RenderTargetCube Class
Represents a cubic texture resource that will be written to at the end of a render pass.
Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework.Graphics (in microsoft.xna.framework.graphics.dll)
Syntax
public class RenderTargetCube : TextureCube
See Also
Reference
SetRenderTarget
GraphicsDeviceManager.DeviceReset Event
RenderTargetCube Members
Microsoft.Xna.Framework.Graphics Namespace
Platforms
Xbox 360, Windows 7, Windows Vista, Windows XP