a
BlendVariable(Vector128<UInt16>, Vector128<UInt16>, Vector128<UInt16>)
- Source:
- Sse41.cs
- Source:
- Sse41.cs
- Source:
- Sse41.cs
__m128i _mm_blendv_epi8 (__m128i a, __m128i b, __m128i mask)
PBLENDVB xmm, xmm/m128, xmm
public:
static System::Runtime::Intrinsics::Vector128<System::UInt16> BlendVariable(System::Runtime::Intrinsics::Vector128<System::UInt16> left, System::Runtime::Intrinsics::Vector128<System::UInt16> right, System::Runtime::Intrinsics::Vector128<System::UInt16> mask);
public static System.Runtime.Intrinsics.Vector128<ushort> BlendVariable (System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right, System.Runtime.Intrinsics.Vector128<ushort> mask);
static member BlendVariable : System.Runtime.Intrinsics.Vector128<uint16> * System.Runtime.Intrinsics.Vector128<uint16> * System.Runtime.Intrinsics.Vector128<uint16> -> System.Runtime.Intrinsics.Vector128<uint16>
Public Shared Function BlendVariable (left As Vector128(Of UShort), right As Vector128(Of UShort), mask As Vector128(Of UShort)) As Vector128(Of UShort)
Parámetros
Devoluciones
Comentarios
Este intrínseco genera PBLENDVB que necesita un vector de máscara BYTE, por lo que los usuarios deben establecer correctamente cada byte de máscara para los elementos seleccionados.
Se aplica a
BlendVariable(Vector128<UInt32>, Vector128<UInt32>, Vector128<UInt32>)
- Source:
- Sse41.cs
- Source:
- Sse41.cs
- Source:
- Sse41.cs
__m128i _mm_blendv_epi8 (__m128i a, __m128i b, __m128i mask)
PBLENDVB xmm, xmm/m128, xmm
public:
static System::Runtime::Intrinsics::Vector128<System::UInt32> BlendVariable(System::Runtime::Intrinsics::Vector128<System::UInt32> left, System::Runtime::Intrinsics::Vector128<System::UInt32> right, System::Runtime::Intrinsics::Vector128<System::UInt32> mask);
public static System.Runtime.Intrinsics.Vector128<uint> BlendVariable (System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<uint> right, System.Runtime.Intrinsics.Vector128<uint> mask);
static member BlendVariable : System.Runtime.Intrinsics.Vector128<uint32> * System.Runtime.Intrinsics.Vector128<uint32> * System.Runtime.Intrinsics.Vector128<uint32> -> System.Runtime.Intrinsics.Vector128<uint32>
Public Shared Function BlendVariable (left As Vector128(Of UInteger), right As Vector128(Of UInteger), mask As Vector128(Of UInteger)) As Vector128(Of UInteger)
Parámetros
Devoluciones
Comentarios
Este intrínseco genera PBLENDVB que necesita un vector de máscara BYTE, por lo que los usuarios deben establecer correctamente cada byte de máscara para los elementos seleccionados.
Se aplica a
BlendVariable(Vector128<UInt64>, Vector128<UInt64>, Vector128<UInt64>)
- Source:
- Sse41.cs
- Source:
- Sse41.cs
- Source:
- Sse41.cs
__m128i _mm_blendv_epi8 (__m128i a, __m128i b, __m128i mask)
PBLENDVB xmm, xmm/m128, xmm
public:
static System::Runtime::Intrinsics::Vector128<System::UInt64> BlendVariable(System::Runtime::Intrinsics::Vector128<System::UInt64> left, System::Runtime::Intrinsics::Vector128<System::UInt64> right, System::Runtime::Intrinsics::Vector128<System::UInt64> mask);
public static System.Runtime.Intrinsics.Vector128<ulong> BlendVariable (System.Runtime.Intrinsics.Vector128<ulong> left, System.Runtime.Intrinsics.Vector128<ulong> right, System.Runtime.Intrinsics.Vector128<ulong> mask);
static member BlendVariable : System.Runtime.Intrinsics.Vector128<uint64> * System.Runtime.Intrinsics.Vector128<uint64> * System.Runtime.Intrinsics.Vector128<uint64> -> System.Runtime.Intrinsics.Vector128<uint64>
Public Shared Function BlendVariable (left As Vector128(Of ULong), right As Vector128(Of ULong), mask As Vector128(Of ULong)) As Vector128(Of ULong)
Parámetros
Devoluciones
Comentarios
Este intrínseco genera PBLENDVB que necesita un vector de máscara BYTE, por lo que los usuarios deben establecer correctamente cada byte de máscara para los elementos seleccionados.