ObjectKeyFrame Constructors
Definition
Important
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Initializes a new instance of the ObjectKeyFrame class.
Overloads
ObjectKeyFrame() |
Initializes a new instance of the ObjectKeyFrame class. |
ObjectKeyFrame(Object) |
Initializes a new instance of the ObjectKeyFrame class that has the specified target Value. |
ObjectKeyFrame(Object, KeyTime) |
Initializes a new instance of the ObjectKeyFrame class that has the specified target Value and KeyTime. |
ObjectKeyFrame()
Initializes a new instance of the ObjectKeyFrame class.
protected:
ObjectKeyFrame();
protected ObjectKeyFrame ();
Protected Sub New ()
Applies to
ObjectKeyFrame(Object)
Initializes a new instance of the ObjectKeyFrame class that has the specified target Value.
protected:
ObjectKeyFrame(System::Object ^ value);
protected ObjectKeyFrame (object value);
new System.Windows.Media.Animation.ObjectKeyFrame : obj -> System.Windows.Media.Animation.ObjectKeyFrame
Protected Sub New (value As Object)
Parameters
- value
- Object
The Value of the new ObjectKeyFrame instance.
Applies to
ObjectKeyFrame(Object, KeyTime)
Initializes a new instance of the ObjectKeyFrame class that has the specified target Value and KeyTime.
protected:
ObjectKeyFrame(System::Object ^ value, System::Windows::Media::Animation::KeyTime keyTime);
protected ObjectKeyFrame (object value, System.Windows.Media.Animation.KeyTime keyTime);
new System.Windows.Media.Animation.ObjectKeyFrame : obj * System.Windows.Media.Animation.KeyTime -> System.Windows.Media.Animation.ObjectKeyFrame
Protected Sub New (value As Object, keyTime As KeyTime)
Parameters
- value
- Object
The Value of the new ObjectKeyFrame instance.
- keyTime
- KeyTime
The KeyTime of the new ObjectKeyFrame instance.
Applies to
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