Comment : animer un rectangle
Cet exemple montre comment animer les modifications apportées à la taille et à la position d’un rectangle.
Exemple
L’exemple suivant utilise une instance de la RectAnimation classe pour animer la Rect propriété d’un RectangleGeometry, qui anime les modifications apportées à la taille et à la position du rectangle.
using System;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Shapes;
using System.Windows.Media.Animation;
using System.Windows.Media;
namespace SDKSamples
{
public class RectAnimationExample : Page
{
public RectAnimationExample()
{
// Create a NameScope for this page so that
// Storyboards can be used.
NameScope.SetNameScope(this, new NameScope());
RectangleGeometry myRectangleGeometry = new RectangleGeometry();
myRectangleGeometry.Rect = new Rect(0, 200, 100, 100);
// Assign the geometry a name so that
// it can be targeted by a Storyboard.
this.RegisterName(
"MyAnimatedRectangleGeometry", myRectangleGeometry);
Path myPath = new Path();
myPath.Fill = Brushes.LemonChiffon;
myPath.StrokeThickness = 1;
myPath.Stroke = Brushes.Black;
myPath.Data = myRectangleGeometry;
RectAnimation myRectAnimation = new RectAnimation();
myRectAnimation.Duration = TimeSpan.FromSeconds(2);
myRectAnimation.FillBehavior = FillBehavior.HoldEnd;
// Set the animation to repeat forever.
myRectAnimation.RepeatBehavior = RepeatBehavior.Forever;
// Set the From and To properties of the animation.
myRectAnimation.From = new Rect(0, 200, 100, 100);
myRectAnimation.To = new Rect(600, 50, 200, 50);
// Set the animation to target the Rect property
// of the object named "MyAnimatedRectangleGeometry."
Storyboard.SetTargetName(myRectAnimation, "MyAnimatedRectangleGeometry");
Storyboard.SetTargetProperty(
myRectAnimation, new PropertyPath(RectangleGeometry.RectProperty));
// Create a storyboard to apply the animation.
Storyboard ellipseStoryboard = new Storyboard();
ellipseStoryboard.Children.Add(myRectAnimation);
// Start the storyboard when the Path loads.
myPath.Loaded += delegate(object sender, RoutedEventArgs e)
{
ellipseStoryboard.Begin(this);
};
Canvas containerCanvas = new Canvas();
containerCanvas.Children.Add(myPath);
Content = containerCanvas;
}
}
}
Imports System.Windows
Imports System.Windows.Controls
Imports System.Windows.Shapes
Imports System.Windows.Media.Animation
Imports System.Windows.Media
Namespace SDKSamples
Public Class RectAnimationExample
Inherits Page
Public Sub New()
' Create a NameScope for this page so that
' Storyboards can be used.
NameScope.SetNameScope(Me, New NameScope())
Dim myRectangleGeometry As New RectangleGeometry()
myRectangleGeometry.Rect = New Rect(0, 200, 100, 100)
' Assign the geometry a name so that
' it can be targeted by a Storyboard.
Me.RegisterName("MyAnimatedRectangleGeometry", myRectangleGeometry)
Dim myPath As New Path()
With myPath
.Fill = Brushes.LemonChiffon
.StrokeThickness = 1
.Stroke = Brushes.Black
.Data = myRectangleGeometry
End With
Dim myRectAnimation As New RectAnimation()
With myRectAnimation
.Duration = TimeSpan.FromSeconds(2)
.FillBehavior = FillBehavior.HoldEnd
' Set the animation to repeat forever.
.RepeatBehavior = RepeatBehavior.Forever
' Set the From and To properties of the animation.
.From = New Rect(0, 200, 100, 100)
.To = New Rect(600, 50, 200, 50)
End With
' Set the animation to target the Rect property
' of the object named "MyAnimatedRectangleGeometry."
Storyboard.SetTargetName(myRectAnimation, "MyAnimatedRectangleGeometry")
Storyboard.SetTargetProperty(myRectAnimation, New PropertyPath(RectangleGeometry.RectProperty))
' Create a storyboard to apply the animation.
Dim ellipseStoryboard As New Storyboard()
ellipseStoryboard.Children.Add(myRectAnimation)
' Start the storyboard when the Path loads.
AddHandler myPath.Loaded, Sub(sender As Object, e As RoutedEventArgs) ellipseStoryboard.Begin(Me)
Dim containerCanvas As New Canvas()
containerCanvas.Children.Add(myPath)
Content = containerCanvas
End Sub
End Class
End Namespace
Voir aussi
Collaborer avec nous sur GitHub
La source de ce contenu se trouve sur GitHub, où vous pouvez également créer et examiner les problèmes et les demandes de tirage. Pour plus d’informations, consultez notre guide du contributeur.
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