Timer.Tag Property
Definition
Important
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Gets or sets an arbitrary string representing some type of user state.
public:
property System::Object ^ Tag { System::Object ^ get(); void set(System::Object ^ value); };
[System.ComponentModel.Bindable(true)]
[System.ComponentModel.TypeConverter(typeof(System.ComponentModel.StringConverter))]
public object Tag { get; set; }
[System.ComponentModel.Bindable(true)]
[System.ComponentModel.TypeConverter(typeof(System.ComponentModel.StringConverter))]
public object? Tag { get; set; }
[<System.ComponentModel.Bindable(true)>]
[<System.ComponentModel.TypeConverter(typeof(System.ComponentModel.StringConverter))>]
member this.Tag : obj with get, set
Public Property Tag As Object
Property Value
An arbitrary string representing some type of user state.
- Attributes
Applies to
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