PlayToConnectionStateChangedEventArgs.PreviousState Propriété
Important
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Obtient l’état précédent avant la modification de l’état de connexion Lire à.
public:
property PlayToConnectionState PreviousState { PlayToConnectionState get(); };
/// [get: Windows.Foundation.Metadata.Deprecated("PlayToConnectionStateChangedEventArgs may be altered or unavailable for releases after Windows 10.", Windows.Foundation.Metadata.DeprecationType.Deprecate, 65536, Windows.Foundation.UniversalApiContract)]
PlayToConnectionState PreviousState();
/// [get: Windows.Foundation.Metadata.Deprecated("PlayToConnectionStateChangedEventArgs may be altered or unavailable for releases after Windows 10.", Windows.Foundation.Metadata.DeprecationType.Deprecate, 65536, "Windows.Foundation.UniversalApiContract")]
PlayToConnectionState PreviousState();
public PlayToConnectionState PreviousState { [Windows.Foundation.Metadata.Deprecated("PlayToConnectionStateChangedEventArgs may be altered or unavailable for releases after Windows 10.", Windows.Foundation.Metadata.DeprecationType.Deprecate, 65536, typeof(Windows.Foundation.UniversalApiContract))] get; }
public PlayToConnectionState PreviousState { [Windows.Foundation.Metadata.Deprecated("PlayToConnectionStateChangedEventArgs may be altered or unavailable for releases after Windows 10.", Windows.Foundation.Metadata.DeprecationType.Deprecate, 65536, "Windows.Foundation.UniversalApiContract")] get; }
var playToConnectionState = playToConnectionStateChangedEventArgs.previousState;
Public ReadOnly Property PreviousState As PlayToConnectionState
L’état précédent avant l’état de connexion Lire à a été modifié.
- Attributs