CharKeyFrame.InterpolateValue(Char, Double) Method
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Returns the interpolated value of a specific key frame at the progress increment provided.
public:
char InterpolateValue(char baseValue, double keyFrameProgress);
public char InterpolateValue (char baseValue, double keyFrameProgress);
member this.InterpolateValue : char * double -> char
Public Function InterpolateValue (baseValue As Char, keyFrameProgress As Double) As Char
- baseValue
- Char
The value to animate from.
- keyFrameProgress
- Double
A value between 0.0 and 1.0, inclusive, that specifies the percentage of time that has elapsed for this key frame.
The output value of this key frame given the specified base value and progress.
Occurs if keyFrameProgress
is not between 0.0 and 1.0, inclusive.
The base value is typically the initial value of the property being animated or the Value of the previous key frame.
Most implementations will return the value of baseValue
when keyFrameProgress
is 0.0.
Produit | Versions |
---|---|
.NET Framework | 3.0, 3.5, 4.0, 4.5, 4.5.1, 4.5.2, 4.6, 4.6.1, 4.6.2, 4.7, 4.7.1, 4.7.2, 4.8, 4.8.1 |
Windows Desktop | 3.0, 3.1, 5, 6, 7, 8, 9 |
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