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XmlNodeEventHandler Delegado

Definición

Representa el método que controlará el evento UnknownNode de un XmlSerializer.

public delegate void XmlNodeEventHandler(System::Object ^ sender, XmlNodeEventArgs ^ e);
public delegate void XmlNodeEventHandler(object? sender, XmlNodeEventArgs e);
public delegate void XmlNodeEventHandler(object sender, XmlNodeEventArgs e);
type XmlNodeEventHandler = delegate of obj * XmlNodeEventArgs -> unit
Public Delegate Sub XmlNodeEventHandler(sender As Object, e As XmlNodeEventArgs)

Parámetros

sender
Object

Origen del evento.

e
XmlNodeEventArgs

Objeto XmlNodeEventArgs que contiene los datos del evento.

Ejemplos

En el ejemplo siguiente se crea un XmlSerializer, se agrega un controlador de eventos para el UnknownNode evento y se deserializa un objeto .

private:
   void DeserializeItem( String^ filename )
   {
      XmlSerializer^ mySerializer = gcnew XmlSerializer( ObjectToDeserialize::typeid );

      // Add an instance of the delegate to the event.
      mySerializer->UnknownNode += gcnew XmlNodeEventHandler( this, &Class1::Serializer_UnknownNode );

      // A FileStream is needed to read the file to deserialize.
      FileStream^ fs = gcnew FileStream( filename,FileMode::Open );
      ObjectToDeserialize^ o = dynamic_cast<ObjectToDeserialize^>(mySerializer->Deserialize( fs ));
   }

   void Serializer_UnknownNode( Object^ sender, XmlNodeEventArgs^ e )
   {
      Console::WriteLine( "UnknownNode Name: {0}", e->Name );
      Console::WriteLine( "UnknownNode LocalName: {0}", e->LocalName );
      Console::WriteLine( "UnknownNode Namespace URI: {0}", e->NamespaceURI );
      Console::WriteLine( "UnknownNode Text: {0}", e->Text );
      Object^ o = e->ObjectBeingDeserialized;
      Console::WriteLine( "Object being deserialized {0}", o );
      XmlNodeType myNodeType = e->NodeType;
      Console::WriteLine( myNodeType );
   }

private void DeserializeItem(string filename) {
    XmlSerializer mySerializer =
        new XmlSerializer(typeof(ObjectToDeserialize));
    // Add an instance of the delegate to the event.
    mySerializer.UnknownNode += new XmlNodeEventHandler
        (Serializer_UnknownNode);
    // A FileStream is needed to read the file to deserialize.
    FileStream fs = new FileStream(filename, FileMode.Open);
    ObjectToDeserialize o = (ObjectToDeserialize)mySerializer.Deserialize(fs);
}

private void Serializer_UnknownNode
    (object sender, XmlNodeEventArgs e) {

    Console.WriteLine("UnknownNode Name: "
                      + e.Name);
    Console.WriteLine("UnknownNode LocalName: "
                      + e.LocalName);
    Console.WriteLine("UnknownNode Namespace URI: "
                      + e.NamespaceURI);
    Console.WriteLine("UnknownNode Text: "
                      + e.Text);

    object o = e.ObjectBeingDeserialized;
    Console.WriteLine("Object being deserialized "
                      + o.ToString());

    XmlNodeType myNodeType = e.NodeType;
    Console.WriteLine(myNodeType);
}
Private Sub DeserializeItem(ByVal filename As String)
    Dim mySerializer As New XmlSerializer(GetType(ObjectToDeserialize))
    ' Add an instance of the delegate to the event.
    AddHandler mySerializer.UnknownNode, AddressOf Serializer_UnknownNode
    ' A FileStream is needed to read the file to deserialize.
    Dim fs As New FileStream(filename, FileMode.Open)
    Dim o As ObjectToDeserialize = _
        CType(mySerializer.Deserialize(fs), ObjectToDeserialize)
End Sub


Private Sub Serializer_UnknownNode _
                (ByVal sender As Object, _
                 ByVal e As XmlNodeEventArgs)
    
    Console.WriteLine("UnknownNode Name: " & e.Name)
    Console.WriteLine("UnknownNode LocalName: " & e.LocalName)
    Console.WriteLine("UnknownNode Namespace URI: " & e.NamespaceURI)
    Console.WriteLine("UnknownNode Text: " & e.Text)
    
    Dim o As Object = e.ObjectBeingDeserialized
    Console.WriteLine("Object being deserialized " & o.ToString())
    
    Dim myNodeType As XmlNodeType = e.NodeType
    Console.WriteLine(myNodeType)
End Sub

Comentarios

Cuando se crea un XmlNodeEventHandler delegado, se identifica el método que controla el evento. Para asociar el evento al controlador, se debe agregar una instancia del delegado al evento. Siempre que se produce el evento, se llama a su controlador, a menos que se quite el delegado. Para obtener más información sobre los delegados del controlador de eventos, vea Control y generación de eventos.

El UnknownNode evento solo se produce cuando se llama al Deserialize método .

Métodos de extensión

GetMethodInfo(Delegate)

Obtiene un objeto que representa el método representado por el delegado especificado.

Se aplica a

Consulte también