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Tests whether two 3D vectors are equal, treating each component as an unsigned integer. In addition, this function returns a comparison value that can be examined using functions such as XMComparisonAllTrue.
Syntax
uint32_t XM_CALLCONV XMVector3EqualIntR(
[in] FXMVECTOR V1,
[in] FXMVECTOR V2
) noexcept;
Parameters
[in] V1
3D vector.
[in] V2
3D vector.
Return value
Returns a comparison value that can be examined using functions such as XMComparisonAllTrue.
Remarks
This function does the following test:
V1.x == V2.x
V1.y == V2.y
V1.z == V2.z
Platform Requirements
Microsoft Visual Studio 2010 or Microsoft Visual Studio 2012 with the Windows SDK for Windows 8. Supported for Win32 desktop apps, Windows Store apps, and Windows Phone 8 apps.Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | directxmath.h (include DirectXMath.h) |