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mute Attribute

[The feature associated with this page, DirectShow, is a legacy feature. It has been superseded by MediaPlayer, IMFMediaEngine, and Audio/Video Capture in Media Foundation. Those features have been optimized for Windows 10 and Windows 11. Microsoft strongly recommends that new code use MediaPlayer, IMFMediaEngine and Audio/Video Capture in Media Foundation instead of DirectShow, when possible. Microsoft suggests that existing code that uses the legacy APIs be rewritten to use the new APIs if possible.]

Note

[Deprecated. This API may be removed from future releases of Windows.]

 

The mute attribute specifies the object's mute state. If the value is TRUE, neither the object nor its children are rendered. If the value is FALSE, the object is rendered, and its children are rendered according to their own mute state. The default value is FALSE.

Possible Values

The following values are defined as TRUE: y, Y, t, T, 1. The following values are defined as FALSE: n, N, f, F, 0 (zero).

Applies To

clip, composite, effect, group, timeline, transition

See also

XTL Attributes

IAMTimelineObj::SetMuted