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Mesh.OptimizeInPlace Method

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Controls the reordering of mesh faces and vertices to optimize performance.

Overload List

  Name Description
Public methodSupported by the .NET Compact Framework OptimizeInPlace(MeshFlags, GraphicsStream) Controls the reordering of mesh faces and vertices to optimize performance.
Public methodSupported by the .NET Compact Framework OptimizeInPlace(MeshFlags, array<Int32[]) Controls the reordering of mesh faces and vertices to optimize performance.
Public methodSupported by the .NET Compact Framework OptimizeInPlace(MeshFlags, GraphicsStream, array<Int32[]%, array<Int32[]%, GraphicsStream%) Controls the reordering of mesh faces and vertices to optimize performance.
Public methodSupported by the .NET Compact Framework OptimizeInPlace(MeshFlags, array<Int32[], array<Int32[]%, array<Int32[]%, GraphicsStream%) Controls the reordering of mesh faces and vertices to optimize performance.

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Reference

Mesh Class

Mesh Members

Microsoft.WindowsMobile.DirectX.Direct3D Namespace