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CRendererInputPin class

[The feature associated with this page, DirectShow, is a legacy feature. It has been superseded by MediaPlayer, IMFMediaEngine, and Audio/Video Capture in Media Foundation. Those features have been optimized for Windows 10 and Windows 11. Microsoft strongly recommends that new code use MediaPlayer, IMFMediaEngine and Audio/Video Capture in Media Foundation instead of DirectShow, when possible. Microsoft suggests that existing code that uses the legacy APIs be rewritten to use the new APIs if possible.]

crendererinput pin class hierarchy

The CBaseRendererInputPin class implements an input pin for the CBaseRenderer class. Except where noted, the methods in this class delegate to corresponding methods on the CBaseRenderer class.

Protected Member Variables Description
m_pRenderer Pointer to the filter.
Public Methods Description
CRendererInputPin Constructor method.
BreakConnect Adds customized code upon breaking a connection.
CompleteConnect Completes the connection.
CheckMediaType Determines if the pin can support a specific media type.
Active Switches the pin to the active (paused or running) mode.
Inactive Switches the pin to an inactive state and releases the memory of the allocator.
SetMediaType Sets the media type of the pin.
Allocator Retrieves a pointer to the default memory allocator.
IPin Methods Description
QueryId Retrieves an identifier for the pin.
EndOfStream Informs the pin that no additional data is expected until a new run command is issued.
BeginFlush Informs the pin to begin a flush operation.
EndFlush Informs the pin to end a flush operation.
IMemInputPin Methods Description
Receive Retrieves the next block of data from the stream.

Requirements

Requirement Value
Header
Renbase.h (include Streams.h)
Library
Strmbase.lib (retail builds);
Strmbasd.lib (debug builds)