DiscreteByteKeyFrame.InterpolateValueCore(Byte, Double) Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Interpolates between the previous key frame value and the value of the current key frame using discrete interpolation.
protected:
override System::Byte InterpolateValueCore(System::Byte baseValue, double keyFrameProgress);
protected override byte InterpolateValueCore (byte baseValue, double keyFrameProgress);
override this.InterpolateValueCore : byte * double -> byte
Protected Overrides Function InterpolateValueCore (baseValue As Byte, keyFrameProgress As Double) As Byte
Parameters
- baseValue
- Byte
The value to animate from.
- keyFrameProgress
- Double
A value between 0.0 and 1.0, inclusive, that specifies the percentage of time that has elapsed for this key frame.
Returns
The output value of this key frame given the specified base value and progress.
Applies to
Collaborer avec nous sur GitHub
La source de ce contenu se trouve sur GitHub, où vous pouvez également créer et examiner les problèmes et les demandes de tirage (pull requests). Pour plus d’informations, consultez notre guide du contributeur.