ImageList.Images Propiedad
Definición
Importante
Parte de la información hace referencia a la versión preliminar del producto, que puede haberse modificado sustancialmente antes de lanzar la versión definitiva. Microsoft no otorga ninguna garantía, explícita o implícita, con respecto a la información proporcionada aquí.
Obtiene ImageList.ImageCollection para esta lista de imágenes.
public:
property System::Windows::Forms::ImageList::ImageCollection ^ Images { System::Windows::Forms::ImageList::ImageCollection ^ get(); };
public System.Windows.Forms.ImageList.ImageCollection Images { get; }
member this.Images : System.Windows.Forms.ImageList.ImageCollection
Public ReadOnly Property Images As ImageList.ImageCollection
Valor de propiedad
Colección de imágenes.
Ejemplos
En el ejemplo de código siguiente se muestra cómo construir , ImageListagregar imágenes a la Images propiedad , establecer la ImageSize propiedad y usar el Draw método . Para ejecutar este ejemplo, colóquelo en un formulario que contenga un botón denominado Button1
. En el ejemplo se supone la existencia de FeatherTexture.bmp
y Gone Fishing.bmp
en c:\Windows\. Cambie el ejemplo en consecuencia si los mapas de bits no existen en el sistema o existen en otra ubicación.
internal:
System::Windows::Forms::ImageList^ ImageList1;
private:
// Create an ImageList Object, populate it, and display
// the images it contains.
void Button1_Click( System::Object^ /*sender*/, System::EventArgs^ /*e*/ )
{
// Construct the ImageList.
ImageList1 = gcnew ImageList;
// Set the ImageSize property to a larger size
// (the default is 16 x 16).
ImageList1->ImageSize = System::Drawing::Size( 112, 112 );
// Add two images to the list.
ImageList1->Images->Add( Image::FromFile( "c:\\windows\\FeatherTexture.bmp" ) );
ImageList1->Images->Add( Image::FromFile( "C:\\windows\\Gone Fishing.bmp" ) );
// Get a Graphics object from the form's handle.
Graphics^ theGraphics = Graphics::FromHwnd( this->Handle );
// Loop through the images in the list, drawing each image.
for ( int count = 0; count < ImageList1->Images->Count; count++ )
{
ImageList1->Draw( theGraphics, Point(85,85), count );
// Call Application.DoEvents to force a repaint of the form.
Application::DoEvents();
// Call the Sleep method to allow the user to see the image.
System::Threading::Thread::Sleep( 1000 );
}
}
internal System.Windows.Forms.ImageList ImageList1;
// Create an ImageList Object, populate it, and display
// the images it contains.
private void Button1_Click(System.Object sender,
System.EventArgs e)
{
// Construct the ImageList.
ImageList1 = new ImageList();
// Set the ImageSize property to a larger size
// (the default is 16 x 16).
ImageList1.ImageSize = new Size(112, 112);
// Add two images to the list.
ImageList1.Images.Add(
Image.FromFile("c:\\windows\\FeatherTexture.bmp"));
ImageList1.Images.Add(
Image.FromFile("C:\\windows\\Gone Fishing.bmp"));
// Get a Graphics object from the form's handle.
Graphics theGraphics = Graphics.FromHwnd(this.Handle);
// Loop through the images in the list, drawing each image.
for(int count = 0; count < ImageList1.Images.Count; count++)
{
ImageList1.Draw(theGraphics, new Point(85, 85), count);
// Call Application.DoEvents to force a repaint of the form.
Application.DoEvents();
// Call the Sleep method to allow the user to see the image.
System.Threading.Thread.Sleep(1000);
}
}
Friend WithEvents ImageList1 As System.Windows.Forms.ImageList
' Create an ImageList Object, populate it, and display
' the images it contains.
Private Sub Button1_Click(ByVal sender As System.Object, _
ByVal e As System.EventArgs) Handles Button1.Click
' Construct the ImageList.
ImageList1 = New ImageList
' Set the ImageSize property to a larger size
' (the default is 16 x 16).
ImageList1.ImageSize = New Size(112, 112)
' Add two images to the list.
ImageList1.Images.Add(Image.FromFile _
("c:\windows\FeatherTexture.bmp"))
ImageList1.Images.Add _
(Image.FromFile("C:\windows\Gone Fishing.bmp"))
Dim count As System.Int32
' Get a Graphics object from the form's handle.
Dim theGraphics As Graphics = Graphics.FromHwnd(Me.Handle)
' Loop through the images in the list, drawing each image.
For count = 0 To ImageList1.Images.Count - 1
ImageList1.Draw(theGraphics, New Point(85, 85), count)
' Call Application.DoEvents to force a repaint of the form.
Application.DoEvents()
' Call the Sleep method to allow the user to see the image.
System.Threading.Thread.Sleep(1000)
Next
End Sub
Comentarios
Si aún no se ha creado la colección de imágenes, se crea al recuperar esta propiedad.