How to use a JSON document object model in System.Text.Json
This article shows how to use a JSON document object model (DOM) for random access to data in a JSON payload.
JSON DOM choices
Working with a DOM is an alternative to deserialization with JsonSerializer when:
- You don't have a type to deserialize into.
- The JSON you receive doesn't have a fixed schema and must be inspected to know what it contains.
System.Text.Json
provides two ways to build a JSON DOM:
JsonDocument provides the ability to build a read-only DOM by using
Utf8JsonReader
. The JSON elements that compose the payload can be accessed via the JsonElement type. TheJsonElement
type provides array and object enumerators along with APIs to convert JSON text to common .NET types.JsonDocument
exposes a RootElement property. For more information, see Use JsonDocument later in this article.JsonNode and the classes that derive from it in the System.Text.Json.Nodes namespace provide the ability to create a mutable DOM. The JSON elements that compose the payload can be accessed via the JsonNode, JsonObject, JsonArray, JsonValue, and JsonElement types. For more information, see Use
JsonNode
later in this article.
Consider the following factors when choosing between JsonDocument
and JsonNode
:
- The
JsonNode
DOM can be changed after it's created. TheJsonDocument
DOM is immutable. - The
JsonDocument
DOM provides faster access to its data.
Use JsonNode
The following example shows how to use JsonNode and the other types in the System.Text.Json.Nodes namespace to:
- Create a DOM from a JSON string
- Write JSON from a DOM.
- Get a value, object, or array from a DOM.
using System.Text.Json;
using System.Text.Json.Nodes;
namespace JsonNodeFromStringExample;
public class Program
{
public static void Main()
{
string jsonString = """
{
"Date": "2019-08-01T00:00:00",
"Temperature": 25,
"Summary": "Hot",
"DatesAvailable": [
"2019-08-01T00:00:00",
"2019-08-02T00:00:00"
],
"TemperatureRanges": {
"Cold": {
"High": 20,
"Low": -10
},
"Hot": {
"High": 60,
"Low": 20
}
}
}
""";
// Create a JsonNode DOM from a JSON string.
JsonNode forecastNode = JsonNode.Parse(jsonString)!;
// Write JSON from a JsonNode
var options = new JsonSerializerOptions { WriteIndented = true };
Console.WriteLine(forecastNode!.ToJsonString(options));
// output:
//{
// "Date": "2019-08-01T00:00:00",
// "Temperature": 25,
// "Summary": "Hot",
// "DatesAvailable": [
// "2019-08-01T00:00:00",
// "2019-08-02T00:00:00"
// ],
// "TemperatureRanges": {
// "Cold": {
// "High": 20,
// "Low": -10
// },
// "Hot": {
// "High": 60,
// "Low": 20
// }
// }
//}
// Get value from a JsonNode.
JsonNode temperatureNode = forecastNode!["Temperature"]!;
Console.WriteLine($"Type={temperatureNode.GetType()}");
Console.WriteLine($"JSON={temperatureNode.ToJsonString()}");
//output:
//Type = System.Text.Json.Nodes.JsonValue`1[System.Text.Json.JsonElement]
//JSON = 25
// Get a typed value from a JsonNode.
int temperatureInt = (int)forecastNode!["Temperature"]!;
Console.WriteLine($"Value={temperatureInt}");
//output:
//Value=25
// Get a typed value from a JsonNode by using GetValue<T>.
temperatureInt = forecastNode!["Temperature"]!.GetValue<int>();
Console.WriteLine($"TemperatureInt={temperatureInt}");
//output:
//Value=25
// Get a JSON object from a JsonNode.
JsonNode temperatureRanges = forecastNode!["TemperatureRanges"]!;
Console.WriteLine($"Type={temperatureRanges.GetType()}");
Console.WriteLine($"JSON={temperatureRanges.ToJsonString()}");
//output:
//Type = System.Text.Json.Nodes.JsonObject
//JSON = { "Cold":{ "High":20,"Low":-10},"Hot":{ "High":60,"Low":20} }
// Get a JSON array from a JsonNode.
JsonNode datesAvailable = forecastNode!["DatesAvailable"]!;
Console.WriteLine($"Type={datesAvailable.GetType()}");
Console.WriteLine($"JSON={datesAvailable.ToJsonString()}");
//output:
//datesAvailable Type = System.Text.Json.Nodes.JsonArray
//datesAvailable JSON =["2019-08-01T00:00:00", "2019-08-02T00:00:00"]
// Get an array element value from a JsonArray.
JsonNode firstDateAvailable = datesAvailable[0]!;
Console.WriteLine($"Type={firstDateAvailable.GetType()}");
Console.WriteLine($"JSON={firstDateAvailable.ToJsonString()}");
//output:
//Type = System.Text.Json.Nodes.JsonValue`1[System.Text.Json.JsonElement]
//JSON = "2019-08-01T00:00:00"
// Get a typed value by chaining references.
int coldHighTemperature = (int)forecastNode["TemperatureRanges"]!["Cold"]!["High"]!;
Console.WriteLine($"TemperatureRanges.Cold.High={coldHighTemperature}");
//output:
//TemperatureRanges.Cold.High = 20
// Parse a JSON array
var datesNode = JsonNode.Parse(@"[""2019-08-01T00:00:00"",""2019-08-02T00:00:00""]");
JsonNode firstDate = datesNode![0]!.GetValue<DateTime>();
Console.WriteLine($"firstDate={ firstDate}");
//output:
//firstDate = "2019-08-01T00:00:00"
}
}
Create a JsonNode DOM with object initializers and make changes
The following example shows how to:
- Create a DOM by using object initializers.
- Make changes to a DOM.
using System.Text.Json;
using System.Text.Json.Nodes;
namespace JsonNodeFromObjectExample;
public class Program
{
public static void Main()
{
// Create a new JsonObject using object initializers.
var forecastObject = new JsonObject
{
["Date"] = new DateTime(2019, 8, 1),
["Temperature"] = 25,
["Summary"] = "Hot",
["DatesAvailable"] = new JsonArray(
new DateTime(2019, 8, 1), new DateTime(2019, 8, 2)),
["TemperatureRanges"] = new JsonObject
{
["Cold"] = new JsonObject
{
["High"] = 20,
["Low"] = -10
}
},
["SummaryWords"] = new JsonArray("Cool", "Windy", "Humid")
};
// Add an object.
forecastObject!["TemperatureRanges"]!["Hot"] =
new JsonObject { ["High"] = 60, ["Low"] = 20 };
// Remove a property.
forecastObject.Remove("SummaryWords");
// Change the value of a property.
forecastObject["Date"] = new DateTime(2019, 8, 3);
var options = new JsonSerializerOptions { WriteIndented = true };
Console.WriteLine(forecastObject.ToJsonString(options));
//output:
//{
// "Date": "2019-08-03T00:00:00",
// "Temperature": 25,
// "Summary": "Hot",
// "DatesAvailable": [
// "2019-08-01T00:00:00",
// "2019-08-02T00:00:00"
// ],
// "TemperatureRanges": {
// "Cold": {
// "High": 20,
// "Low": -10
// },
// "Hot": {
// "High": 60,
// "Low": 20
// }
// }
//}
}
}
Deserialize subsections of a JSON payload
The following example shows how to use JsonNode to navigate to a subsection of a JSON tree and deserialize a single value, a custom type, or an array from that subsection.
using System.Text.Json;
using System.Text.Json.Nodes;
namespace JsonNodePOCOExample;
public class TemperatureRanges : Dictionary<string, HighLowTemps>
{
}
public class HighLowTemps
{
public int High { get; set; }
public int Low { get; set; }
}
public class Program
{
public static DateTime[]? DatesAvailable { get; set; }
public static void Main()
{
string jsonString = """
{
"Date": "2019-08-01T00:00:00",
"Temperature": 25,
"Summary": "Hot",
"DatesAvailable": [
"2019-08-01T00:00:00",
"2019-08-02T00:00:00"
],
"TemperatureRanges": {
"Cold": {
"High": 20,
"Low": -10
},
"Hot": {
"High": 60,
"Low": 20
}
}
}
""";
// Parse all of the JSON.
JsonNode forecastNode = JsonNode.Parse(jsonString)!;
// Get a single value
int hotHigh = forecastNode["TemperatureRanges"]!["Hot"]!["High"]!.GetValue<int>();
Console.WriteLine($"Hot.High={hotHigh}");
// output:
//Hot.High=60
// Get a subsection and deserialize it into a custom type.
JsonObject temperatureRangesObject = forecastNode!["TemperatureRanges"]!.AsObject();
using var stream = new MemoryStream();
using var writer = new Utf8JsonWriter(stream);
temperatureRangesObject.WriteTo(writer);
writer.Flush();
TemperatureRanges? temperatureRanges =
JsonSerializer.Deserialize<TemperatureRanges>(stream.ToArray());
Console.WriteLine($"Cold.Low={temperatureRanges!["Cold"].Low}, Hot.High={temperatureRanges["Hot"].High}");
// output:
//Cold.Low=-10, Hot.High=60
// Get a subsection and deserialize it into an array.
JsonArray datesAvailable = forecastNode!["DatesAvailable"]!.AsArray()!;
Console.WriteLine($"DatesAvailable[0]={datesAvailable[0]}");
// output:
//DatesAvailable[0]=8/1/2019 12:00:00 AM
}
}
JsonNode average grade example
The following example selects a JSON array that has integer values and calculates an average value:
using System.Text.Json.Nodes;
namespace JsonNodeAverageGradeExample;
public class Program
{
public static void Main()
{
string jsonString = """
{
"Class Name": "Science",
"Teacher\u0027s Name": "Jane",
"Semester": "2019-01-01",
"Students": [
{
"Name": "John",
"Grade": 94.3
},
{
"Name": "James",
"Grade": 81.0
},
{
"Name": "Julia",
"Grade": 91.9
},
{
"Name": "Jessica",
"Grade": 72.4
},
{
"Name": "Johnathan"
}
],
"Final": true
}
""";
double sum = 0;
JsonNode document = JsonNode.Parse(jsonString)!;
JsonNode root = document.Root;
JsonArray studentsArray = root["Students"]!.AsArray();
int count = studentsArray.Count;
foreach (JsonNode? student in studentsArray)
{
if (student?["Grade"] is JsonNode gradeNode)
{
sum += (double)gradeNode;
}
else
{
sum += 70;
}
}
double average = sum / count;
Console.WriteLine($"Average grade : {average}");
}
}
// output:
//Average grade : 81.92
The preceding code:
- Calculates an average grade for objects in a
Students
array that have aGrade
property. - Assigns a default grade of 70 for students who don't have a grade.
- Gets the number of students from the
Count
property ofJsonArray
.
JsonNode
with JsonSerializerOptions
You can use JsonSerializer
to serialize and deserialize an instance of JsonNode
. However, if you use an overload that takes JsonSerializerOptions
, the options instance is only used to get custom converters. Other features of the options instance are not used. For example, if you set JsonSerializerOptions.DefaultIgnoreCondition to WhenWritingNull and call JsonSerializer
with an overload that takes JsonSerializerOptions
, null properties won't be ignored.
The same limitation applies to the JsonNode
methods that take a JsonSerializerOptions
parameter: WriteTo(Utf8JsonWriter, JsonSerializerOptions) and ToJsonString(JsonSerializerOptions). These APIs use JsonSerializerOptions
only to get custom converters.
The following example illustrates the result of using methods that take a JsonSerializerOptions
parameter and serialize a JsonNode
instance:
using System.Text;
using System.Text.Json;
using System.Text.Json.Nodes;
using System.Text.Json.Serialization;
namespace JsonNodeWithJsonSerializerOptions;
public class Program
{
public static void Main()
{
Person person = new() { Name = "Nancy" };
// Default serialization - Address property included with null token.
// Output: {"Name":"Nancy","Address":null}
string personJsonWithNull = JsonSerializer.Serialize(person);
Console.WriteLine(personJsonWithNull);
// Serialize and ignore null properties - null Address property is omitted
// Output: {"Name":"Nancy"}
JsonSerializerOptions options = new()
{
DefaultIgnoreCondition = JsonIgnoreCondition.WhenWritingNull
};
string personJsonWithoutNull = JsonSerializer.Serialize(person, options);
Console.WriteLine(personJsonWithoutNull);
// Ignore null properties doesn't work when serializing JsonNode instance
// by using JsonSerializer.
// Output: {"Name":"Nancy","Address":null}
JsonNode? personJsonNode = JsonSerializer.Deserialize<JsonNode>(personJsonWithNull);
personJsonWithNull = JsonSerializer.Serialize(personJsonNode, options);
Console.WriteLine(personJsonWithNull);
// Ignore null properties doesn't work when serializing JsonNode instance
// by using JsonNode.ToJsonString method.
// Output: {"Name":"Nancy","Address":null}
personJsonWithNull = personJsonNode!.ToJsonString(options);
Console.WriteLine(personJsonWithNull);
// Ignore null properties doesn't work when serializing JsonNode instance
// by using JsonNode.WriteTo method.
// Output: {"Name":"Nancy","Address":null}
using var stream = new MemoryStream();
using var writer = new Utf8JsonWriter(stream);
personJsonNode!.WriteTo(writer, options);
writer.Flush();
personJsonWithNull = Encoding.UTF8.GetString(stream.ToArray());
Console.WriteLine(personJsonWithNull);
}
}
public class Person
{
public string? Name { get; set; }
public string? Address { get; set; }
}
If you need features of JsonSerializerOptions
other than custom converters, use JsonSerializer
with strongly typed targets (such as the Person
class in this example) rather than JsonNode
.
Manipulate property order
JsonObject is one of the elements in the payload of a JsonNode, and it represents a mutable JSON object. Even though the type is modelled as an IDictionary<string, JsonNode>
, where each entry is a property of the object, it encapsulate an implicit property order. However, APIs such as Insert(Int32, String, JsonNode) and RemoveAt(Int32) effectively model the type as an ordered dictionary by letting you insert and remove items at a specific index. These APIs allow modifications to object instances that can directly influence property order.
The following code shows an example of adding or moving a specific property to the start of the object.
var schema = (JsonObject)JsonSerializerOptions.Default.GetJsonSchemaAsNode(typeof(MyPoco));
JsonNode? idValue;
switch (schema.IndexOf("$id"))
{
// $id property missing.
case < 0:
idValue = (JsonNode)"https://example.com/schema";
schema.Insert(0, "$id", idValue);
break;
// $id property already at the start of the object.
case 0:
break;
// $id exists but not at the start of the object.
case int index:
idValue = schema[index];
schema.RemoveAt(index);
schema.Insert(0, "$id", idValue);
break;
}
Compare JsonNodes
To compare two JsonNode
objects for equality, including their descendant elements, use the JsonNode.DeepEquals(JsonNode, JsonNode) method.
Use JsonDocument
The following example shows how to use the JsonDocument class for random access to data in a JSON string:
double sum = 0;
int count = 0;
using (JsonDocument document = JsonDocument.Parse(jsonString))
{
JsonElement root = document.RootElement;
JsonElement studentsElement = root.GetProperty("Students");
foreach (JsonElement student in studentsElement.EnumerateArray())
{
if (student.TryGetProperty("Grade", out JsonElement gradeElement))
{
sum += gradeElement.GetDouble();
}
else
{
sum += 70;
}
count++;
}
}
double average = sum / count;
Console.WriteLine($"Average grade : {average}");
Dim sum As Double = 0
Dim count As Integer = 0
Using document As JsonDocument = JsonDocument.Parse(jsonString)
Dim root As JsonElement = document.RootElement
Dim studentsElement As JsonElement = root.GetProperty("Students")
For Each student As JsonElement In studentsElement.EnumerateArray()
Dim gradeElement As JsonElement = Nothing
If student.TryGetProperty("Grade", gradeElement) Then
sum += gradeElement.GetDouble()
Else
sum += 70
End If
count += 1
Next
End Using
Dim average As Double = sum / count
Console.WriteLine($"Average grade : {average}")
The preceding code:
- Assumes the JSON to analyze is in a string named
jsonString
. - Calculates an average grade for objects in a
Students
array that have aGrade
property. - Assigns a default grade of 70 for students who don't have a grade.
- Creates the
JsonDocument
instance in ausing
statement becauseJsonDocument
implementsIDisposable
. After aJsonDocument
instance is disposed, you lose access to all of itsJsonElement
instances also. To retain access to aJsonElement
instance, make a copy of it before the parentJsonDocument
instance is disposed. To make a copy, call JsonElement.Clone. For more information, see JsonDocument is IDisposable.
The preceding example code counts students by incrementing a count
variable with each iteration. An alternative is to call GetArrayLength, as shown in the following example:
double sum = 0;
int count = 0;
using (JsonDocument document = JsonDocument.Parse(jsonString))
{
JsonElement root = document.RootElement;
JsonElement studentsElement = root.GetProperty("Students");
count = studentsElement.GetArrayLength();
foreach (JsonElement student in studentsElement.EnumerateArray())
{
if (student.TryGetProperty("Grade", out JsonElement gradeElement))
{
sum += gradeElement.GetDouble();
}
else
{
sum += 70;
}
}
}
double average = sum / count;
Console.WriteLine($"Average grade : {average}");
Dim sum As Double = 0
Dim count As Integer = 0
Using document As JsonDocument = JsonDocument.Parse(jsonString)
Dim root As JsonElement = document.RootElement
Dim studentsElement As JsonElement = root.GetProperty("Students")
count = studentsElement.GetArrayLength()
For Each student As JsonElement In studentsElement.EnumerateArray()
Dim gradeElement As JsonElement = Nothing
If student.TryGetProperty("Grade", gradeElement) Then
sum += gradeElement.GetDouble()
Else
sum += 70
End If
Next
End Using
Dim average As Double = sum / count
Console.WriteLine($"Average grade : {average}")
Here's an example of the JSON that this code processes:
{
"Class Name": "Science",
"Teacher\u0027s Name": "Jane",
"Semester": "2019-01-01",
"Students": [
{
"Name": "John",
"Grade": 94.3
},
{
"Name": "James",
"Grade": 81.0
},
{
"Name": "Julia",
"Grade": 91.9
},
{
"Name": "Jessica",
"Grade": 72.4
},
{
"Name": "Johnathan"
}
],
"Final": true
}
For a similar example that uses JsonNode
instead of JsonDocument
, see JsonNode average grade example.
How to search a JsonDocument and JsonElement for sub-elements
Searches on JsonElement
require a sequential search of the properties and hence are relatively slow (for example when using TryGetProperty
). System.Text.Json is designed to minimize initial parse time rather than lookup time. Therefore, use the following approaches to optimize performance when searching through a JsonDocument
object:
- Use the built-in enumerators (EnumerateArray and EnumerateObject) rather than doing your own indexing or loops.
- Don't do a sequential search on the whole
JsonDocument
through every property by usingRootElement
. Instead, search on nested JSON objects based on the known structure of the JSON data. For example, the preceding code examples look for aGrade
property inStudent
objects by looping through theStudent
objects and getting the value ofGrade
for each, rather than searching through allJsonElement
objects looking forGrade
properties. Doing the latter would result in unnecessary passes over the same data.
Compare JsonElements
To compare two JsonElement
objects for equality, including their descendant elements, use the JsonElement.DeepEquals(JsonElement, JsonElement) method.
JsonElement left = JsonDocument.Parse("10e-3").RootElement;
JsonElement right = JsonDocument.Parse("0.01").RootElement;
bool equal = JsonElement.DeepEquals(left, right);
Console.WriteLine(equal); // True.
Use JsonDocument
to write JSON
The following example shows how to write JSON from a JsonDocument:
string jsonString = File.ReadAllText(inputFileName);
var writerOptions = new JsonWriterOptions
{
Indented = true
};
var documentOptions = new JsonDocumentOptions
{
CommentHandling = JsonCommentHandling.Skip
};
using FileStream fs = File.Create(outputFileName);
using var writer = new Utf8JsonWriter(fs, options: writerOptions);
using JsonDocument document = JsonDocument.Parse(jsonString, documentOptions);
JsonElement root = document.RootElement;
if (root.ValueKind == JsonValueKind.Object)
{
writer.WriteStartObject();
}
else
{
return;
}
foreach (JsonProperty property in root.EnumerateObject())
{
property.WriteTo(writer);
}
writer.WriteEndObject();
writer.Flush();
Dim jsonString As String = File.ReadAllText(inputFileName)
Dim writerOptions As JsonWriterOptions = New JsonWriterOptions With {
.Indented = True
}
Dim documentOptions As JsonDocumentOptions = New JsonDocumentOptions With {
.CommentHandling = JsonCommentHandling.Skip
}
Dim fs As FileStream = File.Create(outputFileName)
Dim writer As Utf8JsonWriter = New Utf8JsonWriter(fs, options:=writerOptions)
Dim document As JsonDocument = JsonDocument.Parse(jsonString, documentOptions)
Dim root As JsonElement = document.RootElement
If root.ValueKind = JsonValueKind.[Object] Then
writer.WriteStartObject()
Else
Return
End If
For Each [property] As JsonProperty In root.EnumerateObject()
[property].WriteTo(writer)
Next
writer.WriteEndObject()
writer.Flush()
The preceding code:
- Reads a JSON file, loads the data into a
JsonDocument
, and writes formatted (pretty-printed) JSON to a file. - Uses JsonDocumentOptions to specify that comments in the input JSON are allowed but ignored.
- When finished, calls Flush on the writer. An alternative is to let the writer auto-flush when it's disposed.
Here's an example of JSON input to be processed by the example code:
{"Class Name": "Science","Teacher's Name": "Jane","Semester": "2019-01-01","Students": [{"Name": "John","Grade": 94.3},{"Name": "James","Grade": 81.0},{"Name": "Julia","Grade": 91.9},{"Name": "Jessica","Grade": 72.4},{"Name": "Johnathan"}],"Final": true}
The result is the following pretty-printed JSON output:
{
"Class Name": "Science",
"Teacher\u0027s Name": "Jane",
"Semester": "2019-01-01",
"Students": [
{
"Name": "John",
"Grade": 94.3
},
{
"Name": "James",
"Grade": 81.0
},
{
"Name": "Julia",
"Grade": 91.9
},
{
"Name": "Jessica",
"Grade": 72.4
},
{
"Name": "Johnathan"
}
],
"Final": true
}
JsonDocument is IDisposable
JsonDocument
builds an in-memory view of the data into a pooled buffer. Therefore the JsonDocument
type implements IDisposable
and needs to be used inside a using
block.
Only return a JsonDocument
from your API if you want to transfer lifetime ownership and dispose responsibility to the caller. In most scenarios, that isn't necessary. If the caller needs to work with the entire JSON document, return the Clone of the RootElement, which is a JsonElement. If the caller needs to work with a particular element within the JSON document, return the Clone of that JsonElement. If you return the RootElement
or a sub-element directly without making a Clone
, the caller won't be able to access the returned JsonElement
after the JsonDocument
that owns it is disposed.
Here's an example that requires you to make a Clone
:
public JsonElement LookAndLoad(JsonElement source)
{
string json = File.ReadAllText(source.GetProperty("fileName").GetString());
using (JsonDocument doc = JsonDocument.Parse(json))
{
return doc.RootElement.Clone();
}
}
The preceding code expects a JsonElement
that contains a fileName
property. It opens the JSON file and creates a JsonDocument
. The method assumes that the caller wants to work with the entire document, so it returns the Clone
of the RootElement
.
If you receive a JsonElement
and are returning a sub-element, it's not necessary to return a Clone
of the sub-element. The caller is responsible for keeping alive the JsonDocument
that the passed-in JsonElement
belongs to. For example:
public JsonElement ReturnFileName(JsonElement source)
{
return source.GetProperty("fileName");
}
JsonDocument
with JsonSerializerOptions
You can use JsonSerializer
to serialize and deserialize an instance of JsonDocument
. However, the implementation for reading and writing JsonDocument
instances by using JsonSerializer
is a wrapper over the JsonDocument.ParseValue(Utf8JsonReader) and JsonDocument.WriteTo(Utf8JsonWriter). This wrapper does not forward any JsonSerializerOptions
(serializer features) to Utf8JsonReader
or Utf8JsonWriter
. For example, if you set JsonSerializerOptions.DefaultIgnoreCondition to WhenWritingNull and call JsonSerializer
with an overload that takes JsonSerializerOptions
, null properties won't be ignored.
The following example illustrates the result of using methods that take a JsonSerializerOptions
parameter and serialize a JsonDocument
instance:
using System.Text.Json;
using System.Text.Json.Serialization;
namespace JsonDocumentWithJsonSerializerOptions;
public class Program
{
public static void Main()
{
Person person = new() { Name = "Nancy" };
// Default serialization - Address property included with null token.
// Output: {"Name":"Nancy","Address":null}
string personJsonWithNull = JsonSerializer.Serialize(person);
Console.WriteLine(personJsonWithNull);
// Serialize and ignore null properties - null Address property is omitted
// Output: {"Name":"Nancy"}
JsonSerializerOptions options = new()
{
DefaultIgnoreCondition = JsonIgnoreCondition.WhenWritingNull
};
string personJsonWithoutNull = JsonSerializer.Serialize(person, options);
Console.WriteLine(personJsonWithoutNull);
// Ignore null properties doesn't work when serializing JsonDocument instance
// by using JsonSerializer.
// Output: {"Name":"Nancy","Address":null}
JsonDocument? personJsonDocument = JsonSerializer.Deserialize<JsonDocument>(personJsonWithNull);
personJsonWithNull = JsonSerializer.Serialize(personJsonDocument, options);
Console.WriteLine(personJsonWithNull);
}
}
public class Person
{
public string? Name { get; set; }
public string? Address { get; set; }
}
If you need features of JsonSerializerOptions
, use JsonSerializer
with strongly typed targets (such as the Person
class in this example) rather than JsonDocument
.