Vector4.Create Method
Definition
Important
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Overloads
Create(ReadOnlySpan<Single>) | |
Create(Single) | |
Create(Vector3, Single) | |
Create(Vector2, Single, Single) | |
Create(Single, Single, Single, Single) |
Create(ReadOnlySpan<Single>)
public:
static System::Numerics::Vector4 Create(ReadOnlySpan<float> values);
public static System.Numerics.Vector4 Create (ReadOnlySpan<float> values);
static member Create : ReadOnlySpan<single> -> System.Numerics.Vector4
Public Shared Function Create (values As ReadOnlySpan(Of Single)) As Vector4
Parameters
- values
- ReadOnlySpan<Single>
Returns
Applies to
Create(Single)
Create(Vector3, Single)
public:
static System::Numerics::Vector4 Create(System::Numerics::Vector3 vector, float w);
public static System.Numerics.Vector4 Create (System.Numerics.Vector3 vector, float w);
static member Create : System.Numerics.Vector3 * single -> System.Numerics.Vector4
Public Shared Function Create (vector As Vector3, w As Single) As Vector4
Parameters
- vector
- Vector3
- w
- Single
Returns
Applies to
Create(Vector2, Single, Single)
public:
static System::Numerics::Vector4 Create(System::Numerics::Vector2 vector, float z, float w);
public static System.Numerics.Vector4 Create (System.Numerics.Vector2 vector, float z, float w);
static member Create : System.Numerics.Vector2 * single * single -> System.Numerics.Vector4
Public Shared Function Create (vector As Vector2, z As Single, w As Single) As Vector4
Parameters
- vector
- Vector2
- z
- Single
- w
- Single
Returns
Applies to
Create(Single, Single, Single, Single)
public:
static System::Numerics::Vector4 Create(float x, float y, float z, float w);
public static System.Numerics.Vector4 Create (float x, float y, float z, float w);
static member Create : single * single * single * single -> System.Numerics.Vector4
Public Shared Function Create (x As Single, y As Single, z As Single, w As Single) As Vector4
Parameters
- x
- Single
- y
- Single
- z
- Single
- w
- Single
Returns
Applies to
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