IList Interface
Définition
Important
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Représente une collection non générique d’objets qui peuvent être accessibles individuellement par index.
public interface class IList : System::Collections::ICollection
public interface IList : System.Collections.ICollection
[System.Runtime.InteropServices.ComVisible(true)]
public interface IList : System.Collections.ICollection
type IList = interface
interface ICollection
interface IEnumerable
[<System.Runtime.InteropServices.ComVisible(true)>]
type IList = interface
interface ICollection
interface IEnumerable
Public Interface IList
Implements ICollection
- Dérivé
- Attributs
- Implémente
Exemples
L’exemple suivant illustre l’implémentation de l’interface IList pour créer une liste simple de taille fixe.
using System;
using System.Collections;
class Program
{
static void Main()
{
var test = new SimpleList();
// Populate the List.
Console.WriteLine("Populate the List");
test.Add("one");
test.Add("two");
test.Add("three");
test.Add("four");
test.Add("five");
test.Add("six");
test.Add("seven");
test.Add("eight");
test.PrintContents();
Console.WriteLine();
// Remove elements from the list.
Console.WriteLine("Remove elements from the list");
test.Remove("six");
test.Remove("eight");
test.PrintContents();
Console.WriteLine();
// Add an element to the end of the list.
Console.WriteLine("Add an element to the end of the list");
test.Add("nine");
test.PrintContents();
Console.WriteLine();
// Insert an element into the middle of the list.
Console.WriteLine("Insert an element into the middle of the list");
test.Insert(4, "number");
test.PrintContents();
Console.WriteLine();
// Check for specific elements in the list.
Console.WriteLine("Check for specific elements in the list");
Console.WriteLine($"List contains \"three\": {test.Contains("three")}");
Console.WriteLine($"List contains \"ten\": {test.Contains("ten")}");
}
}
class SimpleList : IList
{
private object[] _contents = new object[8];
private int _count;
public SimpleList()
{
_count = 0;
}
// IList Members
public int Add(object value)
{
if (_count < _contents.Length)
{
_contents[_count] = value;
_count++;
return (_count - 1);
}
return -1;
}
public void Clear()
{
_count = 0;
}
public bool Contains(object value)
{
for (int i = 0; i < Count; i++)
{
if (_contents[i] == value)
{
return true;
}
}
return false;
}
public int IndexOf(object value)
{
for (int i = 0; i < Count; i++)
{
if (_contents[i] == value)
{
return i;
}
}
return -1;
}
public void Insert(int index, object value)
{
if ((_count + 1 <= _contents.Length) && (index < Count) && (index >= 0))
{
_count++;
for (int i = Count - 1; i > index; i--)
{
_contents[i] = _contents[i - 1];
}
_contents[index] = value;
}
}
public bool IsFixedSize
{
get
{
return true;
}
}
public bool IsReadOnly
{
get
{
return false;
}
}
public void Remove(object value)
{
RemoveAt(IndexOf(value));
}
public void RemoveAt(int index)
{
if ((index >= 0) && (index < Count))
{
for (int i = index; i < Count - 1; i++)
{
_contents[i] = _contents[i + 1];
}
_count--;
}
}
public object this[int index]
{
get
{
return _contents[index];
}
set
{
_contents[index] = value;
}
}
// ICollection members.
public void CopyTo(Array array, int index)
{
for (int i = 0; i < Count; i++)
{
array.SetValue(_contents[i], index++);
}
}
public int Count
{
get
{
return _count;
}
}
public bool IsSynchronized
{
get
{
return false;
}
}
// Return the current instance since the underlying store is not
// publicly available.
public object SyncRoot
{
get
{
return this;
}
}
// IEnumerable Members
public IEnumerator GetEnumerator()
{
// Refer to the IEnumerator documentation for an example of
// implementing an enumerator.
throw new NotImplementedException("The method or operation is not implemented.");
}
public void PrintContents()
{
Console.WriteLine($"List has a capacity of {_contents.Length} and currently has {_count} elements.");
Console.Write("List contents:");
for (int i = 0; i < Count; i++)
{
Console.Write($" {_contents[i]}");
}
Console.WriteLine();
}
}
// This code produces output similar to the following:
// Populate the List:
// List has a capacity of 8 and currently has 8 elements.
// List contents: one two three four five six seven eight
//
// Remove elements from the list:
// List has a capacity of 8 and currently has 6 elements.
// List contents: one two three four five seven
//
// Add an element to the end of the list:
// List has a capacity of 8 and currently has 7 elements.
// List contents: one two three four five seven nine
//
// Insert an element into the middle of the list:
// List has a capacity of 8 and currently has 8 elements.
// List contents: one two three four number five seven nine
//
// Check for specific elements in the list:
// List contains "three": True
// List contains "ten": False
Imports System.Collections
Public Class Program
Shared Sub Main()
Dim myList As New SimpleList()
' Populate the List.
Console.WriteLine("Populate the List")
myList.Add("one")
myList.Add("two")
myList.Add("three")
myList.Add("four")
myList.Add("five")
myList.Add("six")
myList.Add("seven")
myList.Add("eight")
myList.PrintContents()
Console.WriteLine()
' Remove elements from the list.
Console.WriteLine("Remove elements from the list")
myList.Remove("six")
myList.Remove("eight")
myList.PrintContents()
Console.WriteLine()
' Add an element to the end of the list.
Console.WriteLine("Add an element to the end of the list")
myList.Add("nine")
myList.PrintContents()
Console.WriteLine()
' Insert an element into the middle of the list.
Console.WriteLine("Insert an element into the middle of the list")
myList.Insert(4, "number")
myList.PrintContents()
Console.WriteLine()
' Check for specific elements in the list.
Console.WriteLine("Check for specific elements in the list")
Console.WriteLine($"List contains 'three': {myList.Contains("three")}")
Console.WriteLine($"List contains 'ten': {myList.Contains("ten")}")
End Sub
End Class
Public Class SimpleList
Implements IList
Private _contents(7) As Object
Private _count As Integer
Public Sub New()
_count = 0
End Sub
' IList members.
Public Function Add(ByVal value As Object) As Integer Implements IList.Add
If _count < _contents.Length Then
_contents(_count) = value
_count += 1
Return _count - 1
End If
Return -1
End Function
Public Sub Clear() Implements IList.Clear
_count = 0
End Sub
Public Function Contains(ByVal value As Object) As Boolean Implements IList.Contains
For i As Integer = 0 To Count - 1
If _contents(i) = value Then Return True
Next
Return False
End Function
Public Function IndexOf(ByVal value As Object) As Integer Implements IList.IndexOf
For i As Integer = 0 To Count - 1
If _contents(i) = value Then Return i
Next
Return -1
End Function
Public Sub Insert(ByVal index As Integer, ByVal value As Object) Implements IList.Insert
If _count + 1 <= _contents.Length AndAlso index < Count AndAlso index >= 0 Then
_count += 1
For i As Integer = Count - 1 To index Step -1
_contents(i) = _contents(i - 1)
Next
_contents(index) = value
End If
End Sub
Public ReadOnly Property IsFixedSize() As Boolean Implements IList.IsFixedSize
Get
Return True
End Get
End Property
Public ReadOnly Property IsReadOnly() As Boolean Implements IList.IsReadOnly
Get
Return False
End Get
End Property
Public Sub Remove(ByVal value As Object) Implements IList.Remove
RemoveAt(IndexOf(value))
End Sub
Public Sub RemoveAt(ByVal index As Integer) Implements IList.RemoveAt
if index >= 0 AndAlso index < Count Then
for i As Integer = index To Count - 2
_contents(i) = _contents(i + 1)
Next
_count -= 1
End If
End Sub
Public Property Item(ByVal index As Integer) As Object Implements IList.Item
Get
Return _contents(index)
End Get
Set(ByVal value As Object)
_contents(index) = value
End Set
End Property
' ICollection members.
Public Sub CopyTo(ByVal array As Array, ByVal index As Integer) Implements ICollection.CopyTo
For i As Integer = 0 To Count - 1
array.SetValue(_contents(i), index)
index += 1
Next
End Sub
Public ReadOnly Property Count() As Integer Implements ICollection.Count
Get
Return _count
End Get
End Property
Public ReadOnly Property IsSynchronized() As Boolean Implements ICollection.IsSynchronized
Get
Return False
End Get
End Property
' Return the current instance since the underlying store is not
' publicly available.
Public ReadOnly Property SyncRoot() As Object Implements ICollection.SyncRoot
Get
Return Me
End Get
End Property
' IEnumerable members.
Public Function GetEnumerator() As IEnumerator Implements IEnumerable.GetEnumerator
' Refer to the IEnumerator documentation for an example of
' implementing an enumerator.
Throw New NotImplementedException("The method or operation is not implemented.")
End Function
Public Sub PrintContents()
Console.WriteLine($"List has a capacity of {_contents.Length} and currently has {_count} elements.")
Console.Write("List contents:")
For i As Integer = 0 To Count - 1
Console.Write($" {_contents(i)}")
Next
Console.WriteLine()
End Sub
End Class
' This code produces output similar to the following:
' Populate the List:
' List has a capacity of 8 and currently has 8 elements.
' List contents: one two three four five six seven eight
'
' Remove elements from the list:
' List has a capacity of 8 and currently has 6 elements.
' List contents: one two three four five seven
'
' Add an element to the end of the list:
' List has a capacity of 8 and currently has 7 elements.
' List contents: one two three four five seven nine
'
' Insert an element into the middle of the list:
' List has a capacity of 8 and currently has 8 elements.
' List contents: one two three four number five seven nine
'
' Check for specific elements in the list:
' List contains "three": True
' List contains "ten": False
Remarques
IList est un descendant de l’interface ICollection et est l’interface de base de toutes les listes non génériques. IList implémentations se répartissent en trois catégories : lecture seule, taille fixe et taille variable. Impossible de modifier une IList en lecture seule. Une IList de taille fixe n’autorise pas l’ajout ou la suppression d’éléments, mais elle autorise la modification des éléments existants. Une IList de taille variable permet l’ajout, la suppression et la modification d’éléments.
Pour obtenir la version générique de cette interface, consultez System.Collections.Generic.IList<T>.
Propriétés
Count |
Obtient le nombre d’éléments contenus dans la ICollection. (Hérité de ICollection) |
IsFixedSize |
Obtient une valeur indiquant si le IList a une taille fixe. |
IsReadOnly |
Obtient une valeur indiquant si le IList est en lecture seule. |
IsSynchronized |
Obtient une valeur indiquant si l’accès au ICollection est synchronisé (thread safe). (Hérité de ICollection) |
Item[Int32] |
Obtient ou définit l’élément à l’index spécifié. |
SyncRoot |
Obtient un objet qui peut être utilisé pour synchroniser l’accès au ICollection. (Hérité de ICollection) |
Méthodes
Add(Object) |
Ajoute un élément au IList. |
Clear() |
Supprime tous les éléments de la IList. |
Contains(Object) |
Détermine si le IList contient une valeur spécifique. |
CopyTo(Array, Int32) |
Copie les éléments du ICollection dans un Array, en commençant à un index Array particulier. (Hérité de ICollection) |
GetEnumerator() |
Retourne un énumérateur qui itère dans une collection. (Hérité de IEnumerable) |
IndexOf(Object) |
Détermine l’index d’un élément spécifique dans le IList. |
Insert(Int32, Object) |
Insère un élément dans le IList à l’index spécifié. |
Remove(Object) |
Supprime la première occurrence d’un objet spécifique de l'IList. |
RemoveAt(Int32) |
Supprime l’élément IList à l’index spécifié. |
Méthodes d’extension
Cast<TResult>(IEnumerable) |
Convertit les éléments d’un IEnumerable en type spécifié. |
OfType<TResult>(IEnumerable) |
Filtre les éléments d’une IEnumerable en fonction d’un type spécifié. |
AsParallel(IEnumerable) |
Active la parallélisation d’une requête. |
AsQueryable(IEnumerable) |
Convertit un IEnumerable en IQueryable. |