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NetworkInformationPermission.Union(IPermission) Método

Definición

Crea un permiso que consiste en la unión de este permiso y el permiso especificado.

public:
 override System::Security::IPermission ^ Union(System::Security::IPermission ^ target);
public override System.Security.IPermission Union (System.Security.IPermission target);
override this.Union : System.Security.IPermission -> System.Security.IPermission
Public Overrides Function Union (target As IPermission) As IPermission

Parámetros

target
IPermission

Permiso NetworkInformationPermission que se va a combinar con el permiso actual.

Devoluciones

Nuevo permiso que representa la unión del permiso actual y el permiso especificado.

Ejemplos

En el ejemplo siguiente se crea un objeto de permiso que es la unión de los objetos de permiso existentes.

System::Net::NetworkInformation::NetworkInformationPermission^ unrestricted = gcnew System::Net::NetworkInformation::NetworkInformationPermission( System::Security::Permissions::PermissionState::Unrestricted );

Console::WriteLine( L"Is unrestricted? {0}", unrestricted->IsUnrestricted() );

System::Net::NetworkInformation::NetworkInformationPermission^ read = gcnew System::Net::NetworkInformation::NetworkInformationPermission( System::Net::NetworkInformation::NetworkInformationAccess::Read );

System::Net::NetworkInformation::NetworkInformationPermission^ copyPermission = dynamic_cast<System::Net::NetworkInformation::NetworkInformationPermission^>(read->Copy());

System::Net::NetworkInformation::NetworkInformationPermission^ unionPermission = dynamic_cast<System::Net::NetworkInformation::NetworkInformationPermission^>(read->Union( unrestricted ));
Console::WriteLine( L"Is subset?{0}", read->IsSubsetOf( unionPermission ) );
System.Net.NetworkInformation.NetworkInformationPermission unrestricted =
    new System.Net.NetworkInformation.NetworkInformationPermission(
        System.Security.Permissions.PermissionState.Unrestricted);

Console.WriteLine("Is unrestricted? " + unrestricted.IsUnrestricted());

System.Net.NetworkInformation.NetworkInformationPermission read =
    new System.Net.NetworkInformation.NetworkInformationPermission(
        System.Net.NetworkInformation.NetworkInformationAccess.Read);
System.Net.NetworkInformation.NetworkInformationPermission copyPermission =
   (System.Net.NetworkInformation.NetworkInformationPermission) read.Copy();
System.Net.NetworkInformation.NetworkInformationPermission unionPermission =
   (System.Net.NetworkInformation.NetworkInformationPermission) read.Union(unrestricted);
Console.WriteLine("Is subset?" + read.IsSubsetOf(unionPermission));
Dim unrestricted As New System.Net.NetworkInformation.NetworkInformationPermission( _
    System.Security.Permissions.PermissionState.Unrestricted)
Console.WriteLine("Is unrestricted? " + unrestricted.IsUnrestricted().ToString())
Dim read As New System.Net.NetworkInformation.NetworkInformationPermission( _ 
    System.Net.NetworkInformation.NetworkInformationAccess.Read)
Dim copyPermission As System.Net.NetworkInformation.NetworkInformationPermission = _
    CType(read.Copy(), System.Net.NetworkInformation.NetworkInformationPermission)
Dim unionPermission As System.Net.NetworkInformation.NetworkInformationPermission = _
    CType(read.Union(unrestricted), System.Net.NetworkInformation.NetworkInformationPermission)
Console.WriteLine("Is subset?" + read.IsSubsetOf(unionPermission).ToString())

Comentarios

El Union método devuelve un permiso que representa todos los estados representados por el permiso actual y el permiso especificado. Cualquier petición que supere cualquiera de los permisos pasa su unión.

Se aplica a