MeshBuilder.SetVertexChannelData Method
Sets the specified vertex data with new data.
Namespace: Microsoft.Xna.Framework.Content.Pipeline.Graphics
Assembly: Microsoft.Xna.Framework.Content.Pipeline (in microsoft.xna.framework.content.pipeline.dll)
Syntax
public void SetVertexChannelData (
int vertexDataIndex,
Object channelData
)
Parameters
- vertexDataIndex
Index of the vertex data channel being set. This should match the index returned by CreateVertexChannel. - channelData
New data values for the vertex data. The data type being set must match the data type for the vertex channel specified by vertexDataIndex.
Remarks
The following table lists the exceptions that can be thrown by this method:
Exception | Cause |
---|---|
KeyNotFoundException | If vertexDataIndex does not correspond to an actual vertex data channel created using CreateVertexChannel. |
InvalidOperationException | If the type of channelData does not match the data type for the vertex channel specified by vertexDataIndex. |
See Also
Reference
MeshBuilder Class
MeshBuilder Members
Microsoft.Xna.Framework.Content.Pipeline.Graphics Namespace
Platforms
Windows XP SP2, Windows Vista