Light.CloneCurrentValue Method
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Creates a modifiable clone of this Light object, making deep copies of this object's current values. Resource references, data bindings, and animations are not copied, but their current values are.
public:
System::Windows::Media::Media3D::Light ^ CloneCurrentValue();
public System.Windows.Media.Media3D.Light CloneCurrentValue ();
override this.CloneCurrentValue : unit -> System.Windows.Media.Media3D.Light
Public Function CloneCurrentValue () As Light
A modifiable clone of the current object. The cloned object's IsFrozen property will be false
even if the source's IsFrozen property was true
.
This method is used to produce modifiable copies of frozen Freezable objects (or any Freezable object). For convenience, this method shadows the inherited version with a strongly typed implementation.
For more information, see Freezable.CloneCurrentValue.
Produit | Versions |
---|---|
.NET Framework | 3.0, 3.5, 4.0, 4.5, 4.5.1, 4.5.2, 4.6, 4.6.1, 4.6.2, 4.7, 4.7.1, 4.7.2, 4.8, 4.8.1 |
Windows Desktop | 3.0, 3.1, 5, 6, 7, 8, 9 |
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