StringBuilder.Capacity Propiedad

Definición

Obtiene o establece el número máximo de caracteres que puede contener la memoria asignada por la instancia en uso.

public:
 property int Capacity { int get(); void set(int value); };
public int Capacity { get; set; }
member this.Capacity : int with get, set
Public Property Capacity As Integer

Valor de propiedad

Int32

Número máximo de caracteres que puede contener la memoria asignada por la instancia en uso. Este valor puede variar de Length a MaxCapacity.

Excepciones

El valor especificado para una operación set es menor que la longitud actual de esta instancia.

O bien

El valor especificado para una operación set es mayor que la capacidad máxima.

Ejemplos

En el ejemplo siguiente se muestra la Capacity propiedad .

using namespace System;
using namespace System::Text;
int main()
{
   StringBuilder^ sb1 = gcnew StringBuilder( "abc" );
   StringBuilder^ sb2 = gcnew StringBuilder( "abc",16 );
   Console::WriteLine();
   Console::WriteLine( "a1) sb1->Length = {0}, sb1->Capacity = {1}", sb1->Length, sb1->Capacity );
   Console::WriteLine( "a2) sb2->Length = {0}, sb2->Capacity = {1}", sb2->Length, sb2->Capacity );
   Console::WriteLine( "a3) sb1 = \"{0}\", sb2 = \"{1}\"", sb1, sb2 );
   Console::WriteLine( "a4) sb1 equals sb2: {0}", sb1->Equals( sb2 ) );
   Console::WriteLine();
   Console::WriteLine( "Ensure sb1 has a capacity of at least 50 characters." );
   sb1->EnsureCapacity( 50 );
   Console::WriteLine();
   Console::WriteLine( "b1) sb1->Length = {0}, sb1->Capacity = {1}", sb1->Length, sb1->Capacity );
   Console::WriteLine( "b2) sb2->Length = {0}, sb2->Capacity = {1}", sb2->Length, sb2->Capacity );
   Console::WriteLine( "b3) sb1 = \"{0}\", sb2 = \"{1}\"", sb1, sb2 );
   Console::WriteLine( "b4) sb1 equals sb2: {0}", sb1->Equals( sb2 ) );
   Console::WriteLine();
   Console::WriteLine( "Set the length of sb1 to zero." );
   Console::WriteLine( "Set the capacity of sb2 to 51 characters." );
   sb1->Length = 0;
   sb2->Capacity = 51;
   Console::WriteLine();
   Console::WriteLine( "c1) sb1->Length = {0}, sb1->Capacity = {1}", sb1->Length, sb1->Capacity );
   Console::WriteLine( "c2) sb2->Length = {0}, sb2->Capacity = {1}", sb2->Length, sb2->Capacity );
   Console::WriteLine( "c3) sb1 = \"{0}\", sb2 = \"{1}\"", sb1, sb2 );
   Console::WriteLine( "c4) sb1 equals sb2: {0}", sb1->Equals( sb2 ) );
}

/*
The example displays the following output:

a1) sb1->Length = 3, sb1->Capacity = 16
a2) sb2->Length = 3, sb2->Capacity = 16
a3) sb1 = "abc", sb2 = "abc"
a4) sb1 equals sb2: True

Ensure sb1 has a capacity of at least 50 characters.

b1) sb1->Length = 3, sb1->Capacity = 50
b2) sb2->Length = 3, sb2->Capacity = 16
b3) sb1 = "abc", sb2 = "abc"
b4) sb1 equals sb2: False

Set the length of sb1 to zero.
Set the capacity of sb2 to 51 characters.

c1) sb1->Length = 0, sb1->Capacity = 50
c2) sb2->Length = 3, sb2->Capacity = 51
c3) sb1 = "", sb2 = "abc"
c4) sb1 equals sb2: False
*/
using System;
using System.Text;

class Sample
{
    public static void Main()
    {
    StringBuilder sb1 = new StringBuilder("abc");
    StringBuilder sb2 = new StringBuilder("abc", 16);

    Console.WriteLine();
    Console.WriteLine("a1) sb1.Length = {0}, sb1.Capacity = {1}", sb1.Length, sb1.Capacity);
    Console.WriteLine("a2) sb2.Length = {0}, sb2.Capacity = {1}", sb2.Length, sb2.Capacity);
    Console.WriteLine("a3) sb1.ToString() = \"{0}\", sb2.ToString() = \"{1}\"",
                           sb1.ToString(),       sb2.ToString());
    Console.WriteLine("a4) sb1 equals sb2: {0}", sb1.Equals(sb2));

    Console.WriteLine();
    Console.WriteLine("Ensure sb1 has a capacity of at least 50 characters.");
    sb1.EnsureCapacity(50);

    Console.WriteLine();
    Console.WriteLine("b1) sb1.Length = {0}, sb1.Capacity = {1}", sb1.Length, sb1.Capacity);
    Console.WriteLine("b2) sb2.Length = {0}, sb2.Capacity = {1}", sb2.Length, sb2.Capacity);
    Console.WriteLine("b3) sb1.ToString() = \"{0}\", sb2.ToString() = \"{1}\"",
                           sb1.ToString(),       sb2.ToString());
    Console.WriteLine("b4) sb1 equals sb2: {0}", sb1.Equals(sb2));

    Console.WriteLine();
    Console.WriteLine("Set the length of sb1 to zero.");
    Console.WriteLine("Set the capacity of sb2 to 51 characters.");
    sb1.Length = 0;
    sb2.Capacity = 51;

    Console.WriteLine();
    Console.WriteLine("c1) sb1.Length = {0}, sb1.Capacity = {1}", sb1.Length, sb1.Capacity);
    Console.WriteLine("c2) sb2.Length = {0}, sb2.Capacity = {1}", sb2.Length, sb2.Capacity);
    Console.WriteLine("c3) sb1.ToString() = \"{0}\", sb2.ToString() = \"{1}\"",
                           sb1.ToString(),       sb2.ToString());
    Console.WriteLine("c4) sb1 equals sb2: {0}", sb1.Equals(sb2));
    }
}
/*
The example displays the following output:

a1) sb1.Length = 3, sb1.Capacity = 16
a2) sb2.Length = 3, sb2.Capacity = 16
a3) sb1.ToString() = "abc", sb2.ToString() = "abc"
a4) sb1 equals sb2: True

Ensure sb1 has a capacity of at least 50 characters.

b1) sb1.Length = 3, sb1.Capacity = 50
b2) sb2.Length = 3, sb2.Capacity = 16
b3) sb1.ToString() = "abc", sb2.ToString() = "abc"
b4) sb1 equals sb2: False

Set the length of sb1 to zero.
Set the capacity of sb2 to 51 characters.

c1) sb1.Length = 0, sb1.Capacity = 50
c2) sb2.Length = 3, sb2.Capacity = 51
c3) sb1.ToString() = "", sb2.ToString() = "abc"
c4) sb1 equals sb2: False
*/
Imports System.Text

Class Sample
   Public Shared Sub Main()
      Dim sb1 As New StringBuilder("abc")
      Dim sb2 As New StringBuilder("abc", 16)
      
      Console.WriteLine()
      Console.WriteLine("a1) sb1.Length = {0}, sb1.Capacity = {1}", sb1.Length, sb1.Capacity)
      Console.WriteLine("a2) sb2.Length = {0}, sb2.Capacity = {1}", sb2.Length, sb2.Capacity)
      Console.WriteLine("a3) sb1.ToString() = ""{0}"", sb2.ToString() = ""{1}""", _
                             sb1.ToString(),           sb2.ToString())
      Console.WriteLine("a4) sb1 equals sb2: {0}", sb1.Equals(sb2))
      
      Console.WriteLine()
      Console.WriteLine("Ensure sb1 has a capacity of at least 50 characters.")
      sb1.EnsureCapacity(50)
      
      Console.WriteLine()
      Console.WriteLine("b1) sb1.Length = {0}, sb1.Capacity = {1}", sb1.Length, sb1.Capacity)
      Console.WriteLine("b2) sb2.Length = {0}, sb2.Capacity = {1}", sb2.Length, sb2.Capacity)
      Console.WriteLine("b3) sb1.ToString() = ""{0}"", sb2.ToString() = ""{1}""", _
                             sb1.ToString(),           sb2.ToString())
      Console.WriteLine("b4) sb1 equals sb2: {0}", sb1.Equals(sb2))
      
      Console.WriteLine()
      Console.WriteLine("Set the length of sb1 to zero.")
      Console.WriteLine("Set the capacity of sb2 to 51 characters.")
      sb1.Length = 0
      sb2.Capacity = 51
      
      Console.WriteLine()
      Console.WriteLine("c1) sb1.Length = {0}, sb1.Capacity = {1}", sb1.Length, sb1.Capacity)
      Console.WriteLine("c2) sb2.Length = {0}, sb2.Capacity = {1}", sb2.Length, sb2.Capacity)
      Console.WriteLine("c3) sb1.ToString() = ""{0}"", sb2.ToString() = ""{1}""", _
                             sb1.ToString(),           sb2.ToString())
      Console.WriteLine("c4) sb1 equals sb2: {0}", sb1.Equals(sb2))
   End Sub 
End Class
'The example displays the following output:
'       a1) sb1.Length = 3, sb1.Capacity = 16
'       a2) sb2.Length = 3, sb2.Capacity = 16
'       a3) sb1.ToString() = "abc", sb2.ToString() = "abc"
'       a4) sb1 equals sb2: True
'       
'       Ensure sb1 has a capacity of at least 50 characters.
'       
'       b1) sb1.Length = 3, sb1.Capacity = 50
'       b2) sb2.Length = 3, sb2.Capacity = 16
'       b3) sb1.ToString() = "abc", sb2.ToString() = "abc"
'       b4) sb1 equals sb2: False
'       
'       Set the length of sb1 to zero.
'       Set the capacity of sb2 to 51 characters.
'       
'       c1) sb1.Length = 0, sb1.Capacity = 50
'       c2) sb2.Length = 3, sb2.Capacity = 51
'       c3) sb1.ToString() = "", sb2.ToString() = "abc"
'       c4) sb1 equals sb2: False

Comentarios

Capacity no afecta al valor de cadena de la instancia actual. Capacity se puede reducir siempre que no sea menor que Length .

asigna StringBuilder dinámicamente más espacio cuando es necesario y aumenta Capacity en consecuencia. Por motivos de rendimiento, un StringBuilder podría asignar más memoria de la necesaria. La cantidad de memoria asignada es específica de la implementación.

Se aplica a