GC.ReRegisterForFinalize(Object) Méthode
Définition
Important
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Demande que le système appelle le finaliseur pour l'objet spécifié, pour lequel SuppressFinalize(Object) a été précédemment appelé.
public:
static void ReRegisterForFinalize(System::Object ^ obj);
public static void ReRegisterForFinalize (object obj);
static member ReRegisterForFinalize : obj -> unit
Public Shared Sub ReRegisterForFinalize (obj As Object)
Paramètres
- obj
- Object
Objet pour lequel un finaliseur doit être appelé.
Exceptions
obj
a la valeur null
.
Exemples
L’exemple suivant montre comment utiliser la ReRegisterForFinalize méthode pour finaliser un objet une deuxième fois après le garbage collection.
using namespace System;
ref class MyFinalizeObject
{
public:
static MyFinalizeObject^ currentInstance = nullptr;
private:
bool hasFinalized;
public:
MyFinalizeObject()
{
hasFinalized = false;
}
~MyFinalizeObject()
{
if ( hasFinalized == false )
{
Console::WriteLine( "First finalization" );
// Put this object back into a root by creating
// a reference to it.
MyFinalizeObject::currentInstance = this;
// Indicate that this instance has finalized once.
hasFinalized = true;
// Place a reference to this object back in the
// finalization queue.
GC::ReRegisterForFinalize( this );
}
else
{
Console::WriteLine( "Second finalization" );
}
}
};
int main()
{
// Create a MyFinalizeObject.
MyFinalizeObject^ mfo = gcnew MyFinalizeObject;
// Release the reference to mfo.
mfo = nullptr;
// Force a garbage collection.
GC::Collect();
// At this point mfo will have gone through the first Finalize.
// There should now be a reference to mfo in the static
// MyFinalizeObject::currentInstance field. Setting this value
// to 0 and forcing another garbage collection will now
// cause the object to Finalize permanently.
MyFinalizeObject::currentInstance = nullptr;
GC::Collect();
}
using System;
namespace ReRegisterForFinalizeExample
{
class MyMainClass
{
static void Main()
{
// Create a MyFinalizeObject.
MyFinalizeObject mfo = new MyFinalizeObject();
// Release the reference to mfo.
mfo = null;
// Force a garbage collection.
GC.Collect();
// At this point mfo will have gone through the first Finalize.
// There should now be a reference to mfo in the static
// MyFinalizeObject.currentInstance field. Setting this value
// to null and forcing another garbage collection will now
// cause the object to Finalize permanently.
MyFinalizeObject.currentInstance = null;
GC.Collect();
}
}
class MyFinalizeObject
{
public static MyFinalizeObject currentInstance = null;
private bool hasFinalized = false;
~MyFinalizeObject()
{
if(hasFinalized == false)
{
Console.WriteLine("First finalization");
// Put this object back into a root by creating
// a reference to it.
MyFinalizeObject.currentInstance = this;
// Indicate that this instance has finalized once.
hasFinalized = true;
// Place a reference to this object back in the
// finalization queue.
GC.ReRegisterForFinalize(this);
}
else
{
Console.WriteLine("Second finalization");
}
}
}
}
open System
[<AllowNullLiteral>]
type MyFinalizeObject() =
let mutable hasFinalized = false
static member val CurrentInstance = null with get, set
override this.Finalize() =
if hasFinalized then
printfn "First finalization"
// Put this object back into a root by creating a reference to it.
MyFinalizeObject.CurrentInstance <- this
// Indicate that this instance has finalized once.
hasFinalized <- true
// Place a reference to this object back in the finalization queue.
GC.ReRegisterForFinalize this
else
printfn "Second finalization"
// Create a MyFinalizeObject.
let mutable mfo = MyFinalizeObject()
// Release the reference to mfo.
mfo <- null
// Force a garbage collection.
GC.Collect()
// At this point mfo will have gone through the first Finalize.
// There should now be a reference to mfo in the static
// MyFinalizeObject.CurrentInstance property. Setting this value
// to null and forcing another garbage collection will now
// cause the object to Finalize permanently.
MyFinalizeObject.CurrentInstance <- null
GC.Collect()
Namespace ReRegisterForFinalizeExample
Class MyMainClass
Shared Sub Main()
'Create a MyFinalizeObject.
Dim mfo As New MyFinalizeObject()
'Release the reference to mfo.
mfo = Nothing
'Force a garbage collection.
GC.Collect()
'At this point mfo will have gone through the first Finalize.
'There should now be a reference to mfo in the static
'MyFinalizeObject.currentInstance field. Setting this value
'to null and forcing another garbage collection will now
'cause the object to Finalize permanently.
MyFinalizeObject.currentInstance = Nothing
GC.Collect()
End Sub
End Class
Class MyFinalizeObject
Public Shared currentInstance As MyFinalizeObject = Nothing
Private hasFinalized As Boolean = False
Protected Overrides Sub Finalize()
If hasFinalized = False Then
Console.WriteLine("First finalization")
'Put this object back into a root by creating
'a reference to it.
MyFinalizeObject.currentInstance = Me
'Indicate that this instance has finalized once.
hasFinalized = True
'Place a reference to this object back in the
'finalization queue.
GC.ReRegisterForFinalize(Me)
Else
Console.WriteLine("Second finalization")
End If
MyBase.Finalize()
End Sub
End Class
End Namespace
Remarques
La ReRegisterForFinalize méthode ajoute le obj
paramètre à la liste des objets qui demandent la finalisation avant que le garbage collector libère l’objet. Le obj
paramètre doit être l’appelant de cette méthode.
L’appel de la ReRegisterForFinalize méthode ne garantit pas que le récupérateur de mémoire appellera le finaliseur d’un objet.
Par défaut, tous les objets qui implémentent des finaliseurs sont ajoutés à la liste des objets qui nécessitent une finalisation ; Toutefois, il est possible qu’un objet ait déjà été finalisé ou qu’il ait désactivé la finalisation en appelant la SuppressFinalize méthode .
Un finaliseur peut utiliser cette méthode pour ressusciter lui-même ou un objet qu’il référence.