ConsoleCancelEventArgs.Cancel Propriété
Définition
Important
Certaines informations portent sur la préversion du produit qui est susceptible d’être en grande partie modifiée avant sa publication. Microsoft exclut toute garantie, expresse ou implicite, concernant les informations fournies ici.
public:
property bool Cancel { bool get(); void set(bool value); };
public bool Cancel { get; set; }
member this.Cancel : bool with get, set
Public Property Cancel As Boolean
Valeur de propriété
true
si le processus actuel doit se poursuivre lorsque le gestionnaire d'événements prend fin ; false
si le processus actuel doit prendre fin. La valeur par défaut est false
. Le processus actuel se termine lorsque le gestionnaire d'événements est retourné. Si true
, le processus actuel continue.
Exemples
L’exemple suivant montre comment utiliser la Cancel propriété pour gérer un événement.
using namespace System;
void OnCancelKeyPressed(Object^ sender,
ConsoleCancelEventArgs^ args)
{
Console::WriteLine("{0}The read operation has been interrupted.",
Environment::NewLine);
Console::WriteLine(" Key pressed: {0}", args->SpecialKey);
Console::WriteLine(" Cancel property: {0}", args->Cancel);
// Set the Cancel property to true to prevent the process from
// terminating.
Console::WriteLine("Setting the Cancel property to true...");
args->Cancel = true;
// Announce the new value of the Cancel property.
Console::WriteLine(" Cancel property: {0}", args->Cancel);
Console::WriteLine("The read operation will resume...{0}",
Environment::NewLine);
}
int main()
{
// Clear the screen.
Console::Clear();
// Establish an event handler to process key press events.
Console::CancelKeyPress +=
gcnew ConsoleCancelEventHandler(OnCancelKeyPressed);
while (true)
{
// Prompt the user.
Console::Write("Press any key, or 'X' to quit, or ");
Console::WriteLine("CTRL+C to interrupt the read operation:");
// Start a console read operation. Do not display the input.
ConsoleKeyInfo^ keyInfo = Console::ReadKey(true);
// Announce the name of the key that was pressed .
Console::WriteLine(" Key pressed: {0}{1}", keyInfo->Key,
Environment::NewLine);
// Exit if the user pressed the 'X' key.
if (keyInfo->Key == ConsoleKey::X)
{
break;
}
}
}
// The example displays output similar to the following:
// Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
// Key pressed: J
//
// Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
// Key pressed: Enter
//
// Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
//
// The read operation has been interrupted.
// Key pressed: ControlC
// Cancel property: False
// Setting the Cancel property to true...
// Cancel property: True
// The read operation will resume...
//
// Key pressed: Q
//
// Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
// Key pressed: X
using System;
class Sample
{
public static void Main()
{
ConsoleKeyInfo cki;
Console.Clear();
// Establish an event handler to process key press events.
Console.CancelKeyPress += new ConsoleCancelEventHandler(myHandler);
while (true)
{
Console.Write("Press any key, or 'X' to quit, or ");
Console.WriteLine("CTRL+C to interrupt the read operation:");
// Start a console read operation. Do not display the input.
cki = Console.ReadKey(true);
// Announce the name of the key that was pressed .
Console.WriteLine($" Key pressed: {cki.Key}\n");
// Exit if the user pressed the 'X' key.
if (cki.Key == ConsoleKey.X) break;
}
}
protected static void myHandler(object sender, ConsoleCancelEventArgs args)
{
Console.WriteLine("\nThe read operation has been interrupted.");
Console.WriteLine($" Key pressed: {args.SpecialKey}");
Console.WriteLine($" Cancel property: {args.Cancel}");
// Set the Cancel property to true to prevent the process from terminating.
Console.WriteLine("Setting the Cancel property to true...");
args.Cancel = true;
// Announce the new value of the Cancel property.
Console.WriteLine($" Cancel property: {args.Cancel}");
Console.WriteLine("The read operation will resume...\n");
}
}
// The example displays output similar to the following:
// Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
// Key pressed: J
//
// Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
// Key pressed: Enter
//
// Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
//
// The read operation has been interrupted.
// Key pressed: ControlC
// Cancel property: False
// Setting the Cancel property to true...
// Cancel property: True
// The read operation will resume...
//
// Key pressed: Q
//
// Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
// Key pressed: X
open System
let myHandler sender (args: ConsoleCancelEventArgs) =
printfn "\nThe read operation has been interrupted."
printfn $" Key pressed: {args.SpecialKey}"
printfn $" Cancel property: {args.Cancel}"
// Set the Cancel property to true to prevent the process from terminating.
printfn "Setting the Cancel property to true..."
args.Cancel <- true
// Announce the new value of the Cancel property.
printfn $" Cancel property: {args.Cancel}"
printfn "The read operation will resume...\n"
// Establish an event handler to process key press events.
Console.CancelKeyPress.AddHandler(ConsoleCancelEventHandler myHandler)
let mutable quit = false
while not quit do
printf "Press any key, or 'X' to quit, or "
printfn "CTRL+C to interrupt the read operation:"
// Start a console read operation. Do not display the input.
let cki = Console.ReadKey true
// Announce the name of the key that was pressed .
printfn $" Key pressed: {cki.Key}\n"
// Exit if the user pressed the 'X' key.
if cki.Key = ConsoleKey.X then
quit <- true
// The example displays output similar to the following:
// Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
// Key pressed: J
//
// Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
// Key pressed: Enter
//
// Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
//
// The read operation has been interrupted.
// Key pressed: ControlC
// Cancel property: False
// Setting the Cancel property to true...
// Cancel property: True
// The read operation will resume...
//
// Key pressed: Q
//
// Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
// Key pressed: X
Class Sample
Public Shared Sub Main()
Dim cki As ConsoleKeyInfo
Console.Clear()
' Establish an event handler to process key press events.
AddHandler Console.CancelKeyPress, AddressOf myHandler
While True
Console.Write("Press any key, or 'X' to quit, or ")
Console.WriteLine("CTRL+C to interrupt the read operation:")
' Start a console read operation. Do not display the input.
cki = Console.ReadKey(True)
' Announce the name of the key that was pressed .
Console.WriteLine($" Key pressed: {cki.Key}{vbCrLf}")
' Exit if the user pressed the 'X' key.
If cki.Key = ConsoleKey.X Then Exit While
End While
End Sub
Protected Shared Sub myHandler(ByVal sender As Object, _
ByVal args As ConsoleCancelEventArgs)
Console.WriteLine($"{vbCrLf}The read operation has been interrupted.")
Console.WriteLine($" Key pressed: {args.SpecialKey}")
Console.WriteLine($" Cancel property: {args.Cancel}")
' Set the Cancel property to true to prevent the process from terminating.
Console.WriteLine("Setting the Cancel property to true...")
args.Cancel = True
' Announce the new value of the Cancel property.
Console.WriteLine($" Cancel property: {args.Cancel}")
Console.WriteLine($"The read operation will resume...{vbCrLf}")
End Sub
End Class
' The example diplays output similar to the following:
' Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
' Key pressed: J
'
' Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
' Key pressed: Enter
'
' Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
'
' The read operation has been interrupted.
' Key pressed: ControlC
' Cancel property: False
' Setting the Cancel property to true...
' Cancel property: True
' The read operation will resume...
'
' Key pressed: Q
'
' Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
' Key pressed: X
Remarques
La Cancel propriété est automatiquement initialisée à false
lorsque le gestionnaire de l’événement CancelKeyPress est appelé. La valeur de la Cancel propriété lorsque le gestionnaire d’événements se termine détermine si le processus en cours reprend ou s’arrête.
Dans une opération de jeu après l’appui sur Ctrl+C, spécifiez true
pour indiquer que le processus en cours doit reprendre à la fin du gestionnaire d’événements, ou false
pour indiquer que le processus en cours doit se terminer.
Notes pour les appelants
Dans .NET Framework 3.5 et .NET Framework 4, la tentative de définition de la propriété sur true
si l’événement CancelCancelKeyPress a été appelé par l’utilisateur appuyant sur Ctrl+Arrêt a levé une InvalidOperationException exception. Dans .NET Framework 4.5, vous pouvez définir la Cancel propriété sur true
après que l’utilisateur appuie sur Ctrl+Arrêt et annule l’arrêt de l’application.