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ConsoleCancelEventArgs Classe

Définition

Fournit des données pour l'événement CancelKeyPress. Cette classe ne peut pas être héritée.

public ref class ConsoleCancelEventArgs sealed : EventArgs
public sealed class ConsoleCancelEventArgs : EventArgs
[System.Serializable]
public sealed class ConsoleCancelEventArgs : EventArgs
type ConsoleCancelEventArgs = class
    inherit EventArgs
[<System.Serializable>]
type ConsoleCancelEventArgs = class
    inherit EventArgs
Public NotInheritable Class ConsoleCancelEventArgs
Inherits EventArgs
Héritage
ConsoleCancelEventArgs
Attributs

Exemples

L’exemple suivant montre comment utiliser la ConsoleCancelEventArgs classe pour gérer un événement.

using namespace System;

void OnCancelKeyPressed(Object^ sender, 
    ConsoleCancelEventArgs^ args)
{
    Console::WriteLine("{0}The read operation has been interrupted.",
        Environment::NewLine);

    Console::WriteLine("  Key pressed: {0}", args->SpecialKey);

    Console::WriteLine("  Cancel property: {0}", args->Cancel);

    // Set the Cancel property to true to prevent the process from 
    // terminating.
    Console::WriteLine("Setting the Cancel property to true...");
    args->Cancel = true;

    // Announce the new value of the Cancel property.
    Console::WriteLine("  Cancel property: {0}", args->Cancel);
    Console::WriteLine("The read operation will resume...{0}",
        Environment::NewLine);
}

int main()
{       
    // Clear the screen.
    Console::Clear();

    // Establish an event handler to process key press events.
    Console::CancelKeyPress += 
        gcnew ConsoleCancelEventHandler(OnCancelKeyPressed);

    while (true)
    {
        // Prompt the user.
        Console::Write("Press any key, or 'X' to quit, or ");
        Console::WriteLine("CTRL+C to interrupt the read operation:");

        // Start a console read operation. Do not display the input.
        ConsoleKeyInfo^ keyInfo = Console::ReadKey(true);

        // Announce the name of the key that was pressed .
        Console::WriteLine("  Key pressed: {0}{1}", keyInfo->Key, 
            Environment::NewLine);

        // Exit if the user pressed the 'X' key.
        if (keyInfo->Key == ConsoleKey::X)
        {
            break;
        }
    }
}
// The example displays output similar to the following:
//    Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
//    Key pressed: J
//    
//    Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
//    Key pressed: Enter
//    
//    Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
//    
//    The read operation has been interrupted.
//    Key pressed: ControlC
//    Cancel property: False
//    Setting the Cancel property to true...
//    Cancel property: True
//    The read operation will resume...
//    
//    Key pressed: Q
//    
//    Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
//    Key pressed: X
using System;

class Sample
{
    public static void Main()
    {
        ConsoleKeyInfo cki;

        Console.Clear();

        // Establish an event handler to process key press events.
        Console.CancelKeyPress += new ConsoleCancelEventHandler(myHandler);
        while (true)
        {
            Console.Write("Press any key, or 'X' to quit, or ");
            Console.WriteLine("CTRL+C to interrupt the read operation:");

            // Start a console read operation. Do not display the input.
            cki = Console.ReadKey(true);

            // Announce the name of the key that was pressed .
            Console.WriteLine($"  Key pressed: {cki.Key}\n");

            // Exit if the user pressed the 'X' key.
            if (cki.Key == ConsoleKey.X) break;
        }
    }

    protected static void myHandler(object sender, ConsoleCancelEventArgs args)
    {
        Console.WriteLine("\nThe read operation has been interrupted.");

        Console.WriteLine($"  Key pressed: {args.SpecialKey}");

        Console.WriteLine($"  Cancel property: {args.Cancel}");

        // Set the Cancel property to true to prevent the process from terminating.
        Console.WriteLine("Setting the Cancel property to true...");
        args.Cancel = true;

        // Announce the new value of the Cancel property.
        Console.WriteLine($"  Cancel property: {args.Cancel}");
        Console.WriteLine("The read operation will resume...\n");
    }
}
// The example displays output similar to the following:
//    Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
//      Key pressed: J
//
//    Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
//      Key pressed: Enter
//
//    Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
//
//    The read operation has been interrupted.
//      Key pressed: ControlC
//      Cancel property: False
//    Setting the Cancel property to true...
//      Cancel property: True
//    The read operation will resume...
//
//      Key pressed: Q
//
//    Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
//      Key pressed: X
open System

let myHandler sender (args: ConsoleCancelEventArgs) =
    printfn "\nThe read operation has been interrupted."

    printfn $"  Key pressed: {args.SpecialKey}"

    printfn $"  Cancel property: {args.Cancel}"

    // Set the Cancel property to true to prevent the process from terminating.
    printfn "Setting the Cancel property to true..."
    args.Cancel <- true

    // Announce the new value of the Cancel property.
    printfn $"  Cancel property: {args.Cancel}"
    printfn "The read operation will resume...\n"

// Establish an event handler to process key press events.
Console.CancelKeyPress.AddHandler(ConsoleCancelEventHandler myHandler)

let mutable quit = false
while not quit do
    printf "Press any key, or 'X' to quit, or "
    printfn "CTRL+C to interrupt the read operation:"

    // Start a console read operation. Do not display the input.
    let cki = Console.ReadKey true

    // Announce the name of the key that was pressed .
    printfn $"  Key pressed: {cki.Key}\n"

    // Exit if the user pressed the 'X' key.
    if cki.Key = ConsoleKey.X then
        quit <- true

// The example displays output similar to the following:
//    Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
//      Key pressed: J
//
//    Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
//      Key pressed: Enter
//
//    Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
//
//    The read operation has been interrupted.
//      Key pressed: ControlC
//      Cancel property: False
//    Setting the Cancel property to true...
//      Cancel property: True
//    The read operation will resume...
//
//      Key pressed: Q
//
//    Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
//      Key pressed: X
Class Sample
    Public Shared Sub Main() 
        Dim cki As ConsoleKeyInfo
        
        Console.Clear()
        
        ' Establish an event handler to process key press events.
        AddHandler Console.CancelKeyPress, AddressOf myHandler

        While True
            Console.Write("Press any key, or 'X' to quit, or ")
            Console.WriteLine("CTRL+C to interrupt the read operation:")
            
            ' Start a console read operation. Do not display the input.
            cki = Console.ReadKey(True)
            
            ' Announce the name of the key that was pressed .
            Console.WriteLine($"  Key pressed: {cki.Key}{vbCrLf}")
            
            ' Exit if the user pressed the 'X' key.
            If cki.Key = ConsoleKey.X Then Exit While
        End While
    End Sub

    Protected Shared Sub myHandler(ByVal sender As Object, _
                                   ByVal args As ConsoleCancelEventArgs) 
        Console.WriteLine($"{vbCrLf}The read operation has been interrupted.")
        
        Console.WriteLine($"  Key pressed: {args.SpecialKey}")
        
        Console.WriteLine($"  Cancel property: {args.Cancel}")
        
        ' Set the Cancel property to true to prevent the process from terminating.
        Console.WriteLine("Setting the Cancel property to true...")
        args.Cancel = True
        
        ' Announce the new value of the Cancel property.
        Console.WriteLine($"  Cancel property: {args.Cancel}")
        Console.WriteLine($"The read operation will resume...{vbCrLf}")
    End Sub
End Class
' The example diplays output similar to the following:
'    Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
'     Key pressed: J
'    
'    Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
'     Key pressed: Enter
'    
'    Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
'    
'    The read operation has been interrupted.
'     Key pressed: ControlC
'     Cancel property: False
'    Setting the Cancel property to true...
'     Cancel property: True
'    The read operation will resume...
'    
'     Key pressed: Q
'    
'    Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
'     Key pressed: X

Remarques

Un utilisateur peut interrompre un processus d’application console en appuyant simultanément sur la Control touche de modification et la C touche de console (Ctrl+C), ou sur la Control touche de modification et la touche De console Arrêt (Ctrl+Arrêt). Par conséquent, .NET fournit un ConsoleCancelEventArgs objet au gestionnaire d’événements pour que l’événement Console.CancelKeyPress spécifie si le processus doit être annulé.

Si la Cancel propriété est définie true sur dans le gestionnaire d’événements, le processus reprend ; sinon, le processus est arrêté. Par défaut, la valeur de la ConsoleCancelEventArgs propriété est false, et le processus se termine.

Propriétés

Cancel

Obtient ou définit une valeur qui indique si le fait d'appuyer simultanément sur la touche de modification Control et la touche de console (Ctrl+C) ou la touche Ctrl + Saut C met fin au processus actuel. La valeur par défaut est false, qui met fin au processus actuel.

SpecialKey

Obtient la combinaison de touches de modification et de clé de console qui a interrompu le processus en cours.

Méthodes

Equals(Object)

Détermine si l'objet spécifié est égal à l'objet actuel.

(Hérité de Object)
GetHashCode()

Fait office de fonction de hachage par défaut.

(Hérité de Object)
GetType()

Obtient le Type de l'instance actuelle.

(Hérité de Object)
MemberwiseClone()

Crée une copie superficielle du Object actuel.

(Hérité de Object)
ToString()

Retourne une chaîne qui représente l'objet actuel.

(Hérité de Object)

S’applique à