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GL.VertexAttrib3 Méthode

Définition

Surcharges

VertexAttrib3(UInt32, Single, Single, Single)
VertexAttrib3(Int32, Single, Single, Single)
VertexAttrib3(UInt32, Single[])
VertexAttrib3(UInt32, Single*)
VertexAttrib3(UInt32, Single)
VertexAttrib3(Int32, Single[])
VertexAttrib3(Int32, Single)
VertexAttrib3(Int32, Vector3)
VertexAttrib3(Int32, Vector3)
VertexAttrib3(Int32, Single*)

VertexAttrib3(UInt32, Single, Single, Single)

Important

Cette API n’est pas conforme CLS.

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glVertexAttrib3f", Version="3.0")]
[System.CLSCompliant(false)]
public static void VertexAttrib3 (uint indx, float x, float y, float z);
static member VertexAttrib3 : uint32 * single * single * single -> unit

Paramètres

indx
UInt32
x
Single
y
Single
z
Single
Attributs

S’applique à

VertexAttrib3(Int32, Single, Single, Single)

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glVertexAttrib3f", Version="3.0")]
public static void VertexAttrib3 (int indx, float x, float y, float z);
static member VertexAttrib3 : int * single * single * single -> unit

Paramètres

indx
Int32
x
Single
y
Single
z
Single
Attributs

S’applique à

VertexAttrib3(UInt32, Single[])

Important

Cette API n’est pas conforme CLS.

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glVertexAttrib3fv", Version="3.0")]
[System.CLSCompliant(false)]
public static void VertexAttrib3 (uint indx, float[] values);
static member VertexAttrib3 : uint32 * single[] -> unit

Paramètres

indx
UInt32
values
Single[]
Attributs

S’applique à

VertexAttrib3(UInt32, Single*)

Important

Cette API n’est pas conforme CLS.

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glVertexAttrib3fv", Version="3.0")]
[System.CLSCompliant(false)]
public static void VertexAttrib3 (uint indx, float* values);
static member VertexAttrib3 : uint32 * nativeptr<single> -> unit

Paramètres

indx
UInt32
values
Single*
Attributs

S’applique à

VertexAttrib3(UInt32, Single)

Important

Cette API n’est pas conforme CLS.

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glVertexAttrib3fv", Version="3.0")]
[System.CLSCompliant(false)]
public static void VertexAttrib3 (uint indx, ref float values);
static member VertexAttrib3 : uint32 *  -> unit

Paramètres

indx
UInt32
values
Single
Attributs

S’applique à

VertexAttrib3(Int32, Single[])

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glVertexAttrib3fv", Version="3.0")]
public static void VertexAttrib3 (int indx, float[] values);
static member VertexAttrib3 : int * single[] -> unit

Paramètres

indx
Int32
values
Single[]
Attributs

S’applique à

VertexAttrib3(Int32, Single)

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glVertexAttrib3fv", Version="3.0")]
public static void VertexAttrib3 (int indx, ref float values);
static member VertexAttrib3 : int *  -> unit

Paramètres

indx
Int32
values
Single
Attributs

S’applique à

VertexAttrib3(Int32, Vector3)

Important

Cette API n’est pas conforme CLS.

[System.CLSCompliant(false)]
public static void VertexAttrib3 (int index, ref OpenTK.Vector3 v);
static member VertexAttrib3 : int *  -> unit

Paramètres

index
Int32
Attributs

S’applique à

VertexAttrib3(Int32, Vector3)

public static void VertexAttrib3 (int index, OpenTK.Vector3 v);
static member VertexAttrib3 : int * OpenTK.Vector3 -> unit

Paramètres

index
Int32

S’applique à

VertexAttrib3(Int32, Single*)

Important

Cette API n’est pas conforme CLS.

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glVertexAttrib3fv", Version="3.0")]
[System.CLSCompliant(false)]
public static void VertexAttrib3 (int indx, float* values);
static member VertexAttrib3 : int * nativeptr<single> -> unit

Paramètres

indx
Int32
values
Single*
Attributs

S’applique à