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Get serverCallId as a requirement for call recording server APIs from JavaScript application

In a peer to peer calling scenario using the Calling client SDK, in order to use Call Recording from Azure Communications you'll have to get the serverCallId. The following example shows you how to get the serverCallId from a JavaScript server application.

Call recording is an extended feature of the core Call API. You first need to import calling Features from the Calling SDK.

import { Features} from "@azure/communication-calling";

Then you can get the recording feature API object from the call instance:

const callRecordingApi = call.feature(Features.Recording);

Subscribe to recording changes:

const recordingStateChanged = () => {
    let recordings = callRecordingApi.recordings;

    let state = SDK.RecordingState.None;
    if (recordings.length > 0) {
        state = recordings.some(r => r.state == SDK.RecordingState.Started)
            ? SDK.RecordingState.Started
            : SDK.RecordingState.Paused;
    }
    
	console.log(`RecordingState: ${state}`);
}

const recordingsChangedHandler = (args: { added: SDK.RecordingInfo[], removed: SDK.RecordingInfo[]}) => {
    args.added?.forEach(a => {
        a.on('recordingStateChanged', recordingStateChanged);
    });

    args.removed?.forEach(r => {
        r.off('recordingStateChanged', recordingStateChanged);
    });

    recordingStateChanged();
};

callRecordingApi.on('recordingsUpdated', recordingsChangedHandler);

Get servercallId, which can be used to start/stop/pause/resume recording sessions. Once the call is connected, use the getServerCallId method to get the server call ID.

callAgent.on('callsUpdated', (e: { added: Call[]; removed: Call[] }): void => {
    e.added.forEach((addedCall) => {
        addedCall.on('stateChanged', (): void => {
            if (addedCall.state === 'Connected') {
                addedCall.info.getServerCallId().then(result => {
                    dispatch(setServerCallId(result));
                }).catch(err => {
                    console.log(err);
                });
            }
        });
    });
});

See also

For more information, see the following articles: