IMediaDet::get_FrameRate method
[The feature associated with this page, DirectShow, is a legacy feature. It has been superseded by MediaPlayer, IMFMediaEngine, and Audio/Video Capture in Media Foundation. Those features have been optimized for Windows 10 and Windows 11. Microsoft strongly recommends that new code use MediaPlayer, IMFMediaEngine and Audio/Video Capture in Media Foundation instead of DirectShow, when possible. Microsoft suggests that existing code that uses the legacy APIs be rewritten to use the new APIs if possible.]
Note
[Deprecated. This API may be removed from future releases of Windows.]
The get_FrameRate
method retrieves the frame rate of the current stream. The stream must be a video stream.
Syntax
HRESULT get_FrameRate(
[out, retval] double *pVal
);
Parameters
-
pVal [out, retval]
-
Receives the frame rate, in frames per second.
Return value
Returns an HRESULT value. Possible values include the following:
Return code | Description |
---|---|
|
Video format header does not specify a frame rate. |
|
Success. |
|
Invalid argument. |
|
NULL pointer argument. |
|
Invalid media type. |
Remarks
This method cannot retrieve the frame rate from an ASF file.
Before calling this method, set the file name and stream by calling IMediaDet::put_Filename and IMediaDet::put_CurrentStream.
If the media detector is in bitmap grab mode, this method returns E_INVALIDARG. For more information, see IMediaDet::EnterBitmapGrabMode.
Note
The header file Qedit.h is not compatible with Direct3D headers later than version 7.
Note
To obtain Qedit.h, download the Microsoft Windows SDK Update for Windows Vista and .NET Framework 3.0. Qedit.h is not available in the Microsoft Windows SDK for Windows 7 and .NET Framework 3.5 Service Pack 1.
Requirements
Requirement | Value |
---|---|
Header |
|
Library |
|
See also