PersonalizationState.SetDirty Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Marks the current personalization state as having changed.
protected:
void SetDirty();
protected void SetDirty ();
member this.SetDirty : unit -> unit
Protected Sub SetDirty ()
Remarks
Classes that inherit from PersonalizationState can use this method to mark themselves as having changed (or being "dirty"), thus indicating the need to reserialize and save personalization state.
Applies to
Tehke meiega GitHubis koostööd
Selle sisu allika leiate GitHubist, kus saate ka probleeme luua ja läbi vaadata ning päringuid teha. Lisateavet leiate meie kaasautorite juhendist.