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List<T>.Count Propriété

Définition

Obtient le nombre d’éléments contenus dans le List<T>.

public:
 property int Count { int get(); };
public int Count { get; }
member this.Count : int
Public ReadOnly Property Count As Integer

Valeur de propriété

Nombre d'éléments contenus dans List<T>.

Implémente

Exemples

L’exemple suivant montre comment case activée la capacité et le nombre d’un List<T> qui contient un objet métier simple, et illustre l’utilisation de la méthode pour supprimer une TrimExcess capacité supplémentaire.

using System;
using System.Collections.Generic;
// Simple business object. A PartId is used to identify a part
// but the part name be different for the same Id.
public class Part : IEquatable<Part>
{
    public string PartName { get; set; }
    public int PartId { get; set; }
    public override string ToString()
    {
        return "ID: " + PartId + "   Name: " + PartName;
    }
    public override bool Equals(object obj)
    {
        if (obj == null) return false;
        Part objAsPart = obj as Part;
        if (objAsPart == null) return false;
        else return Equals(objAsPart);
    }
    public override int GetHashCode()
    {
        return base.GetHashCode();
    }
    public bool Equals(Part other)
    {
        if (other == null) return false;
        return (this.PartId.Equals(other.PartId));
    }
    // Should also override == and != operators.
}
public class Example
{

    public static void Main()
    {
        List<Part> parts = new List<Part>();

        Console.WriteLine("\nCapacity: {0}", parts.Capacity);

        parts.Add(new Part() { PartName = "crank arm", PartId = 1234 });
        parts.Add(new Part() { PartName = "chain ring", PartId = 1334 });
        parts.Add(new Part() { PartName = "seat", PartId = 1434 });
        parts.Add(new Part() { PartName = "cassette", PartId = 1534 });
        parts.Add(new Part() { PartName = "shift lever", PartId = 1634 }); ;

        Console.WriteLine();
        foreach (Part aPart in parts)
        {
            Console.WriteLine(aPart);
        }

        Console.WriteLine("\nCapacity: {0}", parts.Capacity);
        Console.WriteLine("Count: {0}", parts.Count);

        parts.TrimExcess();
        Console.WriteLine("\nTrimExcess()");
        Console.WriteLine("Capacity: {0}", parts.Capacity);
        Console.WriteLine("Count: {0}", parts.Count);

        parts.Clear();
        Console.WriteLine("\nClear()");
        Console.WriteLine("Capacity: {0}", parts.Capacity);
        Console.WriteLine("Count: {0}", parts.Count);
    }
    /*
     This code example produces the following output.
            Capacity: 0

            ID: 1234   Name: crank arm
            ID: 1334   Name: chain ring
            ID: 1434   Name: seat
            ID: 1534   Name: cassette
            ID: 1634   Name: shift lever

            Capacity: 8
            Count: 5

            TrimExcess()
            Capacity: 5
            Count: 5

            Clear()
            Capacity: 5
            Count: 0
     */
}
Imports System.Collections.Generic

' Simple business object. A PartId is used to identify a part 
' but the part name can change.
Public Class Part
    Implements IEquatable(Of Part)
    Public Property PartName() As String
        Get
            Return m_PartName
        End Get
        Set(value As String)
            m_PartName = Value
        End Set
    End Property
    Private m_PartName As String
    Public Property PartId() As Integer
        Get
            Return m_PartId
        End Get
        Set(value As Integer)
            m_PartId = Value
        End Set
    End Property
    Private m_PartId As Integer
    Public Overrides Function ToString() As String
        Return "ID: " & PartId & "   Name: " & PartName
    End Function
    Public Overrides Function Equals(obj As Object) As Boolean
        If obj Is Nothing Then
            Return False
        End If
        Dim objAsPart As Part = TryCast(obj, Part)
        If objAsPart Is Nothing Then
            Return False
        Else
            Return Equals(objAsPart)
        End If
    End Function
    Public Overrides Function GetHashCode() As Integer
        Return MyBase.GetHashCode()
    End Function
    Public Overloads Function Equals(other As Part) As Boolean Implements IEquatable(Of Part).Equals
        If other Is Nothing Then
            Return False
        End If
        Return (Me.PartId.Equals(other.PartId))
    End Function
    ' Should also override == and != operators.

End Class
Public Class Example

    Public Shared Sub Main()
        Dim parts As New List(Of Part)()

        Console.WriteLine(vbLf & "Capacity: {0}", parts.Capacity)

        ' Add parts to the list.
        parts.Add(New Part() With { _
             .PartName = "crank arm", _
             .PartId = 1234 _
        })
        parts.Add(New Part() With { _
             .PartName = "chain ring", _
             .PartId = 1334 _
        })
        parts.Add(New Part() With { _
             .PartName = "regular seat", _
             .PartId = 1434 _
        })
        parts.Add(New Part() With { _
             .PartName = "banana seat", _
             .PartId = 1444 _
        })
        parts.Add(New Part() With { _
             .PartName = "cassette", _
             .PartId = 1534 _
        })
        parts.Add(New Part() With { _
             .PartName = "shift lever", _
             .PartId = 1634 _
        })



        Console.WriteLine()
        For Each aPart As Part In parts
            Console.WriteLine(aPart)
        Next

        Console.WriteLine(vbLf & "Capacity: {0}", parts.Capacity)
        Console.WriteLine("Count: {0}", parts.Count)

        parts.TrimExcess()
        Console.WriteLine(vbLf & "TrimExcess()")
        Console.WriteLine("Capacity: {0}", parts.Capacity)
        Console.WriteLine("Count: {0}", parts.Count)

        parts.Clear()
        Console.WriteLine(vbLf & "Clear()")
        Console.WriteLine("Capacity: {0}", parts.Capacity)
        Console.WriteLine("Count: {0}", parts.Count)
    End Sub
    '
    '     This code example produces the following output. 
    '            Capacity: 0
    '
    '            ID: 1234   Name: crank arm
    '            ID: 1334   Name: chain ring
    '            ID: 1434   Name: seat
    '            ID: 1534   Name: cassette
    '            ID: 1634   Name: shift lever
    '
    '            Capacity: 8
    '            Count: 6
    '
    '            TrimExcess()
    '            Capacity: 6
    '            Count: 6
    '
    '            Clear()
    '            Capacity: 6
    '            Count: 0
    '     

End Class

L’exemple suivant montre la valeur de la Count propriété à différents moments de la vie d’une liste. Une fois la liste créée et remplie et ses éléments affichés, les propriétés et Count s’affichentCapacity. Ces propriétés sont affichées à nouveau après l’appel de la TrimExcess méthode, puis une fois que le contenu de la liste a été effacé.

using namespace System;
using namespace System::Collections::Generic;

void main()
{
    List<String^>^ dinosaurs = gcnew List<String^>();

    Console::WriteLine("\nCapacity: {0}", dinosaurs->Capacity);

    dinosaurs->Add("Tyrannosaurus");
    dinosaurs->Add("Amargasaurus");
    dinosaurs->Add("Mamenchisaurus");
    dinosaurs->Add("Deinonychus");
    dinosaurs->Add("Compsognathus");

    Console::WriteLine();
    for each(String^ dinosaur in dinosaurs )
    {
        Console::WriteLine(dinosaur);
    }

    Console::WriteLine("\nCapacity: {0}", dinosaurs->Capacity);
    Console::WriteLine("Count: {0}", dinosaurs->Count);

    Console::WriteLine("\nContains(\"Deinonychus\"): {0}",
        dinosaurs->Contains("Deinonychus"));

    Console::WriteLine("\nInsert(2, \"Compsognathus\")");
    dinosaurs->Insert(2, "Compsognathus");

    Console::WriteLine();
    for each(String^ dinosaur in dinosaurs )
    {
        Console::WriteLine(dinosaur);
    }

    Console::WriteLine("\ndinosaurs[3]: {0}", dinosaurs[3]);

    Console::WriteLine("\nRemove(\"Compsognathus\")");
    dinosaurs->Remove("Compsognathus");

    Console::WriteLine();
    for each(String^ dinosaur in dinosaurs )
    {
        Console::WriteLine(dinosaur);
    }

    dinosaurs->TrimExcess();
    Console::WriteLine("\nTrimExcess()");
    Console::WriteLine("Capacity: {0}", dinosaurs->Capacity);
    Console::WriteLine("Count: {0}", dinosaurs->Count);

    dinosaurs->Clear();
    Console::WriteLine("\nClear()");
    Console::WriteLine("Capacity: {0}", dinosaurs->Capacity);
    Console::WriteLine("Count: {0}", dinosaurs->Count);
}

/* This code example produces the following output:

Capacity: 0

Tyrannosaurus
Amargasaurus
Mamenchisaurus
Deinonychus
Compsognathus

Capacity: 8
Count: 5

Contains("Deinonychus"): True

Insert(2, "Compsognathus")

Tyrannosaurus
Amargasaurus
Compsognathus
Mamenchisaurus
Deinonychus
Compsognathus

dinosaurs[3]: Mamenchisaurus

Remove("Compsognathus")

Tyrannosaurus
Amargasaurus
Mamenchisaurus
Deinonychus
Compsognathus

TrimExcess()
Capacity: 5
Count: 5

Clear()
Capacity: 5
Count: 0
 */
List<string> dinosaurs = new List<string>();

Console.WriteLine("\nCapacity: {0}", dinosaurs.Capacity);

dinosaurs.Add("Tyrannosaurus");
dinosaurs.Add("Amargasaurus");
dinosaurs.Add("Mamenchisaurus");
dinosaurs.Add("Deinonychus");
dinosaurs.Add("Compsognathus");
Console.WriteLine();
foreach(string dinosaur in dinosaurs)
{
    Console.WriteLine(dinosaur);
}

Console.WriteLine("\nCapacity: {0}", dinosaurs.Capacity);
Console.WriteLine("Count: {0}", dinosaurs.Count);

Console.WriteLine("\nContains(\"Deinonychus\"): {0}",
    dinosaurs.Contains("Deinonychus"));

Console.WriteLine("\nInsert(2, \"Compsognathus\")");
dinosaurs.Insert(2, "Compsognathus");

Console.WriteLine();
foreach(string dinosaur in dinosaurs)
{
    Console.WriteLine(dinosaur);
}

// Shows accessing the list using the Item property.
Console.WriteLine("\ndinosaurs[3]: {0}", dinosaurs[3]);

Console.WriteLine("\nRemove(\"Compsognathus\")");
dinosaurs.Remove("Compsognathus");

Console.WriteLine();
foreach(string dinosaur in dinosaurs)
{
    Console.WriteLine(dinosaur);
}

dinosaurs.TrimExcess();
Console.WriteLine("\nTrimExcess()");
Console.WriteLine("Capacity: {0}", dinosaurs.Capacity);
Console.WriteLine("Count: {0}", dinosaurs.Count);

dinosaurs.Clear();
Console.WriteLine("\nClear()");
Console.WriteLine("Capacity: {0}", dinosaurs.Capacity);
Console.WriteLine("Count: {0}", dinosaurs.Count);

/* This code example produces the following output:

Capacity: 0

Tyrannosaurus
Amargasaurus
Mamenchisaurus
Deinonychus
Compsognathus

Capacity: 8
Count: 5

Contains("Deinonychus"): True

Insert(2, "Compsognathus")

Tyrannosaurus
Amargasaurus
Compsognathus
Mamenchisaurus
Deinonychus
Compsognathus

dinosaurs[3]: Mamenchisaurus

Remove("Compsognathus")

Tyrannosaurus
Amargasaurus
Mamenchisaurus
Deinonychus
Compsognathus

TrimExcess()
Capacity: 5
Count: 5

Clear()
Capacity: 5
Count: 0
 */
Imports System.Collections.Generic

Public Class Example

    Public Shared Sub Main()
        Dim dinosaurs As New List(Of String)

        Console.WriteLine(vbLf & "Capacity: {0}", dinosaurs.Capacity)

        dinosaurs.Add("Tyrannosaurus")
        dinosaurs.Add("Amargasaurus")
        dinosaurs.Add("Mamenchisaurus")
        dinosaurs.Add("Deinonychus")
        dinosaurs.Add("Compsognathus")

        Console.WriteLine()
        For Each dinosaur As String In dinosaurs
            Console.WriteLine(dinosaur)
        Next

        Console.WriteLine(vbLf & "Capacity: {0}", dinosaurs.Capacity)
        Console.WriteLine("Count: {0}", dinosaurs.Count)

        Console.WriteLine(vbLf & "Contains(""Deinonychus""): {0}", _
            dinosaurs.Contains("Deinonychus"))

        Console.WriteLine(vbLf & "Insert(2, ""Compsognathus"")")
        dinosaurs.Insert(2, "Compsognathus")

        Console.WriteLine()
        For Each dinosaur As String In dinosaurs
            Console.WriteLine(dinosaur)
        Next
        ' Shows how to access the list using the Item property.
        Console.WriteLine(vbLf & "dinosaurs(3): {0}", dinosaurs(3))
        Console.WriteLine(vbLf & "Remove(""Compsognathus"")")
        dinosaurs.Remove("Compsognathus")

        Console.WriteLine()
        For Each dinosaur As String In dinosaurs
            Console.WriteLine(dinosaur)
        Next

        dinosaurs.TrimExcess()
        Console.WriteLine(vbLf & "TrimExcess()")
        Console.WriteLine("Capacity: {0}", dinosaurs.Capacity)
        Console.WriteLine("Count: {0}", dinosaurs.Count)

        dinosaurs.Clear()
        Console.WriteLine(vbLf & "Clear()")
        Console.WriteLine("Capacity: {0}", dinosaurs.Capacity)
        Console.WriteLine("Count: {0}", dinosaurs.Count)
    End Sub
End Class

' This code example produces the following output:
'
'Capacity: 0
'
'Tyrannosaurus
'Amargasaurus
'Mamenchisaurus
'Deinonychus
'Compsognathus
'
'Capacity: 8
'Count: 5
'
'Contains("Deinonychus"): True
'
'Insert(2, "Compsognathus")
'
'Tyrannosaurus
'Amargasaurus
'Compsognathus
'Mamenchisaurus
'Deinonychus
'Compsognathus
'
'dinosaurs(3): Mamenchisaurus
'
'Remove("Compsognathus")
'
'Tyrannosaurus
'Amargasaurus
'Mamenchisaurus
'Deinonychus
'Compsognathus
'
'TrimExcess()
'Capacity: 5
'Count: 5
'
'Clear()
'Capacity: 5
'Count: 0

[<EntryPoint>]
let main argv = 
    // We refer to System.Collections.Generic.List<'T> by its type 
    // abbreviation ResizeArray<'T> to avoid conflict with the List module.    
    // Note: In F# code, F# linked lists are usually preferred over
    // ResizeArray<'T> when an extendable collection is required.
    let dinosaurs = ResizeArray<_>()
 
    // Write out the dinosaurs in the ResizeArray.
    let printDinosaurs() =
        printfn ""
        dinosaurs |> Seq.iter (fun p -> printfn "%O" p) 
 
    
    printfn "\nCapacity: %i" dinosaurs.Capacity
 
    dinosaurs.Add("Tyrannosaurus")
    dinosaurs.Add("Amargasaurus")
    dinosaurs.Add("Mamenchisaurus")
    dinosaurs.Add("Deinonychus")
    dinosaurs.Add("Compsognathus")
 
    printDinosaurs()
 
    printfn "\nCapacity: %i" dinosaurs.Capacity
    printfn "Count: %i" dinosaurs.Count
 
    printfn "\nContains(\"Deinonychus\"): %b" (dinosaurs.Contains("Deinonychus"))
 
    printfn "\nInsert(2, \"Compsognathus\")"
    dinosaurs.Insert(2, "Compsognathus")
 
    printDinosaurs()
 
    // Shows accessing the list using the Item property.
    printfn "\ndinosaurs[3]: %s" dinosaurs.[3]
 
    printfn "\nRemove(\"Compsognathus\")"
    dinosaurs.Remove("Compsognathus") |> ignore
 
    printDinosaurs()
 
    dinosaurs.TrimExcess()
    printfn "\nTrimExcess()"
    printfn "Capacity: %i" dinosaurs.Capacity
    printfn "Count: %i" dinosaurs.Count
 
    dinosaurs.Clear()
    printfn "\nClear()"
    printfn "Capacity: %i" dinosaurs.Capacity
    printfn "Count: %i" dinosaurs.Count
 
    0 // return an integer exit code
 
    (* This code example produces the following output:
 
Capacity: 0
 
Tyrannosaurus
Amargasaurus
Mamenchisaurus
Deinonychus
Compsognathus
 
Capacity: 8
Count: 5
 
Contains("Deinonychus"): true
 
Insert(2, "Compsognathus")
 
Tyrannosaurus
Amargasaurus
Compsognathus
Mamenchisaurus
Deinonychus
Compsognathus
 
dinosaurs[3]: Mamenchisaurus
 
Remove("Compsognathus")
 
Tyrannosaurus
Amargasaurus
Mamenchisaurus
Deinonychus
Compsognathus
 
TrimExcess()
Capacity: 5
Count: 5
 
Clear()
Capacity: 5
Count: 0
    *)

Remarques

Capacity est le nombre d’éléments que le List<T> peut stocker avant d’avoir besoin d’un redimensionnement. Countest le nombre d’éléments qui se trouvent réellement dans .List<T>

Capacity est toujours supérieur ou égal à Count. Si Count dépasse lors de Capacity l’ajout d’éléments, la capacité est augmentée en réaffectant automatiquement le tableau interne avant de copier les anciens éléments et d’ajouter les nouveaux éléments.

La récupération de la valeur de cette propriété est une opération O(1).

S’applique à

Voir aussi