GC.ReRegisterForFinalize(Object) Método
Definición
Importante
Parte de la información hace referencia a la versión preliminar del producto, que puede haberse modificado sustancialmente antes de lanzar la versión definitiva. Microsoft no otorga ninguna garantía, explícita o implícita, con respecto a la información proporcionada aquí.
Solicita que el sistema llame al finalizador del objeto especificado, para el que previamente se ha llamado a SuppressFinalize(Object).
public:
static void ReRegisterForFinalize(System::Object ^ obj);
public static void ReRegisterForFinalize (object obj);
static member ReRegisterForFinalize : obj -> unit
Public Shared Sub ReRegisterForFinalize (obj As Object)
Parámetros
- obj
- Object
El objeto cuyo finalizador debe llamarse.
Excepciones
obj
es null
.
Ejemplos
En el ejemplo siguiente se muestra cómo usar el ReRegisterForFinalize método para finalizar un objeto una segunda vez después de la recolección de elementos no utilizados.
using namespace System;
ref class MyFinalizeObject
{
public:
static MyFinalizeObject^ currentInstance = nullptr;
private:
bool hasFinalized;
public:
MyFinalizeObject()
{
hasFinalized = false;
}
~MyFinalizeObject()
{
if ( hasFinalized == false )
{
Console::WriteLine( "First finalization" );
// Put this object back into a root by creating
// a reference to it.
MyFinalizeObject::currentInstance = this;
// Indicate that this instance has finalized once.
hasFinalized = true;
// Place a reference to this object back in the
// finalization queue.
GC::ReRegisterForFinalize( this );
}
else
{
Console::WriteLine( "Second finalization" );
}
}
};
int main()
{
// Create a MyFinalizeObject.
MyFinalizeObject^ mfo = gcnew MyFinalizeObject;
// Release the reference to mfo.
mfo = nullptr;
// Force a garbage collection.
GC::Collect();
// At this point mfo will have gone through the first Finalize.
// There should now be a reference to mfo in the static
// MyFinalizeObject::currentInstance field. Setting this value
// to 0 and forcing another garbage collection will now
// cause the object to Finalize permanently.
MyFinalizeObject::currentInstance = nullptr;
GC::Collect();
}
using System;
namespace ReRegisterForFinalizeExample
{
class MyMainClass
{
static void Main()
{
// Create a MyFinalizeObject.
MyFinalizeObject mfo = new MyFinalizeObject();
// Release the reference to mfo.
mfo = null;
// Force a garbage collection.
GC.Collect();
// At this point mfo will have gone through the first Finalize.
// There should now be a reference to mfo in the static
// MyFinalizeObject.currentInstance field. Setting this value
// to null and forcing another garbage collection will now
// cause the object to Finalize permanently.
MyFinalizeObject.currentInstance = null;
GC.Collect();
}
}
class MyFinalizeObject
{
public static MyFinalizeObject currentInstance = null;
private bool hasFinalized = false;
~MyFinalizeObject()
{
if(hasFinalized == false)
{
Console.WriteLine("First finalization");
// Put this object back into a root by creating
// a reference to it.
MyFinalizeObject.currentInstance = this;
// Indicate that this instance has finalized once.
hasFinalized = true;
// Place a reference to this object back in the
// finalization queue.
GC.ReRegisterForFinalize(this);
}
else
{
Console.WriteLine("Second finalization");
}
}
}
}
open System
[<AllowNullLiteral>]
type MyFinalizeObject() =
let mutable hasFinalized = false
static member val CurrentInstance = null with get, set
override this.Finalize() =
if hasFinalized then
printfn "First finalization"
// Put this object back into a root by creating a reference to it.
MyFinalizeObject.CurrentInstance <- this
// Indicate that this instance has finalized once.
hasFinalized <- true
// Place a reference to this object back in the finalization queue.
GC.ReRegisterForFinalize this
else
printfn "Second finalization"
// Create a MyFinalizeObject.
let mutable mfo = MyFinalizeObject()
// Release the reference to mfo.
mfo <- null
// Force a garbage collection.
GC.Collect()
// At this point mfo will have gone through the first Finalize.
// There should now be a reference to mfo in the static
// MyFinalizeObject.CurrentInstance property. Setting this value
// to null and forcing another garbage collection will now
// cause the object to Finalize permanently.
MyFinalizeObject.CurrentInstance <- null
GC.Collect()
Namespace ReRegisterForFinalizeExample
Class MyMainClass
Shared Sub Main()
'Create a MyFinalizeObject.
Dim mfo As New MyFinalizeObject()
'Release the reference to mfo.
mfo = Nothing
'Force a garbage collection.
GC.Collect()
'At this point mfo will have gone through the first Finalize.
'There should now be a reference to mfo in the static
'MyFinalizeObject.currentInstance field. Setting this value
'to null and forcing another garbage collection will now
'cause the object to Finalize permanently.
MyFinalizeObject.currentInstance = Nothing
GC.Collect()
End Sub
End Class
Class MyFinalizeObject
Public Shared currentInstance As MyFinalizeObject = Nothing
Private hasFinalized As Boolean = False
Protected Overrides Sub Finalize()
If hasFinalized = False Then
Console.WriteLine("First finalization")
'Put this object back into a root by creating
'a reference to it.
MyFinalizeObject.currentInstance = Me
'Indicate that this instance has finalized once.
hasFinalized = True
'Place a reference to this object back in the
'finalization queue.
GC.ReRegisterForFinalize(Me)
Else
Console.WriteLine("Second finalization")
End If
MyBase.Finalize()
End Sub
End Class
End Namespace
Comentarios
El ReRegisterForFinalize método agrega el obj
parámetro a la lista de objetos que solicitan finalización antes de que el recolector de elementos no utilizados libere el objeto . El obj
parámetro debe ser el autor de la llamada de este método.
Llamar al ReRegisterForFinalize método no garantiza que el recolector de elementos no utilizados llame al finalizador de un objeto.
De forma predeterminada, todos los objetos que implementan finalizadores se agregan a la lista de objetos que requieren finalización; sin embargo, es posible que un objeto ya se haya finalizado o que haya deshabilitado la finalización llamando al SuppressFinalize método .
Un finalizador puede usar este método para resurrecr a sí mismo o un objeto al que hace referencia.