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The following functions are used with debugging.
| Function | Description |
|---|---|
| CheckRemoteDebuggerPresent | Determines whether the specified process is being debugged. |
| ContinueDebugEvent | Enables a debugger to continue a thread that previously reported a debugging event. |
| DebugActiveProcess | Enables a debugger to attach to an active process and debug it. |
| DebugActiveProcessStop | Stops the debugger from debugging the specified process. |
| DebugBreak | Causes a breakpoint exception to occur in the current process. |
| DebugBreakProcess | Causes a breakpoint exception to occur in the specified process. |
| DebugSetProcessKillOnExit | Sets the action to be performed when the calling thread exits. |
| FatalExit | Transfers execution control to the debugger. |
| FlushInstructionCache | Flushes the instruction cache for the specified process. |
| GetThreadContext | Retrieves the context of the specified thread. |
| GetThreadSelectorEntry | Retrieves a descriptor table entry for the specified selector and thread. |
| IsDebuggerPresent | Determines whether the calling process is being debugged by a user-mode debugger. |
| OutputDebugString | Sends a string to the debugger for display. |
| ReadProcessMemory | Reads data from an area of memory in a specified process. |
| SetThreadContext | Sets the context for the specified thread. |
| WaitForDebugEvent | Waits for a debugging event to occur in a process being debugged. |
| WaitForDebugEventEx | Waits for a debugging event to occur in a process being debugged, and enables support for Unicode strings from OutputDebugStringW. |
| Wow64GetThreadContext | Retrieves the context of the specified WOW64 thread. |
| Wow64GetThreadSelectorEntry | Retrieves a descriptor table entry for the specified selector and WOW64 thread. |
| Wow64SetThreadContext | Sets the context of the specified WOW64 thread. |
| WriteProcessMemory | Writes data to an area of memory in a specified process. |