HoveringState Class
The MouseAction state that indicates that the MouseAction is active and waiting for events.
System.Object
Microsoft.VisualStudio.Modeling.Diagrams.MouseActionState
Microsoft.VisualStudio.Modeling.Diagrams.HoveringState
Namespace: Microsoft.VisualStudio.Modeling.Diagrams
Assembly: Microsoft.VisualStudio.Modeling.Sdk.Diagrams.12.0 (in Microsoft.VisualStudio.Modeling.Sdk.Diagrams.12.0.dll)
'Declaration
Public Class HoveringState _
Inherits MouseActionState
public class HoveringState : MouseActionState
public ref class HoveringState : public MouseActionState
type HoveringState =
class
inherit MouseActionState
end
public class HoveringState extends MouseActionState
The HoveringState type exposes the following members.
Name | Description | |
---|---|---|
HoveringState | Initializes a new instance of the HoveringState class. |
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Name | Description | |
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Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
GetHashCode | Serves as the default hash function. (Inherited from Object.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
Next | Returns the next MouseAction state. Valid next states are: (1) DragPendingState, if the current MouseAction event is MouseDown; (2) ActionCanceledState, if the current MouseAction event is Cancel; (3) ActionCompletedState, if the current MouseAction event is Complete; (4) this state, for all other events. (Overrides MouseActionState.Next(MouseAction).) | |
ToString | Returns a string that represents the current object. (Inherited from Object.) |
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Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.