CreateParams Clase
Definición
Importante
Parte de la información hace referencia a la versión preliminar del producto, que puede haberse modificado sustancialmente antes de lanzar la versión definitiva. Microsoft no otorga ninguna garantía, explícita o implícita, con respecto a la información proporcionada aquí.
Encapsula la información necesaria al crear un control.
public ref class CreateParams
public class CreateParams
type CreateParams = class
Public Class CreateParams
- Herencia
-
CreateParams
Ejemplos
En el ejemplo de código siguiente se crea una Button clase derivada denominada MyIconButton
y se proporciona la implementación necesaria para que el botón muestre un icono en lugar de una imagen. La CreateParams propiedad se extiende y se agrega un valor a la Style propiedad que hace que el botón muestre en Icon lugar de .Image
#include <windows.h>
#using <System.dll>
#using <System.Drawing.dll>
#using <System.Windows.Forms.dll>
using namespace System;
using namespace System::Drawing;
using namespace System::Windows::Forms;
using namespace System::Runtime::InteropServices;
using namespace System::Diagnostics;
using namespace System::IO;
public ref class MyIconButton: public Button
{
private:
Icon^ icon;
public:
MyIconButton()
{
// Set the button's FlatStyle property.
FlatStyle = ::FlatStyle::System;
}
MyIconButton( Icon^ ButtonIcon )
{
// Set the button's FlatStyle property.
FlatStyle = ::FlatStyle::System;
// Assign the icon to the private field.
this->icon = ButtonIcon;
// Size the button to 4 pixels larger than the icon.
this->Height = icon->Height + 4;
this->Width = icon->Width + 4;
}
protected:
property System::Windows::Forms::CreateParams^ CreateParams
{
virtual System::Windows::Forms::CreateParams^ get() override
{
// Extend the CreateParams property of the Button class.
System::Windows::Forms::CreateParams^ cp = __super::CreateParams;
// Update the button Style.
cp->Style |= 0x00000040; // BS_ICON value
return cp;
}
}
public:
property System::Drawing::Icon^ Icon
{
System::Drawing::Icon^ get()
{
return icon;
}
void set(System::Drawing::Icon^ value)
{
icon = value;
UpdateIcon();
this->Height = icon->Height + 4;
this->Width = icon->Width + 4;
}
}
protected:
virtual void OnHandleCreated( EventArgs^ e ) override
{
Button::OnHandleCreated( e );
// Update the icon on the button if there is currently an icon assigned to the icon field.
if ( icon != nullptr )
{
UpdateIcon();
}
}
private:
void UpdateIcon()
{
IntPtr iconHandle = IntPtr::Zero;
// Get the icon's handle.
if ( icon != nullptr )
{
iconHandle = icon->Handle;
}
// Send Windows the message to update the button.
SendMessage( (HWND)Handle.ToPointer(), 0x00F7, 1, (int)iconHandle );
/*BM_SETIMAGE value*/
/*IMAGE_ICON value*/
}
public:
[DllImport("user32.dll")]
static LRESULT SendMessage(HWND hWnd, int msg, int wParam, int lParam);
};
using System;
using System.Drawing;
using System.Windows.Forms;
using System.Runtime.InteropServices;
using System.Diagnostics;
using System.IO;
public class MyIconButton : Button
{
private Icon icon;
public MyIconButton()
{
// Set the button's FlatStyle property.
FlatStyle = FlatStyle.System;
}
public MyIconButton(Icon ButtonIcon)
: this()
{
// Assign the icon to the private field.
this.icon = ButtonIcon;
// Size the button to 4 pixels larger than the icon.
this.Height = icon.Height + 4;
this.Width = icon.Width + 4;
}
protected override CreateParams CreateParams
{
get
{
// Extend the CreateParams property of the Button class.
CreateParams cp = base.CreateParams;
// Update the button Style.
cp.Style |= 0x00000040; // BS_ICON value
return cp;
}
}
public Icon Icon
{
get
{
return icon;
}
set
{
icon = value;
UpdateIcon();
// Size the button to 4 pixels larger than the icon.
this.Height = icon.Height + 4;
this.Width = icon.Width + 4;
}
}
protected override void OnHandleCreated(EventArgs e)
{
base.OnHandleCreated(e);
// Update the icon on the button if there is currently an icon assigned to the icon field.
if (icon != null)
{
UpdateIcon();
}
}
private void UpdateIcon()
{
IntPtr iconHandle = IntPtr.Zero;
// Get the icon's handle.
if (icon != null)
{
iconHandle = icon.Handle;
}
// Send Windows the message to update the button.
SendMessage(Handle, 0x00F7 /*BM_SETIMAGE value*/, 1 /*IMAGE_ICON value*/, (int)iconHandle);
}
// Import the SendMessage method of the User32 DLL.
[DllImport("user32.dll", CharSet = CharSet.Auto)]
public static extern IntPtr SendMessage(IntPtr hWnd, int msg, int wParam, int lParam);
}
Imports System.Windows.Forms
Imports System.Drawing
Imports System.IO
Imports System.Security.Permissions
Public Class MyIconButton
Inherits Button
Private ButtonIcon As Icon
Public Sub New()
MyBase.New()
' Set the button's FlatStyle property.
Me.FlatStyle = System.Windows.Forms.FlatStyle.System
End Sub
Public Sub New(ByVal Icon As Icon)
MyBase.New()
' Assign the icon to the private field.
Me.ButtonIcon = Icon
' Size the button to 4 pixels larger than the icon.
Me.Height = ButtonIcon.Height + 4
Me.Width = ButtonIcon.Width + 4
End Sub
Protected Overrides ReadOnly Property CreateParams() As System.Windows.Forms.CreateParams
Get
Dim SecPerm As New SecurityPermission(SecurityPermissionFlag.UnmanagedCode)
SecPerm.Demand()
' Extend the CreateParams property of the Button class.
Dim cp As System.Windows.Forms.CreateParams = MyBase.CreateParams
' Update the button Style.
cp.Style = cp.Style Or &H40 ' BS_ICON value
Return cp
End Get
End Property
Public Property Icon() As Icon
Get
Return ButtonIcon
End Get
Set(ByVal Value As Icon)
ButtonIcon = Value
UpdateIcon()
' Size the button to 4 pixels larger than the icon.
Me.Height = ButtonIcon.Height + 4
Me.Width = ButtonIcon.Width + 4
End Set
End Property
<SecurityPermission(SecurityAction.Demand, UnmanagedCode := True)> _
Protected Overrides Sub OnHandleCreated(ByVal e As EventArgs)
MyBase.OnHandleCreated(e)
' Update the icon on the button if there is currently an icon assigned to the icon field.
If Me.ButtonIcon IsNot Nothing Then
UpdateIcon()
End If
End Sub
Private Sub UpdateIcon()
Dim IconHandle As IntPtr = IntPtr.Zero
' Get the icon's handle.
If Me.Icon IsNot Nothing Then
IconHandle = Icon.Handle
End If
' Send Windows the message to update the button.
' BM_SETIMAGE (second parameter) and IMAGE_ICON (third parameter).
SendMessage(Handle, &HF7, &H1, IconHandle.ToInt32())
End Sub
' Declare the SendMessage function.
Declare Auto Function SendMessage Lib "user32" (ByVal hWnd As IntPtr, _
ByVal msg As Integer, ByVal wParam As Integer, ByVal lParam As Integer) As IntPtr
End Class
En el ejemplo de código siguiente se crea una instancia de un control estándar Button y una instancia del control derivado, MyIconButton
, creado en el ejemplo anterior. En este ejemplo se requiere que haya un Icon archivo denominado Default.ico en la misma ubicación que la aplicación. Cuando se inicia la aplicación, el Default
icono se muestra en el MyIconButton
botón. Si el Default
icono no está presente, la cara del botón está en blanco. Cuando se hace clic en el estándarButton, aparecerá un OpenFileDialog cuadro para que pueda seleccionar un nuevo icono para mostrarlo en .MyIconButton
public ref class MyApplication: public Form
{
private:
MyIconButton^ myIconButton;
Button^ stdButton;
OpenFileDialog^ openDlg;
public:
MyApplication()
{
try
{
// Create the button with the default icon.
myIconButton = gcnew MyIconButton( gcnew System::Drawing::Icon( String::Concat( Application::StartupPath, "\\Default.ico" ) ) );
}
catch ( Exception^ ex )
{
// If the default icon does not exist, create the button without an icon.
myIconButton = gcnew MyIconButton;
#if defined(DEBUG)
Debug::WriteLine( ex );
#endif
}
finally
{
stdButton = gcnew Button;
// Add the Click event handlers.
myIconButton->Click += gcnew EventHandler( this, &MyApplication::myIconButton_Click );
stdButton->Click += gcnew EventHandler( this, &MyApplication::stdButton_Click );
// Set the location, text and width of the standard button.
stdButton->Location = Point(myIconButton->Location.X,myIconButton->Location.Y + myIconButton->Height + 20);
stdButton->Text = "Change Icon";
stdButton->Width = 100;
// Add the buttons to the Form.
this->Controls->Add( stdButton );
this->Controls->Add( myIconButton );
}
}
private:
void myIconButton_Click( Object^ /*Sender*/, EventArgs^ /*e*/ )
{
#undef MessageBox
// Make sure MyIconButton works.
MessageBox::Show( "MyIconButton was clicked!" );
}
void stdButton_Click( Object^ /*Sender*/, EventArgs^ /*e*/ )
{
// Use an OpenFileDialog to allow the user to assign a new image to the derived button.
openDlg = gcnew OpenFileDialog;
openDlg->InitialDirectory = Application::StartupPath;
openDlg->Filter = "Icon files (*.ico)|*.ico";
openDlg->Multiselect = false;
openDlg->ShowDialog();
if ( !openDlg->FileName->Equals( "" ) )
{
myIconButton->Icon = gcnew System::Drawing::Icon( openDlg->FileName );
}
}
};
int main()
{
Application::Run( gcnew MyApplication );
}
public class MyApplication : Form
{
private MyIconButton myIconButton;
private Button stdButton;
private OpenFileDialog openDlg;
static void Main()
{
Application.Run(new MyApplication());
}
public MyApplication()
{
try
{
// Create the button with the default icon.
myIconButton = new MyIconButton(new Icon(Application.StartupPath + "\\Default.ico"));
}
catch (Exception ex)
{
// If the default icon does not exist, create the button without an icon.
myIconButton = new MyIconButton();
Debug.WriteLine(ex.ToString());
}
finally
{
stdButton = new Button();
// Add the Click event handlers.
myIconButton.Click += new EventHandler(this.myIconButton_Click);
stdButton.Click += new EventHandler(this.stdButton_Click);
// Set the location, text and width of the standard button.
stdButton.Location = new Point(myIconButton.Location.X, myIconButton.Location.Y + myIconButton.Height + 20);
stdButton.Text = "Change Icon";
stdButton.Width = 100;
// Add the buttons to the Form.
this.Controls.Add(stdButton);
this.Controls.Add(myIconButton);
}
}
private void myIconButton_Click(object Sender, EventArgs e)
{
// Make sure MyIconButton works.
MessageBox.Show("MyIconButton was clicked!");
}
private void stdButton_Click(object Sender, EventArgs e)
{
// Use an OpenFileDialog to allow the user to assign a new image to the derived button.
openDlg = new OpenFileDialog();
openDlg.InitialDirectory = Application.StartupPath;
openDlg.Filter = "Icon files (*.ico)|*.ico";
openDlg.Multiselect = false;
openDlg.ShowDialog();
if (openDlg.FileName != "")
{
myIconButton.Icon = new Icon(openDlg.FileName);
}
}
}
Public Class Form1
Inherits System.Windows.Forms.Form
Friend WithEvents MyStdButton As System.Windows.Forms.Button
Friend WithEvents MyIconButton As MyIconButton
Friend WithEvents OpenDlg As OpenFileDialog
Public Sub New()
MyBase.New()
Try
' Create the button with the default icon.
MyIconButton = New MyIconButton(New Icon(Application.StartupPath + "\Default.ico"))
Catch ex As Exception
' If the default icon does not exist, create the button without an icon.
MyIconButton = New MyIconButton()
System.Diagnostics.Debug.WriteLine(ex.ToString())
Finally
MyStdButton = New Button()
'Set the location, text and width of the standard button.
MyStdButton.Location = New Point(MyIconButton.Location.X, _
MyIconButton.Location.Y + MyIconButton.Height + 20)
MyStdButton.Text = "Change Icon"
MyStdButton.Width = 100
' Add the buttons to the Form.
Me.Controls.Add(MyStdButton)
Me.Controls.Add(MyIconButton)
End Try
End Sub
Public Shared Sub Main()
Application.Run(New Form1())
End Sub
Private Sub MyStdButton_Click(ByVal sender As System.Object, _
ByVal e As System.EventArgs) Handles MyStdButton.Click
' Use an OpenFileDialog to allow the user to assign a new image to the derived button.
OpenDlg = New OpenFileDialog()
OpenDlg.InitialDirectory = Application.StartupPath
OpenDlg.Filter = "Icon files (*.ico)|*.ico"
OpenDlg.Multiselect = False
OpenDlg.ShowDialog()
If OpenDlg.FileName <> "" Then
MyIconButton.Icon = New Icon(OpenDlg.FileName)
End If
End Sub
Private Sub MyIconButton_Click(ByVal sender As System.Object, _
ByVal e As System.EventArgs) Handles MyIconButton.Click
' Make sure MyIconButton works.
MessageBox.Show("MyIconButton was clicked!")
End Sub
End Class
Comentarios
La información de un CreateParams control se puede usar para pasar información sobre el estado inicial y la apariencia de un control. La mayoría Control de los controles derivados invalidan la CreateParams propiedad para pasar los valores adecuados o incluir información adicional en .CreateParams
Para obtener más información sobre cómo crear parámetros de control, vea CreateWindow macro, CreateWindowEx (función) y CREATESTRUCT structure (Estructura CREATESTRUCT).
Nota
Las constantes usadas para establecer las Stylepropiedades , ExStyley ClassStyle se definen en el archivo de encabezado Winuser.h. El SDK de plataforma o la Visual Studio instala este archivo.
Constructores
CreateParams() |
Inicializa una nueva instancia de la clase CreateParams. |
Propiedades
Caption |
Obtiene o establece el texto inicial del control. |
ClassName |
Obtiene o establece el nombre de la clase de Windows de la que va a derivarse el control. |
ClassStyle |
Obtiene o establece una combinación bit a bit de valores de estilo de clase. |
ExStyle |
Obtiene o establece una combinación bit a bit de valores de estilo extendido de ventana. |
Height |
Obtiene o establece el alto inicial del control. |
Param |
Obtiene o establece información de parámetro adicional que es necesaria para crear el control. |
Parent |
Obtiene o establece el elemento principal del control. |
Style |
Obtiene o establece una combinación bit a bit de valores de estilo de ventana. |
Width |
Obtiene o establece el ancho inicial del control. |
X |
Obtiene o establece la posición a la izquierda inicial del control. |
Y |
Obtiene o establece la posición superior de la ubicación inicial del control. |
Métodos
Equals(Object) |
Determina si el objeto especificado es igual que el objeto actual. (Heredado de Object) |
GetHashCode() |
Sirve como la función hash predeterminada. (Heredado de Object) |
GetType() |
Obtiene el Type de la instancia actual. (Heredado de Object) |
MemberwiseClone() |
Crea una copia superficial del Object actual. (Heredado de Object) |
ToString() |
Devuelve una cadena que representa el objeto actual. |