ListView.CheckedItems Propiedad
Definición
Importante
Parte de la información hace referencia a la versión preliminar del producto, que puede haberse modificado sustancialmente antes de lanzar la versión definitiva. Microsoft no otorga ninguna garantía, explícita o implícita, con respecto a la información proporcionada aquí.
Obtiene los elementos actualmente activados del control.
public:
property System::Windows::Forms::ListView::CheckedListViewItemCollection ^ CheckedItems { System::Windows::Forms::ListView::CheckedListViewItemCollection ^ get(); };
[System.ComponentModel.Browsable(false)]
public System.Windows.Forms.ListView.CheckedListViewItemCollection CheckedItems { get; }
[<System.ComponentModel.Browsable(false)>]
member this.CheckedItems : System.Windows.Forms.ListView.CheckedListViewItemCollection
Public ReadOnly Property CheckedItems As ListView.CheckedListViewItemCollection
Valor de propiedad
ListView.CheckedListViewItemCollection que contiene los elementos actualmente activados. Si no hay elementos activados actualmente, se devuelve una colección ListView.CheckedListViewItemCollection vacía.
- Atributos
Ejemplos
En el ejemplo de código siguiente se muestra una comprobación ListView que controla el ItemChecked evento. En el ejemplo se usa la CheckedItems propiedad para contabilizar un nuevo precio cada vez que se activa o se desactiva un artículo. Para ejecutar este ejemplo, pegue el código siguiente en un formulario que contenga un ListView denominado ListView1
y un TextBox denominado Textbox1
. Llame al InitializeListView
método desde el constructor o Load
método del formulario.
void InitializeListView()
{
this->ListView1 = gcnew System::Windows::Forms::ListView;
// Set properties such as BackColor and DockStyle and Location.
this->ListView1->BackColor = System::Drawing::SystemColors::Control;
this->ListView1->Dock = System::Windows::Forms::DockStyle::Top;
this->ListView1->Location = System::Drawing::Point( 0, 0 );
this->ListView1->Size = System::Drawing::Size( 292, 130 );
this->ListView1->View = System::Windows::Forms::View::Details;
this->ListView1->HideSelection = false;
// Allow the user to select multiple items.
this->ListView1->MultiSelect = true;
// Show CheckBoxes in the ListView.
this->ListView1->CheckBoxes = true;
//Set the column headers and populate the columns.
ListView1->HeaderStyle = ColumnHeaderStyle::Nonclickable;
ColumnHeader^ columnHeader1 = gcnew ColumnHeader;
columnHeader1->Text = "Breakfast Choices";
columnHeader1->TextAlign = HorizontalAlignment::Left;
columnHeader1->Width = 146;
ColumnHeader^ columnHeader2 = gcnew ColumnHeader;
columnHeader2->Text = "Price Each";
columnHeader2->TextAlign = HorizontalAlignment::Center;
columnHeader2->Width = 142;
this->ListView1->Columns->Add( columnHeader1 );
this->ListView1->Columns->Add( columnHeader2 );
array<String^>^foodList = {"Juice","Coffee","Cereal & Milk","Fruit Plate","Toast & Jelly","Bagel & Cream Cheese"};
array<String^>^foodPrice = {"1.09","1.09","2.19","2.79","2.09","2.69"};
int count;
// Members are added one at a time, so call BeginUpdate to ensure
// the list is painted only once, rather than as each list item is added.
ListView1->BeginUpdate();
for ( count = 0; count < foodList->Length; count++ )
{
ListViewItem^ listItem = gcnew ListViewItem( foodList[ count ] );
listItem->SubItems->Add( foodPrice[ count ] );
ListView1->Items->Add( listItem );
}
//Call EndUpdate when you finish adding items to the ListView.
ListView1->EndUpdate();
this->Controls->Add( this->ListView1 );
}
private void InitializeListView()
{
this.ListView1 = new System.Windows.Forms.ListView();
// Set properties such as BackColor and DockStyle and Location.
this.ListView1.BackColor = System.Drawing.SystemColors.Control;
this.ListView1.Dock = System.Windows.Forms.DockStyle.Top;
this.ListView1.Location = new System.Drawing.Point(0, 0);
this.ListView1.Size = new System.Drawing.Size(292, 130);
this.ListView1.View = System.Windows.Forms.View.Details;
this.ListView1.HideSelection = false;
// Allow the user to select multiple items.
this.ListView1.MultiSelect = true;
// Show CheckBoxes in the ListView.
this.ListView1.CheckBoxes = true;
//Set the column headers and populate the columns.
ListView1.HeaderStyle = ColumnHeaderStyle.Nonclickable;
ColumnHeader columnHeader1 = new ColumnHeader();
columnHeader1.Text = "Breakfast Choices";
columnHeader1.TextAlign = HorizontalAlignment.Left;
columnHeader1.Width = 146;
ColumnHeader columnHeader2 = new ColumnHeader();
columnHeader2.Text = "Price Each";
columnHeader2.TextAlign = HorizontalAlignment.Center;
columnHeader2.Width = 142;
this.ListView1.Columns.Add(columnHeader1);
this.ListView1.Columns.Add(columnHeader2);
string[] foodList = new string[]{"Juice", "Coffee",
"Cereal & Milk", "Fruit Plate", "Toast & Jelly",
"Bagel & Cream Cheese"};
string[] foodPrice = new string[]{"1.09", "1.09", "2.19",
"2.79", "2.09", "2.69"};
int count;
// Members are added one at a time, so call BeginUpdate to ensure
// the list is painted only once, rather than as each list item is added.
ListView1.BeginUpdate();
for(count = 0; count < foodList.Length; count++)
{
ListViewItem listItem = new ListViewItem(foodList[count]);
listItem.SubItems.Add(foodPrice[count]);
ListView1.Items.Add(listItem);
}
//Call EndUpdate when you finish adding items to the ListView.
ListView1.EndUpdate();
this.Controls.Add(this.ListView1);
}
Private Sub InitializeListView()
Me.ListView1 = New System.Windows.Forms.ListView
' Set properties such as BackColor, Location and Size
Me.ListView1.BackColor = System.Drawing.SystemColors.Control
Me.ListView1.Dock = System.Windows.Forms.DockStyle.Top
Me.ListView1.Location = New System.Drawing.Point(0, 0)
Me.ListView1.Size = New System.Drawing.Size(292, 130)
Me.ListView1.View = System.Windows.Forms.View.Details
Me.ListView1.HideSelection = False
' Allow user to select multiple items.
Me.ListView1.MultiSelect = True
' Show check boxes in the ListView.
Me.ListView1.CheckBoxes = True
'Set the column headers and populate the columns.
ListView1.HeaderStyle = ColumnHeaderStyle.Nonclickable
Dim columnHeader1 As New ColumnHeader
With columnHeader1
.Text = "Breakfast Choices"
.TextAlign = HorizontalAlignment.Left
.Width = 146
End With
Dim columnHeader2 As New ColumnHeader
With columnHeader2
.Text = "Price Each"
.TextAlign = HorizontalAlignment.Center
.Width = 142
End With
Me.ListView1.Columns.Add(columnHeader1)
Me.ListView1.Columns.Add(columnHeader2)
Dim foodList() As String = New String() {"Juice", "Coffee", _
"Cereal & Milk", "Fruit Plate", "Toast & Jelly", _
"Bagel & Cream Cheese"}
Dim foodPrice() As String = New String() {"1.09", "1.09", "2.19", _
"2.79", "2.09", "2.69"}
Dim count As Integer
' Members are added one at a time, so call BeginUpdate to ensure
' the list is painted only once, rather than as each list item is added.
ListView1.BeginUpdate()
For count = 0 To foodList.Length - 1
Dim listItem As New ListViewItem(foodList(count))
listItem.SubItems.Add(foodPrice(count))
ListView1.Items.Add(listItem)
Next
'Call EndUpdate when you finish adding items to the ListView.
ListView1.EndUpdate()
Me.Controls.Add(Me.ListView1)
End Sub
// Handles the ItemChecked event. The method loops through all the
// checked items and tallies a new price each time an item is
// checked or unchecked. It outputs the price to TextBox1.
void ListView1_ItemCheck2( Object^ /*sender*/, System::Windows::Forms::ItemCheckEventArgs^ e )
{
double price = 0.0;
ListView::CheckedListViewItemCollection^ checkedItems = ListView1->CheckedItems;
System::Collections::IEnumerator^ myEnum = checkedItems->GetEnumerator();
while ( myEnum->MoveNext() )
{
ListViewItem^ item = safe_cast<ListViewItem^>(myEnum->Current);
price += Double::Parse( item->SubItems[ 1 ]->Text );
}
if ( e->CurrentValue == CheckState::Unchecked )
{
price += Double::Parse( this->ListView1->Items[ e->Index ]->SubItems[ 1 ]->Text );
}
else
if ( (e->CurrentValue == CheckState::Checked) )
{
price -= Double::Parse( this->ListView1->Items[ e->Index ]->SubItems[ 1 ]->Text );
}
// Output the price to TextBox1.
TextBox1->Text = price.ToString();
}
// Handles the ItemChecked event. The method loops through all the
// checked items and tallies a new price each time an item is
// checked or unchecked. It outputs the price to TextBox1.
private void ListView1_ItemCheck2(object sender,
System.Windows.Forms.ItemCheckEventArgs e)
{
double price = 0.0;
ListView.CheckedListViewItemCollection checkedItems =
ListView1.CheckedItems;
foreach ( ListViewItem item in checkedItems )
{
price += Double.Parse(item.SubItems[1].Text);
}
if (e.CurrentValue==CheckState.Unchecked)
{
price += Double.Parse(
this.ListView1.Items[e.Index].SubItems[1].Text);
}
else if((e.CurrentValue==CheckState.Checked))
{
price -= Double.Parse(
this.ListView1.Items[e.Index].SubItems[1].Text);
}
// Output the price to TextBox1.
TextBox1.Text = price.ToString();
}
' Handles the ItemCheck event. The method loops through all the
' checked items and tallies a new price each time an item is
' checked or unchecked. It outputs the price to TextBox1.
Private Sub ListView1_ItemCheck2(ByVal sender As Object, _
ByVal e As System.Windows.Forms.ItemCheckEventArgs) _
Handles ListView1.ItemCheck
Dim item As ListViewItem
Dim price As Double = 0.0
Dim checkedItems As ListView.CheckedListViewItemCollection = _
ListView1.CheckedItems
For Each item In checkedItems
price += Double.Parse(item.SubItems(1).Text)
Next
If (e.CurrentValue = CheckState.Unchecked) Then
price += Double.Parse(Me.ListView1.Items(e.Index).SubItems(1).Text)
ElseIf (e.CurrentValue = CheckState.Checked) Then
price -= Double.Parse(Me.ListView1.Items(e.Index).SubItems(1).Text)
End If
' Output the price to TextBox1.
TextBox1.Text = CType(price, String)
End Sub
Comentarios
Esta propiedad solo es útil cuando la CheckBoxes propiedad del ListView control se establece en true
. La CheckedItems propiedad devuelve una colección que contiene todos los elementos que se comprueban en el control. Para obtener más información sobre cómo manipular los elementos de la colección, vea ListView.CheckedListViewItemCollection.
Si desea obtener una colección de las posiciones de índice dentro de los ListView.ListViewItemCollection elementos que están protegidos en el ListView control, en lugar de los elementos que se comprueban, use la CheckedIndices propiedad .