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ManipulationProcessor2D.Started Evento

Definición

Se produce cuando se inicia una nueva manipulación.

public:
 event EventHandler<System::Windows::Input::Manipulations::Manipulation2DStartedEventArgs ^> ^ Started;
public event EventHandler<System.Windows.Input.Manipulations.Manipulation2DStartedEventArgs> Started;
member this.Started : EventHandler<System.Windows.Input.Manipulations.Manipulation2DStartedEventArgs> 
Public Custom Event Started As EventHandler(Of Manipulation2DStartedEventArgs) 
Public Event Started As EventHandler(Of Manipulation2DStartedEventArgs) 

Tipo de evento

Ejemplos

En el ejemplo siguiente, un controlador de eventos para el Started evento comprueba si el procesamiento de inercia se está ejecutando y, si es así, lo detiene.

#region OnManipulationStarted
private void OnManipulationStarted(object sender, Manipulation2DStartedEventArgs e)
{
    if (inertiaProcessor.IsRunning)
    {
        inertiaProcessor.Complete(Timestamp);
    }
}
#endregion
#region Timestamp
private long Timestamp
{
    get
    {
        // Get timestamp in 100-nanosecond units.
        double nanosecondsPerTick = 1000000000.0 / System.Diagnostics.Stopwatch.Frequency;
        return (long)(System.Diagnostics.Stopwatch.GetTimestamp() / nanosecondsPerTick / 100.0);
    }
}
#endregion

Se aplica a