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OrthographicCamera Constructeurs

Définition

Initialise une nouvelle instance de la classe OrthographicCamera.

Surcharges

OrthographicCamera()

Initialise une nouvelle instance de la classe OrthographicCamera.

OrthographicCamera(Point3D, Vector3D, Vector3D, Double)

Initialise une nouvelle instance de la classe OrthographicCamera avec la position, la direction de projection, la direction vers le haut et largeur spécifiées.

OrthographicCamera()

Initialise une nouvelle instance de la classe OrthographicCamera.

public:
 OrthographicCamera();
public OrthographicCamera ();
Public Sub New ()

Exemples

L’exemple suivant instancie un OrthographicCamera.

//Toggle between camera projections.
public void ToggleCamera(object sender, EventArgs e)
{
    if ((bool)CameraCheck.IsChecked == true)
    {
        OrthographicCamera myOCamera = new OrthographicCamera(new Point3D(0, 0, -3), new Vector3D(0, 0, 1), new Vector3D(0, 1, 0), 3);
        myViewport.Camera = myOCamera;
    }
    if ((bool)CameraCheck.IsChecked != true)
    {
        PerspectiveCamera myPCamera = new PerspectiveCamera(new Point3D(0, 0, -3), new Vector3D(0, 0, 1), new Vector3D(0, 1, 0), 50);
        myViewport.Camera = myPCamera;
    }
}
'Toggle between camera projections.
Public Sub ToggleCamera(ByVal sender As Object, ByVal e As EventArgs)
    If CBool(CameraCheck.IsChecked) = True Then
        Dim myOCamera As New OrthographicCamera(New Point3D(0, 0, -3), New Vector3D(0, 0, 1), New Vector3D(0, 1, 0), 3)
        myViewport.Camera = myOCamera
    End If
    If CBool(CameraCheck.IsChecked) <> True Then
        Dim myPCamera As New PerspectiveCamera(New Point3D(0, 0, -3), New Vector3D(0, 0, 1), New Vector3D(0, 1, 0), 50)
        myViewport.Camera = myPCamera
    End If
End Sub

S’applique à

OrthographicCamera(Point3D, Vector3D, Vector3D, Double)

Initialise une nouvelle instance de la classe OrthographicCamera avec la position, la direction de projection, la direction vers le haut et largeur spécifiées.

public:
 OrthographicCamera(System::Windows::Media::Media3D::Point3D position, System::Windows::Media::Media3D::Vector3D lookDirection, System::Windows::Media::Media3D::Vector3D upDirection, double width);
public OrthographicCamera (System.Windows.Media.Media3D.Point3D position, System.Windows.Media.Media3D.Vector3D lookDirection, System.Windows.Media.Media3D.Vector3D upDirection, double width);
new System.Windows.Media.Media3D.OrthographicCamera : System.Windows.Media.Media3D.Point3D * System.Windows.Media.Media3D.Vector3D * System.Windows.Media.Media3D.Vector3D * double -> System.Windows.Media.Media3D.OrthographicCamera
Public Sub New (position As Point3D, lookDirection As Vector3D, upDirection As Vector3D, width As Double)

Paramètres

position
Point3D

Point3D qui spécifie la position de la caméra.

lookDirection
Vector3D

Vector3D qui spécifie la direction de la projection de la caméra.

upDirection
Vector3D

Vector3D qui spécifie la direction vers le haut d'après la perspective du spectateur.

width
Double

Largeur de la zone d'affichage de la caméra, en unités universelles.

Exemples

Le code suivant instancie un OrthographicCamera.

//Toggle between camera projections.
public void ToggleCamera(object sender, EventArgs e)
{
    if ((bool)CameraCheck.IsChecked == true)
    {
        OrthographicCamera myOCamera = new OrthographicCamera(new Point3D(0, 0, -3), new Vector3D(0, 0, 1), new Vector3D(0, 1, 0), 3);
        myViewport.Camera = myOCamera;
    }
    if ((bool)CameraCheck.IsChecked != true)
    {
        PerspectiveCamera myPCamera = new PerspectiveCamera(new Point3D(0, 0, -3), new Vector3D(0, 0, 1), new Vector3D(0, 1, 0), 50);
        myViewport.Camera = myPCamera;
    }
}
'Toggle between camera projections.
Public Sub ToggleCamera(ByVal sender As Object, ByVal e As EventArgs)
    If CBool(CameraCheck.IsChecked) = True Then
        Dim myOCamera As New OrthographicCamera(New Point3D(0, 0, -3), New Vector3D(0, 0, 1), New Vector3D(0, 1, 0), 3)
        myViewport.Camera = myOCamera
    End If
    If CBool(CameraCheck.IsChecked) <> True Then
        Dim myPCamera As New PerspectiveCamera(New Point3D(0, 0, -3), New Vector3D(0, 0, 1), New Vector3D(0, 1, 0), 50)
        myViewport.Camera = myPCamera
    End If
End Sub

S’applique à