IAudioData interface (austream.h)
[The feature associated with this page, DirectShow, is a legacy feature. It has been superseded by MediaPlayer, IMFMediaEngine, and Audio/Video Capture in Media Foundation. Those features have been optimized for Windows 10 and Windows 11. Microsoft strongly recommends that new code use MediaPlayer, IMFMediaEngine and Audio/Video Capture in Media Foundation instead of DirectShow, when possible. Microsoft suggests that existing code that uses the legacy APIs be rewritten to use the new APIs if possible.]
IAudioData
interface provides methods that enable applications to set and get the underlying audio data that audio streams will reference. The audio data format is set in the WAVEFORMATEX structure.
Implement this interface on underlying audio data objects that audio stream sample objects will access.
Applications use this interface to set and retrieve information on underlying data objects that an audio stream will reference.
Inheritance
The IAudioData interface inherits from IMemoryData. IAudioData also has these types of members:
Methods
The IAudioData interface has these methods.
IAudioData::GetFormat Note This interface is deprecated. New applications should not use it. The GetFormat method retrieves the current data format. |
IAudioData::SetFormat Note This interface is deprecated. New applications should not use it. The SetFormat method sets the current data format. |
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | austream.h |