ערוך

שתף באמצעות


IPGlobalStatistics.PacketReassemblyFailures Property

Definition

Gets the number of Internet Protocol (IP) packets that were not successfully reassembled.

public:
 abstract property long PacketReassemblyFailures { long get(); };
public abstract long PacketReassemblyFailures { get; }
[System.Runtime.Versioning.UnsupportedOSPlatform("android")]
public abstract long PacketReassemblyFailures { get; }
member this.PacketReassemblyFailures : int64
[<System.Runtime.Versioning.UnsupportedOSPlatform("android")>]
member this.PacketReassemblyFailures : int64
Public MustOverride ReadOnly Property PacketReassemblyFailures As Long

Property Value

An Int64 value that specifies the total number of packets that could not be reassembled.

Attributes

Examples

The following code example displays reassembly statistics for IP packets.

void ShowFragmentationStatistics()
{
   IPGlobalProperties ^ properties = IPGlobalProperties::GetIPGlobalProperties();
   IPGlobalStatistics ^ ipstat = properties->GetIPv4GlobalStatistics();
   Console::WriteLine( "  Reassembly Data:" );
   Console::WriteLine( "      Reassembly Timeout .................. : {0}", 
      ipstat->PacketReassemblyTimeout );
   Console::WriteLine( "      Reassemblies Required ............... : {0}", 
      ipstat->PacketReassembliesRequired );
   Console::WriteLine( "      Packets Reassembled ................. : {0}", 
      ipstat->PacketsReassembled );
   Console::WriteLine( "      Packets Fragmented .................. : {0}", 
      ipstat->PacketsFragmented );
   Console::WriteLine( "      Fragment Failures ................... : {0}", 
      ipstat->PacketFragmentFailures );
}
public static void ShowFragmentationStatistics()
{
    IPGlobalProperties properties = IPGlobalProperties.GetIPGlobalProperties();
    IPGlobalStatistics ipstat = properties.GetIPv4GlobalStatistics();
    Console.WriteLine("  Reassembly Data:");
    Console.WriteLine("      Reassembly Timeout .................. : {0}",
        ipstat.PacketReassemblyTimeout);
    Console.WriteLine("      Reassemblies Required ............... : {0}",
        ipstat.PacketReassembliesRequired);
    Console.WriteLine("      Packets Reassembled ................. : {0}",
        ipstat.PacketsReassembled);
    Console.WriteLine("      Packets Fragmented .................. : {0}",
        ipstat.PacketsFragmented);
    Console.WriteLine("      Fragment Failures ................... : {0}",
        ipstat.PacketFragmentFailures);
}
Public Shared Sub ShowFragmentationStatistics() 
    Dim properties As IPGlobalProperties = IPGlobalProperties.GetIPGlobalProperties()
    Dim ipstat As IPGlobalStatistics = properties.GetIPv4GlobalStatistics()
    Console.WriteLine("  Reassembly Data:")
    Console.WriteLine("      Reassembly Timeout .................. : {0}", ipstat.PacketReassemblyTimeout)
    Console.WriteLine("      Reassemblies Required ............... : {0}", ipstat.PacketReassembliesRequired)
    Console.WriteLine("      Packets Reassembled ................. : {0}", ipstat.PacketsReassembled)
    Console.WriteLine("      Packets Fragmented .................. : {0}", ipstat.PacketsFragmented)
    Console.WriteLine("      Fragment Failures ................... : {0}", ipstat.PacketFragmentFailures)

End Sub

Remarks

Packets that exceed the maximum size for IP transport are broken into fragments and reassembled at the destination. If some fragments are lost or do not arrive within a set time, the reassembly does not succeed.

Applies to