RichTextBox.BulletIndent Propiedad

Definición

Obtiene o establece la sangría que se utiliza en el control RichTextBox cuando se aplica el estilo de viñeta al texto.

public:
 property int BulletIndent { int get(); void set(int value); };
public int BulletIndent { get; set; }
member this.BulletIndent : int with get, set
Public Property BulletIndent As Integer

Valor de propiedad

Int32

Número de píxeles insertados como sangría después de una viñeta. El valor predeterminado es cero.

Excepciones

La sangría especificada era menor que cero.

Ejemplos

En el ejemplo de código siguiente se muestra cómo usar la SelectionBullet propiedad con las BulletIndentpropiedades , SelectionFont, SelectedTexty SelectionColor para crear una lista con viñetas en un RichTextBox control . En este ejemplo se requiere que se cree un RichTextBox control denominado richTextBox1 en un formulario.

private:
   void WriteTextToRichTextBox()
   {
      // Clear all text from the RichTextBox;
      richTextBox1->Clear();

      // Indent bulleted text 30 pixels away from the bullet.
      richTextBox1->BulletIndent = 30;

      // Set the font for the opening text to a larger Arial font;
      richTextBox1->SelectionFont = gcnew System::Drawing::Font( "Arial",16 );

      // Assign the introduction text to the RichTextBox control.
      richTextBox1->SelectedText = "The following is a list of bulleted items:\n";

      // Set the Font for the first item to a smaller size Arial font.
      richTextBox1->SelectionFont = gcnew System::Drawing::Font( "Arial",12 );

      // Specify that the following items are to be added to a bulleted list.
      richTextBox1->SelectionBullet = true;

      // Set the color of the item text.
      richTextBox1->SelectionColor = Color::Red;

      // Assign the text to the bulleted item.
      richTextBox1->SelectedText = "Apples"
      "\n";

      // Apply same font since font settings do not carry to next line.
      richTextBox1->SelectionFont = gcnew System::Drawing::Font( "Arial",12 );
      richTextBox1->SelectionColor = Color::Orange;
      richTextBox1->SelectedText = "Oranges"
      "\n";
      richTextBox1->SelectionFont = gcnew System::Drawing::Font( "Arial",12 );
      richTextBox1->SelectionColor = Color::Purple;
      richTextBox1->SelectedText = "Grapes"
      "\n";

      // End the bulleted list.
      richTextBox1->SelectionBullet = false;

      // Specify the font size and string for text displayed below bulleted list.
      richTextBox1->SelectionFont = gcnew System::Drawing::Font( "Verdana",10 );
      richTextBox1->SelectedText = "The bulleted text is indented 30 pixels from the bullet symbol using the BulletIndent property.\n";
   }
private void WriteTextToRichTextBox()
{
   // Clear all text from the RichTextBox;
   richTextBox1.Clear();
   // Indent bulleted text 30 pixels away from the bullet.
   richTextBox1.BulletIndent = 30;
   // Set the font for the opening text to a larger Arial font;
   richTextBox1.SelectionFont = new Font("Arial", 16);
   // Assign the introduction text to the RichTextBox control.
   richTextBox1.SelectedText = "The following is a list of bulleted items:\n";
   // Set the Font for the first item to a smaller size Arial font.
   richTextBox1.SelectionFont = new Font("Arial", 12);
   // Specify that the following items are to be added to a bulleted list.
   richTextBox1.SelectionBullet = true;
   // Set the color of the item text.
   richTextBox1.SelectionColor = Color.Red;
   // Assign the text to the bulleted item.
   richTextBox1.SelectedText = "Apples" + "\n";
   // Apply same font since font settings do not carry to next line.
   richTextBox1.SelectionFont = new Font("Arial", 12);
   richTextBox1.SelectionColor = Color.Orange;
   richTextBox1.SelectedText = "Oranges" + "\n";
   richTextBox1.SelectionFont = new Font("Arial", 12);
   richTextBox1.SelectionColor = Color.Purple;
   richTextBox1.SelectedText = "Grapes" + "\n";
   // End the bulleted list.
   richTextBox1.SelectionBullet = false;
   // Specify the font size and string for text displayed below bulleted list.
   richTextBox1.SelectionFont = new Font("Verdana", 10);
   richTextBox1.SelectedText = "The bulleted text is indented 30 pixels from the bullet symbol using the BulletIndent property.\n";
}
Private Sub WriteTextToRichTextBox()
   ' Clear all text from the RichTextBox;
   richTextBox1.Clear()
   ' Indent bulleted text 30 pixels away from the bullet.
   richTextBox1.BulletIndent = 30
   ' Set the font for the opening text to a larger Arial font;
   richTextBox1.SelectionFont = New Font("Arial", 16)
   ' Assign the introduction text to the RichTextBox control.
   RichTextBox1.SelectedText = "The following is a list of bulleted items:" + ControlChars.Cr
   ' Set the Font for the first item to a smaller size Arial font.
   richTextBox1.SelectionFont = New Font("Arial", 12)
   ' Specify that the following items are to be added to a bulleted list.
   richTextBox1.SelectionBullet = True
   ' Set the color of the item text.
   richTextBox1.SelectionColor = Color.Red
   ' Assign the text to the bulleted item.
   richTextBox1.SelectedText = "Apples" + ControlChars.Cr
   ' Apply same font since font settings do not carry to next line.
   richTextBox1.SelectionFont = New Font("Arial", 12)
   richTextBox1.SelectionColor = Color.Orange
   richTextBox1.SelectedText = "Oranges" + ControlChars.Cr
   richTextBox1.SelectionFont = New Font("Arial", 12)
   richTextBox1.SelectionColor = Color.Purple
   richTextBox1.SelectedText = "Grapes" + ControlChars.Cr
   ' End the bulleted list.
   richTextBox1.SelectionBullet = False
   ' Specify the font size and string for text displayed below bulleted list.
   richTextBox1.SelectionFont = New Font("Verdana", 10)
   richTextBox1.SelectedText = "The bulleted text is indented 30 pixels from the bullet symbol using the BulletIndent property." + ControlChars.Cr
End Sub

Comentarios

Para aplicar el estilo de viñeta a un párrafo de texto, establezca la SelectionBullet propiedad true en y, a continuación, establezca la BulletIndent propiedad en el número de píxeles en los que se debe aplicar sangría al texto. El párrafo tendrá el estilo de viñeta aplicado con la cantidad especificada de sangría después de la viñeta. Esta propiedad solo afecta al párrafo actual dentro del texto del control y a la viñeta seleccionada actualmente en una lista de elementos con viñetas. Para aplicar un nivel de sangría diferente a una lista completa de elementos con viñetas, se debe seleccionar todo el texto de los elementos con viñetas antes de establecer la BulletIndent propiedad .

Se aplica a

Consulte también