Vector256.Shuffle Método
Definición
Importante
Parte de la información hace referencia a la versión preliminar del producto, que puede haberse modificado sustancialmente antes de lanzar la versión definitiva. Microsoft no otorga ninguna garantía, explícita o implícita, con respecto a la información proporcionada aquí.
Sobrecargas
Shuffle(Vector256<UInt64>, Vector256<UInt64>) |
Crea un nuevo vector seleccionando valores de un vector de entrada mediante un conjunto de índices. |
Shuffle(Vector256<UInt32>, Vector256<UInt32>) |
Crea un nuevo vector seleccionando valores de un vector de entrada mediante un conjunto de índices. |
Shuffle(Vector256<Single>, Vector256<Int32>) |
Crea un nuevo vector seleccionando valores de un vector de entrada mediante un conjunto de índices. |
Shuffle(Vector256<SByte>, Vector256<SByte>) |
Crea un nuevo vector seleccionando valores de un vector de entrada mediante un conjunto de índices. |
Shuffle(Vector256<UInt16>, Vector256<UInt16>) |
Crea un nuevo vector seleccionando valores de un vector de entrada mediante un conjunto de índices. |
Shuffle(Vector256<Int32>, Vector256<Int32>) |
Crea un nuevo vector seleccionando valores de un vector de entrada mediante un conjunto de índices. |
Shuffle(Vector256<Int16>, Vector256<Int16>) |
Crea un nuevo vector seleccionando valores de un vector de entrada mediante un conjunto de índices. |
Shuffle(Vector256<Double>, Vector256<Int64>) |
Crea un nuevo vector seleccionando valores de un vector de entrada mediante un conjunto de índices. |
Shuffle(Vector256<Byte>, Vector256<Byte>) |
Crea un nuevo vector seleccionando valores de un vector de entrada mediante un conjunto de índices. |
Shuffle(Vector256<Int64>, Vector256<Int64>) |
Crea un nuevo vector seleccionando valores de un vector de entrada mediante un conjunto de índices. |
Shuffle(Vector256<UInt64>, Vector256<UInt64>)
- Source:
- Vector256.cs
- Source:
- Vector256.cs
- Source:
- Vector256.cs
Importante
Esta API no es conforme a CLS.
Crea un nuevo vector seleccionando valores de un vector de entrada mediante un conjunto de índices.
public:
static System::Runtime::Intrinsics::Vector256<System::UInt64> Shuffle(System::Runtime::Intrinsics::Vector256<System::UInt64> vector, System::Runtime::Intrinsics::Vector256<System::UInt64> indices);
[System.CLSCompliant(false)]
public static System.Runtime.Intrinsics.Vector256<ulong> Shuffle (System.Runtime.Intrinsics.Vector256<ulong> vector, System.Runtime.Intrinsics.Vector256<ulong> indices);
[<System.CLSCompliant(false)>]
static member Shuffle : System.Runtime.Intrinsics.Vector256<uint64> * System.Runtime.Intrinsics.Vector256<uint64> -> System.Runtime.Intrinsics.Vector256<uint64>
Public Function Shuffle (vector As Vector256(Of ULong), indices As Vector256(Of ULong)) As Vector256(Of ULong)
Parámetros
Devoluciones
Nuevo vector que contiene los valores de vector
seleccionados por el especificado indices
.
- Atributos
Se aplica a
Shuffle(Vector256<UInt32>, Vector256<UInt32>)
- Source:
- Vector256.cs
- Source:
- Vector256.cs
- Source:
- Vector256.cs
Importante
Esta API no es conforme a CLS.
Crea un nuevo vector seleccionando valores de un vector de entrada mediante un conjunto de índices.
public:
static System::Runtime::Intrinsics::Vector256<System::UInt32> Shuffle(System::Runtime::Intrinsics::Vector256<System::UInt32> vector, System::Runtime::Intrinsics::Vector256<System::UInt32> indices);
[System.CLSCompliant(false)]
public static System.Runtime.Intrinsics.Vector256<uint> Shuffle (System.Runtime.Intrinsics.Vector256<uint> vector, System.Runtime.Intrinsics.Vector256<uint> indices);
[<System.CLSCompliant(false)>]
static member Shuffle : System.Runtime.Intrinsics.Vector256<uint32> * System.Runtime.Intrinsics.Vector256<uint32> -> System.Runtime.Intrinsics.Vector256<uint32>
Public Function Shuffle (vector As Vector256(Of UInteger), indices As Vector256(Of UInteger)) As Vector256(Of UInteger)
Parámetros
Devoluciones
Nuevo vector que contiene los valores de vector
seleccionados por el especificado indices
.
- Atributos
Se aplica a
Shuffle(Vector256<Single>, Vector256<Int32>)
- Source:
- Vector256.cs
- Source:
- Vector256.cs
- Source:
- Vector256.cs
Crea un nuevo vector seleccionando valores de un vector de entrada mediante un conjunto de índices.
public:
static System::Runtime::Intrinsics::Vector256<float> Shuffle(System::Runtime::Intrinsics::Vector256<float> vector, System::Runtime::Intrinsics::Vector256<int> indices);
public static System.Runtime.Intrinsics.Vector256<float> Shuffle (System.Runtime.Intrinsics.Vector256<float> vector, System.Runtime.Intrinsics.Vector256<int> indices);
static member Shuffle : System.Runtime.Intrinsics.Vector256<single> * System.Runtime.Intrinsics.Vector256<int> -> System.Runtime.Intrinsics.Vector256<single>
Public Function Shuffle (vector As Vector256(Of Single), indices As Vector256(Of Integer)) As Vector256(Of Single)
Parámetros
Devoluciones
Nuevo vector que contiene los valores de vector
seleccionados por el especificado indices
.
Se aplica a
Shuffle(Vector256<SByte>, Vector256<SByte>)
- Source:
- Vector256.cs
- Source:
- Vector256.cs
- Source:
- Vector256.cs
Importante
Esta API no es conforme a CLS.
Crea un nuevo vector seleccionando valores de un vector de entrada mediante un conjunto de índices.
public:
static System::Runtime::Intrinsics::Vector256<System::SByte> Shuffle(System::Runtime::Intrinsics::Vector256<System::SByte> vector, System::Runtime::Intrinsics::Vector256<System::SByte> indices);
[System.CLSCompliant(false)]
public static System.Runtime.Intrinsics.Vector256<sbyte> Shuffle (System.Runtime.Intrinsics.Vector256<sbyte> vector, System.Runtime.Intrinsics.Vector256<sbyte> indices);
[<System.CLSCompliant(false)>]
static member Shuffle : System.Runtime.Intrinsics.Vector256<sbyte> * System.Runtime.Intrinsics.Vector256<sbyte> -> System.Runtime.Intrinsics.Vector256<sbyte>
Public Function Shuffle (vector As Vector256(Of SByte), indices As Vector256(Of SByte)) As Vector256(Of SByte)
Parámetros
Devoluciones
Nuevo vector que contiene los valores de vector
seleccionados por el especificado indices
.
- Atributos
Se aplica a
Shuffle(Vector256<UInt16>, Vector256<UInt16>)
- Source:
- Vector256.cs
- Source:
- Vector256.cs
- Source:
- Vector256.cs
Importante
Esta API no es conforme a CLS.
Crea un nuevo vector seleccionando valores de un vector de entrada mediante un conjunto de índices.
public:
static System::Runtime::Intrinsics::Vector256<System::UInt16> Shuffle(System::Runtime::Intrinsics::Vector256<System::UInt16> vector, System::Runtime::Intrinsics::Vector256<System::UInt16> indices);
[System.CLSCompliant(false)]
public static System.Runtime.Intrinsics.Vector256<ushort> Shuffle (System.Runtime.Intrinsics.Vector256<ushort> vector, System.Runtime.Intrinsics.Vector256<ushort> indices);
[<System.CLSCompliant(false)>]
static member Shuffle : System.Runtime.Intrinsics.Vector256<uint16> * System.Runtime.Intrinsics.Vector256<uint16> -> System.Runtime.Intrinsics.Vector256<uint16>
Public Function Shuffle (vector As Vector256(Of UShort), indices As Vector256(Of UShort)) As Vector256(Of UShort)
Parámetros
Devoluciones
Nuevo vector que contiene los valores de vector
seleccionados por el especificado indices
.
- Atributos
Se aplica a
Shuffle(Vector256<Int32>, Vector256<Int32>)
- Source:
- Vector256.cs
- Source:
- Vector256.cs
- Source:
- Vector256.cs
Crea un nuevo vector seleccionando valores de un vector de entrada mediante un conjunto de índices.
public:
static System::Runtime::Intrinsics::Vector256<int> Shuffle(System::Runtime::Intrinsics::Vector256<int> vector, System::Runtime::Intrinsics::Vector256<int> indices);
public static System.Runtime.Intrinsics.Vector256<int> Shuffle (System.Runtime.Intrinsics.Vector256<int> vector, System.Runtime.Intrinsics.Vector256<int> indices);
static member Shuffle : System.Runtime.Intrinsics.Vector256<int> * System.Runtime.Intrinsics.Vector256<int> -> System.Runtime.Intrinsics.Vector256<int>
Public Function Shuffle (vector As Vector256(Of Integer), indices As Vector256(Of Integer)) As Vector256(Of Integer)
Parámetros
Devoluciones
Nuevo vector que contiene los valores de vector
seleccionados por el especificado indices
.
Se aplica a
Shuffle(Vector256<Int16>, Vector256<Int16>)
- Source:
- Vector256.cs
- Source:
- Vector256.cs
- Source:
- Vector256.cs
Crea un nuevo vector seleccionando valores de un vector de entrada mediante un conjunto de índices.
public:
static System::Runtime::Intrinsics::Vector256<short> Shuffle(System::Runtime::Intrinsics::Vector256<short> vector, System::Runtime::Intrinsics::Vector256<short> indices);
public static System.Runtime.Intrinsics.Vector256<short> Shuffle (System.Runtime.Intrinsics.Vector256<short> vector, System.Runtime.Intrinsics.Vector256<short> indices);
static member Shuffle : System.Runtime.Intrinsics.Vector256<int16> * System.Runtime.Intrinsics.Vector256<int16> -> System.Runtime.Intrinsics.Vector256<int16>
Public Function Shuffle (vector As Vector256(Of Short), indices As Vector256(Of Short)) As Vector256(Of Short)
Parámetros
Devoluciones
Nuevo vector que contiene los valores de vector
seleccionados por el especificado indices
.
Se aplica a
Shuffle(Vector256<Double>, Vector256<Int64>)
- Source:
- Vector256.cs
- Source:
- Vector256.cs
- Source:
- Vector256.cs
Crea un nuevo vector seleccionando valores de un vector de entrada mediante un conjunto de índices.
public:
static System::Runtime::Intrinsics::Vector256<double> Shuffle(System::Runtime::Intrinsics::Vector256<double> vector, System::Runtime::Intrinsics::Vector256<long> indices);
public static System.Runtime.Intrinsics.Vector256<double> Shuffle (System.Runtime.Intrinsics.Vector256<double> vector, System.Runtime.Intrinsics.Vector256<long> indices);
static member Shuffle : System.Runtime.Intrinsics.Vector256<double> * System.Runtime.Intrinsics.Vector256<int64> -> System.Runtime.Intrinsics.Vector256<double>
Public Function Shuffle (vector As Vector256(Of Double), indices As Vector256(Of Long)) As Vector256(Of Double)
Parámetros
Devoluciones
Nuevo vector que contiene los valores de vector
seleccionados por el especificado indices
.
Se aplica a
Shuffle(Vector256<Byte>, Vector256<Byte>)
- Source:
- Vector256.cs
- Source:
- Vector256.cs
- Source:
- Vector256.cs
Crea un nuevo vector seleccionando valores de un vector de entrada mediante un conjunto de índices.
public:
static System::Runtime::Intrinsics::Vector256<System::Byte> Shuffle(System::Runtime::Intrinsics::Vector256<System::Byte> vector, System::Runtime::Intrinsics::Vector256<System::Byte> indices);
public static System.Runtime.Intrinsics.Vector256<byte> Shuffle (System.Runtime.Intrinsics.Vector256<byte> vector, System.Runtime.Intrinsics.Vector256<byte> indices);
static member Shuffle : System.Runtime.Intrinsics.Vector256<byte> * System.Runtime.Intrinsics.Vector256<byte> -> System.Runtime.Intrinsics.Vector256<byte>
Public Function Shuffle (vector As Vector256(Of Byte), indices As Vector256(Of Byte)) As Vector256(Of Byte)
Parámetros
Devoluciones
Nuevo vector que contiene los valores de vector
seleccionados por el especificado indices
.
Se aplica a
Shuffle(Vector256<Int64>, Vector256<Int64>)
- Source:
- Vector256.cs
- Source:
- Vector256.cs
- Source:
- Vector256.cs
Crea un nuevo vector seleccionando valores de un vector de entrada mediante un conjunto de índices.
public:
static System::Runtime::Intrinsics::Vector256<long> Shuffle(System::Runtime::Intrinsics::Vector256<long> vector, System::Runtime::Intrinsics::Vector256<long> indices);
public static System.Runtime.Intrinsics.Vector256<long> Shuffle (System.Runtime.Intrinsics.Vector256<long> vector, System.Runtime.Intrinsics.Vector256<long> indices);
static member Shuffle : System.Runtime.Intrinsics.Vector256<int64> * System.Runtime.Intrinsics.Vector256<int64> -> System.Runtime.Intrinsics.Vector256<int64>
Public Function Shuffle (vector As Vector256(Of Long), indices As Vector256(Of Long)) As Vector256(Of Long)
Parámetros
Devoluciones
Nuevo vector que contiene los valores de vector
seleccionados por el especificado indices
.