Modifier

Partager via


FocusProvider.GetPointerBehavior Method

Definition

Overloads

GetPointerBehavior(IMixedRealityPointer)

Gets the <seealso cref="T:Microsoft.MixedReality.Toolkit.Input.PointerBehavior"></seealso> for a given pointer

GetPointerBehavior<T>(Handedness, InputSourceType)

Gets the behavior for the given pointer type.

GetPointerBehavior(IMixedRealityPointer)

Gets the <seealso cref="T:Microsoft.MixedReality.Toolkit.Input.PointerBehavior"></seealso> for a given pointer

public:
 virtual Microsoft::MixedReality::Toolkit::Input::PointerBehavior GetPointerBehavior(Microsoft::MixedReality::Toolkit::Input::IMixedRealityPointer ^ pointer);
public Microsoft.MixedReality.Toolkit.Input.PointerBehavior GetPointerBehavior(Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer pointer);
abstract member GetPointerBehavior : Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer -> Microsoft.MixedReality.Toolkit.Input.PointerBehavior
override this.GetPointerBehavior : Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer -> Microsoft.MixedReality.Toolkit.Input.PointerBehavior
Public Function GetPointerBehavior (pointer As IMixedRealityPointer) As PointerBehavior

Parameters

Returns

Implements

Applies to

GetPointerBehavior<T>(Handedness, InputSourceType)

Gets the behavior for the given pointer type.

public:
generic <typename T>
 where T : class, Microsoft::MixedReality::Toolkit::Input::IMixedRealityPointer virtual Microsoft::MixedReality::Toolkit::Input::PointerBehavior GetPointerBehavior(Microsoft::MixedReality::Toolkit::Utilities::Handedness handedness, Microsoft::MixedReality::Toolkit::Input::InputSourceType sourceType);
public Microsoft.MixedReality.Toolkit.Input.PointerBehavior GetPointerBehavior<T>(Microsoft.MixedReality.Toolkit.Utilities.Handedness handedness, Microsoft.MixedReality.Toolkit.Input.InputSourceType sourceType) where T : class, Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer;
abstract member GetPointerBehavior : Microsoft.MixedReality.Toolkit.Utilities.Handedness * Microsoft.MixedReality.Toolkit.Input.InputSourceType -> Microsoft.MixedReality.Toolkit.Input.PointerBehavior (requires 'T : null and 'T :> Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer)
override this.GetPointerBehavior : Microsoft.MixedReality.Toolkit.Utilities.Handedness * Microsoft.MixedReality.Toolkit.Input.InputSourceType -> Microsoft.MixedReality.Toolkit.Input.PointerBehavior (requires 'T : null and 'T :> Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer)
Public Function GetPointerBehavior(Of T As {Class, IMixedRealityPointer}) (handedness As Handedness, sourceType As InputSourceType) As PointerBehavior

Type Parameters

T

Parameters

handedness
Handedness

Handedness to query

sourceType
InputSourceType

Returns

<seealso cref="T:Microsoft.MixedReality.Toolkit.Input.PointerBehavior"></seealso> for the given pointer type and handedness. If right hand is enabled, left hand is not enabled, and Handedness.Any is passed, returns value for the right hand.

Implements

Applies to