Avx.RoundCurrentDirection Méthode

Définition

Surcharges

RoundCurrentDirection(Vector256<Double>)

__m256d _mm256_round_pd (__m256d a, _MM_FROUND_CUR_DIRECTION)

VROUNDPD ymm, ymm/m256, imm8(4)

RoundCurrentDirection(Vector256<Single>)

__m256 _mm256_round_ps (__m256 a, _MM_FROUND_CUR_DIRECTION)

VROUNDPS ymm, ymm/m256, imm8(4)

RoundCurrentDirection(Vector256<Double>)

Source:
Avx.cs
Source:
Avx.cs
Source:
Avx.cs

__m256d _mm256_round_pd (__m256d a, _MM_FROUND_CUR_DIRECTION)

VROUNDPD ymm, ymm/m256, imm8(4)

public static System.Runtime.Intrinsics.Vector256<double> RoundCurrentDirection (System.Runtime.Intrinsics.Vector256<double> value);

Paramètres

value
Vector256<Double>

Retours

S’applique à

RoundCurrentDirection(Vector256<Single>)

Source:
Avx.cs
Source:
Avx.cs
Source:
Avx.cs

__m256 _mm256_round_ps (__m256 a, _MM_FROUND_CUR_DIRECTION)

VROUNDPS ymm, ymm/m256, imm8(4)

public static System.Runtime.Intrinsics.Vector256<float> RoundCurrentDirection (System.Runtime.Intrinsics.Vector256<float> value);

Paramètres

value
Vector256<Single>

Retours

S’applique à