OidCollection Classe
Définition
Important
Certaines informations portent sur la préversion du produit qui est susceptible d’être en grande partie modifiée avant sa publication. Microsoft exclut toute garantie, expresse ou implicite, concernant les informations fournies ici.
Représente une collection d'objets Oid. Cette classe ne peut pas être héritée.
public ref class OidCollection sealed : System::Collections::ICollection
public sealed class OidCollection : System.Collections.ICollection
type OidCollection = class
interface ICollection
interface IEnumerable
Public NotInheritable Class OidCollection
Implements ICollection
- Héritage
-
OidCollection
- Implémente
Exemples
L'exemple de code suivant montre comment utiliser la classe OidCollection.
#using <system.dll>
using namespace System;
using namespace System::Security::Cryptography;
int main()
{
// Assign values to strings.
String^ Value1 = "1.2.840.113549.1.1.1";
String^ Name1 = "3DES";
String^ Value2 = "1.3.6.1.4.1.311.20.2";
String^ InvalidName = "This name is not a valid name";
String^ InvalidValue = "1.1.1.1.1.1.1.1";
// Create new Oid objects using the specified values.
// Note that the corresponding Value or Friendly Name property is automatically added to the object.
Oid ^ o1 = gcnew Oid( Value1 );
Oid ^ o2 = gcnew Oid( Name1 );
// Create a new Oid object using the specified Value and Friendly Name properties.
// Note that the two are not compared to determine if the Value is associated
// with the Friendly Name.
Oid ^ o3 = gcnew Oid( Value2,InvalidName );
//Create a new Oid object using the specified Value. Note that if the value
// is invalid or not known, no value is assigned to the Friendly Name property.
Oid ^ o4 = gcnew Oid( InvalidValue );
//Write out the property information of the Oid objects.
Console::WriteLine( "Oid1: Automatically assigned Friendly Name: {0}, {1}", o1->FriendlyName, o1->Value );
Console::WriteLine( "Oid2: Automatically assigned Value: {0}, {1}", o2->FriendlyName, o2->Value );
Console::WriteLine( "Oid3: Name and Value not compared: {0}, {1}", o3->FriendlyName, o3->Value );
Console::WriteLine( "Oid4: Invalid Value used: {0}, {1} {2}", o4->FriendlyName, o4->Value, Environment::NewLine );
//Create an Oid collection and add several Oid objects.
OidCollection ^ oc = gcnew OidCollection;
oc->Add( o1 );
oc->Add( o2 );
oc->Add( o3 );
Console::WriteLine( "Number of Oids in the collection: {0}", oc->Count );
Console::WriteLine( "Is synchronized: {0} {1}", oc->IsSynchronized, Environment::NewLine );
//Create an enumerator for moving through the collection.
OidEnumerator ^ oe = oc->GetEnumerator();
//You must execute a MoveNext() to get to the first item in the collection.
oe->MoveNext();
// Write out Oids in the collection.
Console::WriteLine( "First Oid in collection: {0},{1}", oe->Current->FriendlyName, oe->Current->Value );
oe->MoveNext();
Console::WriteLine( "Second Oid in collection: {0},{1}", oe->Current->FriendlyName, oe->Current->Value );
//Return index in the collection to the beginning.
oe->Reset();
}
using System;
using System.Security.Cryptography;
public class OidSample
{
public static void Main()
{
// Assign values to strings.
string Value1 = "1.2.840.113549.1.1.1";
string Name1 = "3DES";
string Value2 = "1.3.6.1.4.1.311.20.2";
string InvalidName = "This name is not a valid name";
string InvalidValue = "1.1.1.1.1.1.1.1";
// Create new Oid objects using the specified values.
// Note that the corresponding Value or Friendly Name property is automatically added to the object.
Oid o1 = new Oid(Value1);
Oid o2 = new Oid(Name1);
// Create a new Oid object using the specified Value and Friendly Name properties.
// Note that the two are not compared to determine if the Value is associated
// with the Friendly Name.
Oid o3 = new Oid(Value2, InvalidName);
//Create a new Oid object using the specified Value. Note that if the value
// is invalid or not known, no value is assigned to the Friendly Name property.
Oid o4 = new Oid(InvalidValue);
//Write out the property information of the Oid objects.
Console.WriteLine("Oid1: Automatically assigned Friendly Name: {0}, {1}", o1.FriendlyName, o1.Value);
Console.WriteLine("Oid2: Automatically assigned Value: {0}, {1}", o2.FriendlyName, o2.Value);
Console.WriteLine("Oid3: Name and Value not compared: {0}, {1}", o3.FriendlyName, o3.Value);
Console.WriteLine("Oid4: Invalid Value used: {0}, {1} {2}", o4.FriendlyName, o4.Value, Environment.NewLine);
//Create an Oid collection and add several Oid objects.
OidCollection oc = new OidCollection();
oc.Add(o1);
oc.Add(o2);
oc.Add(o3);
Console.WriteLine("Number of Oids in the collection: {0}", oc.Count);
Console.WriteLine("Is synchronized: {0} {1}", oc.IsSynchronized, Environment.NewLine);
//Create an enumerator for moving through the collection.
OidEnumerator oe = oc.GetEnumerator();
//You must execute a MoveNext() to get to the first item in the collection.
oe.MoveNext();
// Write out Oids in the collection.
Console.WriteLine("First Oid in collection: {0},{1}", oe.Current.FriendlyName,oe.Current.Value);
oe.MoveNext();
Console.WriteLine("Second Oid in collection: {0},{1}", oe.Current.FriendlyName, oe.Current.Value);
//Return index in the collection to the beginning.
oe.Reset();
}
}
Imports System.Security.Cryptography
Public Class OidSample
Shared msg As String
Public Shared Sub Main()
' Assign values to strings.
Dim Value1 As String = "1.2.840.113549.1.1.1"
Dim Name1 As String = "3DES"
Dim Value2 As String = "1.3.6.1.4.1.311.20.2"
Dim InvalidName As String = "This name is not a valid name"
Dim InvalidValue As String = "1.1.1.1.1.1.1.1"
' Create new Oid objects using the specified values.
' Note that the corresponding Value or Friendly Name property is automatically added to the object.
Dim o1 As New Oid(Value1)
Dim o2 As New Oid(Name1)
' Create a new Oid object using the specified Value and Friendly Name properties.
' Note that the two are not compared to determine if the Value is associated
' with the Friendly Name.
Dim o3 As New Oid(Value2, InvalidName)
'Create a new Oid object using the specified Value. Note that if the value
' is invalid or not known, no value is assigned to the Friendly Name property.
Dim o4 As New Oid(InvalidValue)
'Write out the property information of the Oid objects.
msg = "Oid1: Automatically assigned Friendly Name: " & o1.FriendlyName & ", " & o1.Value
MsgBox(msg)
'Console.WriteLine("Oid1: Automatically assigned Friendly Name: {0}, {1}", o1.FriendlyName, o1.Value)
'Console.WriteLine("Oid2: Automatically assigned Value: {0}, {1}", o2.FriendlyName, o2.Value)
msg = "Oid2: Automatically assigned Value: " & o2.FriendlyName & ", " & o2.Value
MsgBox(msg)
'Console.WriteLine("Oid3: Name and Value not compared: {0}, {1}", o3.FriendlyName, o3.Value)
msg = "Oid3: Name and Value not compared: " & o3.FriendlyName & ", " & o3.Value
MsgBox(msg)
' Console.WriteLine("Oid4: Invalid Value used: {0}, {1} {2}", o4.FriendlyName, o4.Value, Environment.NewLine)
msg = "Oid4: Invalid Value used: " & o4.FriendlyName & ", " & o4.Value
MsgBox(msg)
'Create an Oid collection and add several Oid objects.
Dim oc As New OidCollection()
oc.Add(o1)
oc.Add(o2)
oc.Add(o3)
' Console.WriteLine("Number of Oids in the collection: {0}", oc.Count)
' Console.WriteLine("Is synchronized: {0} {1}", oc.IsSynchronized, Environment.NewLine)
msg = "Number of Oids in the collection: " & oc.Count
MsgBox(msg)
msg = "Is synchronized: " & oc.IsSynchronized
MsgBox(msg)
'Create an enumerator for moving through the collection.
Dim oe As OidEnumerator = oc.GetEnumerator()
'You must execute a MoveNext() to get to the first item in the collection.
oe.MoveNext()
' Write out Oids in the collection.
'Console.WriteLine("First Oid in collection: {0},{1}", oe.Current.FriendlyName, oe.Current.Value)
msg = "First Oid in collection: " & oe.Current.FriendlyName & ", " & oe.Current.Value
MsgBox(msg)
oe.MoveNext()
' Console.WriteLine("Second Oid in collection: {0},{1}", oe.Current.FriendlyName, oe.Current.Value)
msg = "Second Oid in collection: " & oe.Current.FriendlyName & ", " & oe.Current.Value
MsgBox(msg)
'Return index in the collection to the beginning.
oe.Reset()
End Sub
End Class
Remarques
Cette classe implémente l’interface ICollection.
Constructeurs
OidCollection() |
Initialise une nouvelle instance de la classe OidCollection. |
Propriétés
Count |
Obtient le nombre d’objets Oid dans une collection. |
IsSynchronized |
Obtient une valeur qui indique si l’accès à l’objet OidCollection est thread-safe. |
Item[Int32] |
Obtient un objet Oid à partir de l’objet OidCollection. |
Item[String] |
Obtient le premier objet Oid qui contient une valeur de la propriété Value ou une valeur de la propriété FriendlyName qui correspond à la valeur de chaîne spécifiée à partir de l’objet OidCollection. |
SyncRoot |
Obtient un objet qui peut être utilisé pour synchroniser l’accès à l’objet OidCollection. |
Méthodes
Add(Oid) |
Ajoute un objet Oid à l'objet OidCollection. |
CopyTo(Oid[], Int32) |
Copie l’objet OidCollection dans un tableau. |
Equals(Object) |
Détermine si l'objet spécifié est égal à l'objet actuel. (Hérité de Object) |
GetEnumerator() |
Retourne un objet OidEnumerator qui peut être utilisé pour parcourir l’objet OidCollection. |
GetHashCode() |
Fait office de fonction de hachage par défaut. (Hérité de Object) |
GetType() |
Obtient le Type de l'instance actuelle. (Hérité de Object) |
MemberwiseClone() |
Crée une copie superficielle du Object actuel. (Hérité de Object) |
ToString() |
Retourne une chaîne qui représente l'objet actuel. (Hérité de Object) |
Implémentations d’interfaces explicites
ICollection.CopyTo(Array, Int32) |
Copie l’objet OidCollection dans un tableau. |
ICollection.IsSynchronized |
Obtient une valeur indiquant si l’accès à ICollection est synchronisé (thread-safe). |
ICollection.SyncRoot |
Obtient un objet qui peut être utilisé pour synchroniser l’accès à ICollection. |
IEnumerable.GetEnumerator() |
Retourne un objet OidEnumerator qui peut être utilisé pour parcourir l’objet OidCollection. |
Méthodes d’extension
Cast<TResult>(IEnumerable) |
Effectue un cast des éléments d'un IEnumerable vers le type spécifié. |
OfType<TResult>(IEnumerable) |
Filtre les éléments d'un IEnumerable en fonction du type spécifié. |
AsParallel(IEnumerable) |
Active la parallélisation d'une requête. |
AsQueryable(IEnumerable) |
Convertit un IEnumerable en IQueryable. |