GeneralTransform3DCollection.ICollection.IsSynchronized Property
Definition
Important
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For a description of this member, see IsSynchronized.
property bool System::Collections::ICollection::IsSynchronized { bool get(); };
bool System.Collections.ICollection.IsSynchronized { get; }
member this.System.Collections.ICollection.IsSynchronized : bool
ReadOnly Property IsSynchronized As Boolean Implements ICollection.IsSynchronized
Property Value
true
if access to the GeneralTransform3DCollection is synchronized (thread safe); otherwise, false
.
Implements
Remarks
This member is an explicit interface member implementation. It can be used only when the GeneralTransform3DCollection instance is cast to an ICollection interface.
ICollection.IsSynchronized is introduced in the .NET Framework version 3.5. For more information, see Versions and Dependencies.