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FieldInfo.IsFamily Propiedad

Definición

Obtiene un valor que indica si Family describe la visibilidad de este campo; es decir, el campo sólo es visible dentro de su clase y clases derivadas.

public:
 property bool IsFamily { bool get(); };
public bool IsFamily { get; }
member this.IsFamily : bool
Public ReadOnly Property IsFamily As Boolean

Valor de propiedad

Es true si Family describe exactamente el acceso a este campo; de lo contrario, es false.

Implementaciones

Ejemplos

En el ejemplo de código siguiente se definen campos con distintos niveles de visibilidad y se muestran los valores de sus IsAssemblypropiedades , IsFamily, IsFamilyOrAssemblyy IsFamilyAndAssembly .

using namespace System;
using namespace System::Reflection;

public ref class Example
{
public:
    int f_public;
internal:
    int f_internal;
protected:
    int f_protected;
protected public:
    int f_protected_public;
protected private:
    int f_protected_private;
};

void main()
{
    Console::WriteLine("\n{0,-30}{1,-18}{2}", "", "IsAssembly", "IsFamilyOrAssembly"); 
    Console::WriteLine("{0,-21}{1,-18}{2,-18}{3}\n", 
        "", "IsPublic", "IsFamily", "IsFamilyAndAssembly");

    for each (FieldInfo^ f in Example::typeid->GetFields(
        BindingFlags::Instance | BindingFlags::NonPublic | BindingFlags::Public))
    {
        Console::WriteLine("{0,-21}{1,-9}{2,-9}{3,-9}{4,-9}{5,-9}", 
            f->Name,
            f->IsPublic,
            f->IsAssembly,
            f->IsFamily,
            f->IsFamilyOrAssembly,
            f->IsFamilyAndAssembly
        );
    }
}

/* This code example produces output similar to the following:

                              IsAssembly        IsFamilyOrAssembly
                     IsPublic          IsFamily          IsFamilyAndAssembly

f_public             True     False    False    False    False
f_internal           False    True     False    False    False
f_protected          False    False    True     False    False
f_protected_public   False    False    False    True     False
f_protected_private  False    False    False    False    True
 */
using System;
using System.Reflection;

public class Example
{
    public int f_public;
    internal int f_internal;
    protected int f_protected;
    protected internal int f_protected_public;
    private protected int f_private_protected;

    public static void Main()
    {
        Console.WriteLine("\n{0,-30}{1,-18}{2}", "", "IsAssembly", "IsFamilyOrAssembly");
        Console.WriteLine("{0,-21}{1,-18}{2,-18}{3}\n",
            "", "IsPublic", "IsFamily", "IsFamilyAndAssembly");

        foreach (FieldInfo f in typeof(Example).GetFields(
            BindingFlags.Instance | BindingFlags.NonPublic | BindingFlags.Public))
        {
            Console.WriteLine("{0,-21}{1,-9}{2,-9}{3,-9}{4,-9}{5,-9}",
                f.Name,
                f.IsPublic,
                f.IsAssembly,
                f.IsFamily,
                f.IsFamilyOrAssembly,
                f.IsFamilyAndAssembly
            );
        }
    }
}

/* This code example produces output similar to the following:

                              IsAssembly        IsFamilyOrAssembly
                     IsPublic          IsFamily          IsFamilyAndAssembly

f_public             True     False    False    False    False
f_internal           False    True     False    False    False
f_protected          False    False    True     False    False
f_protected_public   False    False    False    True     False
f_private_protected  False    False    False    False    True
 */
Imports System.Reflection

Public class Example

    Public f_Public As Integer
    Friend f_Friend As Integer 
    Protected f_Protected As Integer
    Protected Friend f_Protected_Friend As Integer
    Private Protected f_Private_Protected() As Integer

    Public Shared Sub Main()
    
        Console.WriteLine(vbCrLf & _
            "{0,-30}{1,-18}{2}", "", "IsAssembly", "IsFamilyOrAssembly") 
        Console.WriteLine("{0,-21}{1,-18}{2,-18}{3}" & vbCrLf, _
            "", "IsPublic", "IsFamily", "IsFamilyAndAssembly")
   
        For Each f As FieldInfo In GetType(Example).GetFields( _
            BindingFlags.Instance Or BindingFlags.NonPublic Or BindingFlags.Public)
        
            Console.WriteLine("{0,-21}{1,-9}{2,-9}{3,-9}{4,-9}{5,-9}", _
                f.Name, _
                f.IsPublic, _
                f.IsAssembly, _
                f.IsFamily, _
                f.IsFamilyOrAssembly, _
                f.IsFamilyAndAssembly _
            )
        Next
    End Sub
End Class

' This code example produces output similar to the following:
'
'                              IsAssembly        IsFamilyOrAssembly
'                     IsPublic          IsFamily          IsFamilyAndAssembly
'
'f_Public             True     False    False    False    False
'f_Friend             False    True     False    False    False
'f_Protected          False    False    True     False    False
'f_Protected_Friend   False    False    False    True     False
'f_Private_Protected  False    False    False    False    True

Comentarios

La visibilidad de un campo se describe exactamente si FieldAttributes.Family el único modificador de visibilidad es protected. Esta propiedad es false para los campos que están protected internal en C# (Protected Friend en Visual Basic, protected public en C++); use la IsFamilyOrAssembly propiedad para identificar estos campos.

Se aplica a

Consulte también